Granted it's been a while since I used my Challenger so perhaps it's improved, but in my experience the Challenger has an Achilles Heal right above it's nose in the form of a windscreen that is apparently made from tissue paper. A properly built Gunship should crush it 1v1.
It's super effective against whales actually. Take the gunship if you're going to use the fighter, otherwise try a challegner, still got 7 hardpoints, with better convergence and much better than the gunship in every other way too, except weight. Very small dps discrepancy, equivalent of 1/3 of a small hardpoint difference.
We're having a bit of a gunship revival in the squadron lately, Camisade is sorting his out. Mine is currently in dakka mode and UNDEFEATED! MWAHAHAHA. lol.
Thing is anyone with common sense is just going to orbit you and you will try in vain to get within range. Might be half decent for jousting but thats pretty much it.
5 Plasma 2 Rail is far superior on a gunship IMO, just for range and pure alpha damage.
Engineered lightweight alloys - grade 5 Heavy Duty. So not standard LWA. It could only have been frags - extremely short range - likely sitting directly above & behind the pad as it raised into position - so absolutely no chance to see them. Brave brave sir robin...etc. It was at an Engineer's base too - are they anarchy / no security?
Just guessing, I wonder if after setting the block, OP didn't actually refresh the instance? Rebuying puts you back in the same station, then setting a block and immediately launching could keep you in the same instance you're already sharing with the other player. Only if OP continues to encounter that player in future play should they need to check whether there's a friend in common or something similar which could be overriding the block.
..it is very effective unless you are super unlucky though.
I'd report the ship loss as a bug.
Tech details of block, how to and dev posts about how using it to get rid of griefers is the intended function here :
https://forums.frontier.co.uk/showthread.php?t=367388
OP, send in a ticket for your loses, complaining that their blocking player function has failed & also complain that you want action taken against that player.
I agree, hence my original assertion it's a troll loadout. Could probably give a cutter/t9/T10 a very short fight though. Not much else.
Honestly unless you've dedicated several internal slots to HRPs and MRPs, installed upgraded bulkheads, and engineered everything, armour is a bit of an illusion vs. and engineered opponent. Base defenses are an absolute joke.Minding my own business in Open, I just got ram-murdered by a certain player. OK, so that's how they want to be, fine, so I blocked them.
I reload - and WHAM - insta-killed by the SAME PLAYER.
If they are blocked, how did they end up back in the same instance as me?
Anyone from FD care to comment?
Logs and EDD records available.
While I'm here, what on earth does 79% hull damage, totally destroy FSD & Thrusters of a Beluga in one shot? Anyone from FD care to investigate? 'Cause that's that my log shows.
Happy to be enlightened about the one-shot insta-kill weapon too; if it's legit I'm getting one.
OP, send in a ticket for your loses, complaining that their blocking player function has failed & also complain that you want action taken against that player.
… likely sitting directly above & behind the pad as it raised into position - so absolutely no chance to see them.
Don't play in Open, don't let the kids dictate your play time/style.