Some more evidence to support Space Legs

Couldn't this also be applied to atmospheric landings? After seeing rain on your windscreen or a certain type of planetary environment for the 5th time the novelty will probably have worn off, the same with a lot of things in games. At least both these things would give people the choice to walk around their ships or land on atmospheric planets.

In my view its fine adding new content like this, as long as it is optional. Let people play how they want.

Paid DLC it will be optional pretty sure about that!
 
Couldn't this also be applied to atmospheric landings? After seeing rain on your windscreen or a certain type of planetary environment for the 5th time the novelty will probably have worn off, the same with a lot of things in games. At least both these things would give people the choice to walk around their ships or land on atmospheric planets.

In my view its fine adding new content like this, as long as it is optional. Let people play how they want.

Im surprised the novelty of flying a space ship hasn't worn off either. It's a different environment to interact with the game world. I agree that it should be an optional paid for expansion which is what I fully expect it to be. As long as it comes with some good gameplay options and opens up other interactions then I will likely get it.

But I still see atmospheric planets (at least the basic ones) come first though.
 
I am not fundamentally opposed to the idea of Space-legs, & do believe there are some areas where it can only help the game (like missions involving the interiors of surface facilities).

However, I believe that slowly opening up more types of planets for us to visit is a much higher priority.
 
Couldn't this also be applied to atmospheric landings? After seeing rain on your windscreen or a certain type of planetary environment for the 5th time the novelty will probably have worn off, the same with a lot of things in games. At least both these things would give people the choice to walk around their ships or land on atmospheric planets.

In my view its fine adding new content like this, as long as it is optional. Let people play how they want.

That hasn't even happened to me with respect to non-atmospheric planets yet, & planets with atmospheres offer much, much greater variety.
 

DeletedUser191218

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In the spirit of being environmentally friendly, I'm recycling replies I have made to previous Space Legs threads. From a purely technical perspective I have no doubts FD could implement SL. But the crucial matter is content - without this it becomes a boondoggle.

On the matter of walking around the ship and interacting with panels: This was done in EVE. It was novel the first 2 or 3 times I used it. Didn't use it after that. I don't know about the rest of you, but I can't be faffed to get off my backside to change TV channels when I can just use the remote instead, so I don't see anything intrinsically compelling about walking across a virtual cockpit to muck around with switches etc. Likewise with shopping; I can do most of that on my phone without bothering to get up either, so the idea of walking through a space station to do trading face to face doesn't wow me either. Yeah, I'm lazy.

On the matter of walking around stations and socializing: I see a recurring complaint from a number of people that there is too much flying through space (!) in this game. So I don't know how sympathetic a reception walking along corridors will get. There is a more compelling argument that flying through space is a core game element for ED whereas CorridorCruiseTM has less legs to it (ha ha see what I did there?).

On the matter of ship boarding: In the context of this game I have to wonder how satisfying this will actually be? I suspect the image that comes to mind is the boarding of the cruiser at the beginning of Star Wars. In the ED scheme of things though in the majority of cases this would be 1v1 PvP wouldn't it? You start at opposite ends of a ship corridor, which for some ships could be really small, and ... then what? Fastest on the draw wins? Hope you don't lag or have a naff ping? Boarding a Sidewinder would involve politely asking the pilot to move his luggage so you can get in to fight him.

The 'it's easy to do but providing content....' argument doesn't wash with me. It's easy to provide content for gameplay on foot for most other games. Why is it soooo difficult for Fdev to do it?

It's about resource. Dinosaurs took priority. End of.
 
The more I think about it, though, the more I think that Space Legs & Atmospheric Landings are *not* mutually exclusive-in terms of being the "next big thing"......if both are released gradually.

Their decision to hold back the 2nd round of planetary tech improvements until 2019 leads me to believe that extra planets for landing on are coming in 2019. By the same token, the "Personal Computer" story-line, coupled with all the additional assets littering the bubble leads me to believe that a limited form of space-legs could also be coming this year. I guess we shall wait & see.
 
for me 'legs' has to come before 'Atmos' Just to avoid the inevitable Q: "the air on this planet is perfectly breathable, why can't I leave my Ship/SRV?" ... A: "reasons"
 
for me 'legs' has to come before 'Atmos' Just to avoid the inevitable Q: "the air on this planet is perfectly breathable, why can't I leave my Ship/SRV?" ... A: "reasons"

That's really only for Earthlike Worlds though. A planet with 100% Methane Atmosphere is still best experienced via your ship/SRV ;).
 
That's really only for Earthlike Worlds though. A planet with 100% Methane Atmosphere is still best experienced via your ship/SRV ;).

Very true, which is why I think when/if space legs does appear most of it will be done through 'Telepresence' .. it would solve all the tricky problems that come with gravity/atomospheres.

I will repeat something I said in another thread, and that is that my main concern with 'legs' is how we are going to interact/communicate with NPC's as there is no way they are going to be voice acted. It has a chance to really feel like a late '90's RPG if it is text based comunication.
 
Very true, which is why I think when/if space legs does appear most of it will be done through 'Telepresence' .. it would solve all the tricky problems that come with gravity/atomospheres.

I will repeat something I said in another thread, and that is that my main concern with 'legs' is how we are going to interact/communicate with NPC's as there is no way they are going to be voice acted. It has a chance to really feel like a late '90's RPG if it is text based comunication.

Well Fallout or Skyrim does not have all lines voice acted and it's fine. But I'd rather see more landable planet types than Spacelegs. It just feels as a logical thing to do while Spacelegs will simply disrupt the flow of the game without adding anything meaningful.

Right now it's disappointing to get into a new star system and only be able to land on a couple of planets while most interesting ones are not available. Think of all the volcanos and lava rivers on a metallic planet...mmm...tasty!

To be honest, Spacelegs should be far down the list (at least in the form people are imaging them). Even base building can come first. You don't need to actually "walk" around the interior of the base or even the ship, you can simply have different rooms shown to you with unique options for each one to operate them. This will be much more fit for Elite.
 
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You know when you were a teenager and had met “the one” who you loved fiercely in the way that only teenagers can do, and you were going to be with them forever? You know when they dumped you, your heart was broken and when you asked what you did wrong after a month crying in your bedroom, they said “I don’t think I love you any more” and you jumped on the word ‘think’ as proof that their statement wasn’t absolute and there was a chance you’d get back together?

That desperation is the same as this for space legs.
 
You know when you were a teenager and had met “the one” who you loved fiercely in the way that only teenagers can do, and you were going to be with them forever? You know when they dumped you, your heart was broken and when you asked what you did wrong after a month crying in your bedroom, they said “I don’t think I love you any more” and you jumped on the word ‘think’ as proof that their statement wasn’t absolute and there was a chance you’d get back together?

That desperation is the same as this for space legs.

Nope I remember nothing like that. Space legs IS coming, I am positive about that, same as Atmos in one way or another. it's just about how good they will be.

Personally, Atmos doesn't really interest me as it will just be more of the same, only prettier. To me that isn't a selling point. When they do get introduced I am sure I will really like it, but I wouldn't pay money to land on Atmos planets.
 
It’s no secret, bipedal locomotion IS something Frontier does want to do. That’s been made clear more than once. It’s still a matter of When. Could it be this year? Sure, it could. I could also win the lottery too.

I’m certainly in favor of it, but that also means having things to do with it, Beyond walking around our ships or stations looking at the pretty lights. There are also so many other avenues of the game that also need work. Atmospherics need done as well. Fleet carriers we were going to get in Beyond that got cut.

These are are just a few things, I’m sure there are many others as well, but my point remains - I would also like to see this as well, but it needs a foundation, a framework and structure to support it, or it winds up an empty add-on without any actual value.
 
*snip*

Right now it's disappointing to *snip*

find a surface installation, see the doors an know they're of no use to you because you are glued to your seat.

see a derelict float in space know that you cannot investigate further because you are glued to your seat.

arrive at a generation ship and realize that all you can do is scan the data points, on the outside of a ship designed to travel through the vacuum of space, that for mysterious reasons give access to personal logs because you are glued to your seat.

interact with static pictures meant to represent people you will never meant in person because you are glued to your seat.

I could go on but I think you get the picture.
 
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