Back in the days of 2.4, you could get Increased Optimal Mass as a secondary effect, allowing you to do funky things like putting a size 5 shield generator on an Imperial Cutter. With the introduction of the new engineering system in 3.0, secondary effects were done away with, so this is no longer possible. Since this is kind of unfair towards people who don't have legacy engineered shield generators, wouldn't it be a good idea to bring back Increased Optimal Mass as an experimental effect?