I think everyone is in agreement that as an signal source and anomaly detector the fss is great. Zero people have ever thought this was bad.
Moving onto exploration outside of the bubble however.. just out of curiosity to anyone who finds that also 'addicting', is it the amazing rewards compared to the old system, or the gameplay itself? If you nerfed the rewards and got less tags and credits and detailed surface info would it still be just as thrilling?
Personally? Yes.
I stopped caring about credits when I got my Cobra III, and I never cared about the tags. What I primarily care about is a sense of discovery, that feeling you get from the process of revealing the unknown. With the ADS, all it took was holding down a button for a few seconds, and everything
important about a system was instantly known. There was no process, no teasing of information, and no emotional payout. Exploration was a sterile experience for me, which soon had me Buckyballing it Back to the Bubble every time I tried my hand at deep space exploration.
With the FSS, unless you’re using it as a “minigame,” it’s a completely different experience. As I’ve gotten better at reading the FSS, it’s taking me less time to determine if a system is possibly “interesting.” There’s a certain sense of mystery when I detect a binary candidate on the FSS. It is a true binary, a rare planetary alignment, or did I misread a planet/moon combination? There’s only one way to find out.
Most of the things I look for have no credit value. For example, there’s no payout for watching an eclipse from the surface of a roche world. But unlike to ADS, which didn’t reveal the low order system information necessary to find such rare conjunctions, the FSS has that capacity. That’s part of what makes it a win in my book.