Killed by Blocked player

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Odds are that pooper isn't empty. Probably a gerbil graveyard.

Billy-Flynn-chicago-the-movie-2943050-852-480.jpg
 
Yeah, some ganker. I had a similar ambush done to me at an engineer base too but it was because I stupidly left my ship floating after I took off and left the computer as I went for a bathroom break. But I'm surprised the griefer waited for you right outside the landing bay. He should have been targeted by the base for termination instantly if he attacked you that close. Maybe he could have planned to log out right after he blasted you as these psycho griefer trolls are often CL cheaters themselves when they're losing.

For info the base was Hera Tani - and from looking at the base layout I suspect you can hid in part of the structure and avoid hits from base security. Assuming there is base security - although I copped a fine for ramming myself while boosting to escape.

FWIW My hull strength was around 615, with shields on top of that, so the DPS from the initial shot must have been something like 250dps. Mounted on a Krait Phantom. There was no sign of the CMDR as I left (I do watch for this stuff - I've been playing since 2014) so they probably went silent when they saw my dock start to move.

As for playing in Open - I do for 95% of the time. The expectation is you have some kind of warning of attack - either through an interdiction or just being in any combat zone. I treat any open ship icon as a threat until I know who they are or I'm already aligned with them. In combat - any open triangle that isn't green is a target unless comms have been established.

But being whacked 3 seconds out of dock is indefensible. For a start - there is simply no way to defend against it other than always flying a tank. If I was docked at an opposing PP faction base - yeah I'd be wary, but in a station of platform you can expect the security forces to do something.

This was at an Engineer base - and maybe FD want to look into some exploits (the cmdr invloved is very shall we say, passionate about reporting "exploits") that are possible in these base with regard to hiding oneself from the local defenses.

As for the prevalence of ganking - its still fairly common - although it might be that becasue of my UTC location I tend to play at the same time as other people from a nation that breeds more cowards than most (we invented 'The Sucker Punch' and its a very popular form of social interaction down here) - not much I can do about that.
 
Seriously.

The hand-wringing and indignation is totally over the top.

"OMG! I can't bEE-lieve someone 'sploded me in a space ship 'splodey game!!!"

My point wasn't about being killed - it was about how the Block mechanism works. My surprise at the kill was it's speed. As for the loss of a ship - it's annoying, but I can afford it.

The other point I have made is that I have no problem with risk of being attacked, I just have a problem with there being absolutely no way to defend against this type of attack due to what is possibly a flaw in the system security at Engineers bases.

Simple solution - when engineering, do it in solo; like anything else that murderhobos like to inhabit. Laugh when they complain on the boards about people being in solo for PP, etc. LAUGH. I do.
 
For info the base was Hera Tani - and from looking at the base layout I suspect you can hid in part of the structure and avoid hits from base security. Assuming there is base security - although I copped a fine for ramming myself while boosting to escape.

FWIW My hull strength was around 615, with shields on top of that, so the DPS from the initial shot must have been something like 250dps. Mounted on a Krait Phantom. There was no sign of the CMDR as I left (I do watch for this stuff - I've been playing since 2014) so they probably went silent when they saw my dock start to move.

As for playing in Open - I do for 95% of the time. The expectation is you have some kind of warning of attack - either through an interdiction or just being in any combat zone. I treat any open ship icon as a threat until I know who they are or I'm already aligned with them. In combat - any open triangle that isn't green is a target unless comms have been established.

But being whacked 3 seconds out of dock is indefensible. For a start - there is simply no way to defend against it other than always flying a tank. If I was docked at an opposing PP faction base - yeah I'd be wary, but in a station of platform you can expect the security forces to do something.

This was at an Engineer base - and maybe FD want to look into some exploits (the cmdr invloved is very shall we say, passionate about reporting "exploits") that are possible in these base with regard to hiding oneself from the local defenses.

As for the prevalence of ganking - its still fairly common - although it might be that becasue of my UTC location I tend to play at the same time as other people from a nation that breeds more cowards than most (we invented 'The Sucker Punch' and its a very popular form of social interaction down here) - not much I can do about that.

There were no exploits.

Ive killed vettes in under 15 seconds. Its just no engineering on your end.

Keep engineering and get better. Work on your defenses.
 
My point wasn't about being killed - it was about how the Block mechanism works. My surprise at the kill was it's speed. As for the loss of a ship - it's annoying, but I can afford it.

The other point I have made is that I have no problem with risk of being attacked, I just have a problem with there being absolutely no way to defend against this type of attack due to what is possibly a flaw in the system security at Engineers bases.

Simple solution - when engineering, do it in solo; like anything else that murderhobos like to inhabit. Laugh when they complain on the boards about people being in solo for PP, etc. LAUGH. I do.

I would imagine that the post you reply to is more on the people replying rather than the OP , anytime a ship goes pop online they are already getting ready to copy paste the responses with the added pseudo psychology of trying to analyse a gamer playing a game "OMG im not someones content" "hes obviously a basement dwelling antisocial psychopathic neckbeard troll who fails at life" .. some just take space pixels way too seriously at times.
 
For info the base was Hera Tani - and from looking at the base layout I suspect you can hid in part of the structure and avoid hits from base security. Assuming there is base security - although I copped a fine for ramming myself while boosting to escape.

FWIW My hull strength was around 615, with shields on top of that, so the DPS from the initial shot must have been something like 250dps. Mounted on a Krait Phantom. There was no sign of the CMDR as I left (I do watch for this stuff - I've been playing since 2014) so they probably went silent when they saw my dock start to move.

As for playing in Open - I do for 95% of the time. The expectation is you have some kind of warning of attack - either through an interdiction or just being in any combat zone. I treat any open ship icon as a threat until I know who they are or I'm already aligned with them. In combat - any open triangle that isn't green is a target unless comms have been established.

But being whacked 3 seconds out of dock is indefensible. For a start - there is simply no way to defend against it other than always flying a tank. If I was docked at an opposing PP faction base - yeah I'd be wary, but in a station of platform you can expect the security forces to do something.

This was at an Engineer base - and maybe FD want to look into some exploits (the cmdr invloved is very shall we say, passionate about reporting "exploits") that are possible in these base with regard to hiding oneself from the local defenses.

As for the prevalence of ganking - its still fairly common - although it might be that becasue of my UTC location I tend to play at the same time as other people from a nation that breeds more cowards than most (we invented 'The Sucker Punch' and its a very popular form of social interaction down here) - not much I can do about that.

The only thing indefensible is your Beluga flying in Open Play. 615 armor strength and 'shields on top of that.' Here's what I just came up with off the top of my head without any Engineering:

https://s.orbis.zone/1sr7

1760 armor strength plus 400 mj of shield (remember to pip up!). Keep your cool, drop a heat sink and chaff and I bet you might just get away.

And the gall to suggest 'FD might want to look into some exploits.' No, you were flying a paper ship.
 
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I'm not sure that respawning at the nearest station (in the same system) actually forces a re-instancing.

Respawning in any form usually involves a reinstance, while entering or dropping out of SC, or jumping always does.

The only way to really block a player is to create an L2 rule in your router, filtered against their MAC address.

You can't read their MAC address and IP addresses are trivially easy to change.

There was no sign of the CMDR as I left (I do watch for this stuff - I've been playing since 2014) so they probably went silent when they saw my dock start to move.

There are always signs.

Silent running also doesn't remove one's unresolved contact.

The other point I have made is that I have no problem with risk of being attacked, I just have a problem with there being absolutely no way to defend against this type of attack due to what is possibly a flaw in the system security at Engineers bases.

There are ways to defend against any type of attack.
 
My point wasn't about being killed - it was about how the Block mechanism works. My surprise at the kill was it's speed. As for the loss of a ship - it's annoying, but I can afford it.

The other point I have made is that I have no problem with risk of being attacked, I just have a problem with there being absolutely no way to defend against this type of attack due to what is possibly a flaw in the system security at Engineers bases.

Simple solution - when engineering, do it in solo; like anything else that murderhobos like to inhabit. Laugh when they complain on the boards about people being in solo for PP, etc. LAUGH. I do.



That's a lot of fantasy.
 
Seriously.

The hand-wringing and indignation is totally over the top.

"OMG! I can't bEE-lieve someone 'sploded me in a space ship 'splodey game!!!"

And yet we have people being banned from the game because they hurt someone's fee fees over comms. Yet another inconsistency in the game.
 
And yet we have people being banned from the game because they hurt someone's fee fees over comms. Yet another inconsistency in the game.

Abuse over comms is against the rules.
Blowing up your ship is not.

What exactly is the inconsistency you see?
 
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And yet we have people being banned from the game because they hurt someone's fee fees over comms. Yet another inconsistency in the game.

Not seeing the inconsistency here.

Insulting another player is blatantly out of character and explicitly against the rules. Having one's CMDR attack another CMDR in game is neither of these.
 
Abuse over comms is against the rules.
Blowing up your ship is not.

What exactly is the inconsistency you see?

Text comms are a feature of the game. Is it abuse to politely inquire about the marital status of other player's parents, or whether they enjoy the company of farm animals? I don't see why anyone would not enjoy conversation like that. I mean, if someone can't handle casual banter they can just go into solo.
 
My point wasn't about being killed - it was about how the Block mechanism works. My surprise at the kill was it's speed. As for the loss of a ship - it's annoying, but I can afford it.

The other point I have made is that I have no problem with risk of being attacked, I just have a problem with there being absolutely no way to defend against this type of attack due to what is possibly a flaw in the system security at Engineers bases.

Simple solution - when engineering, do it in solo; like anything else that murderhobos like to inhabit. Laugh when they complain on the boards about people being in solo for PP, etc. LAUGH. I do.


As an aside, what makes you so sure the person who blew you up is someone who is worried about powerplay in solo?

Sounds like you are lashing out at other people.

Or are they all just one group of "bad people" to you?

I don't get it.
Most people play in open and I sure couldn't care less where you play.
 
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Text comms are a feature of the game. Is it abuse to politely inquire about the marital status of other player's parents, or whether they enjoy the company of farm animals? I don't see why anyone would not enjoy conversation like that. I mean, if someone can't handle casual banter they can just go into solo.



Yes, I would say so.
FDev seems to agree.
(Funny how the blocking function apparently works for that and doesn't prevent you from getting blown up, innit?)

So, you had another point, perhaps?
 
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The only thing indefensible is your Beluga flying in Open Play. 615 armor strength and 'shields on top of that.' Here's what I just came up with off the top of my head without any Engineering:

https://s.orbis.zone/1sr7

1760 armor strength plus 400 mj of shield (remember to pip up!). Keep your cool, drop a heat sink and chaff and I bet you might just get away.

And the gall to suggest 'FD might want to look into some exploits.' No, you were flying a paper ship.

According to coriolis your suggested build shields would hd a whopping 30 seconds against a stock FDL... add the obvious engineering to a troll build ship and he might as well fly the paper ship.
 
Yes, I would say so.
FDev seems to agree.
(Funny how the blocking function apparently works for that and doesn't prevent you from getting blown up, innit?)

So, you had another point, perhaps?

Yes, in fact I do. No-one's going to trash Frontier in social media for getting his ship blown up, but in today's social climate there are a few things one can put in text chat that will tank their sales, unless they can prove they're taking a strong stance against that sort of thing. So it's all just business.
 
Text comms are a feature of the game.

Couldn't abuse it if it wasn't.

Is it abuse to politely inquire about the marital status of other player's parents, or whether they enjoy the company of farm animals?

Yes.

I don't see why anyone would not enjoy conversation like that. I mean, if someone can't handle casual banter they can just go into solo.

If the intent behind it is to antagonize the other player, then there is no burden on the other player to switch modes. That's not gameplay, just harassment.

I tend to give others the benefit of the doubt, but if it's clear that someone's communication was an attempt to offend, and was referencing clearly out-of-character things (nothing wrong with in-character insults or actually polite out-of-character chat), then I'll report that player at the next convenient opportunity, if I remember to.

(Funny how the blocking function apparently works for that and doesn't prevent you from getting blown up, innit?)

Problem is that we can't separate the two functions.

Once I realized the in-game block list was actually affecting instancing weight, I cleared mine. Were it chat only, I'd probably have well over a hundred CMDRs on it.

I don't mind if someone has their CMDR shoot or ram mine, but I don't want to have my chat window congested with their immersion defying, out-of-character, tripe while my CMDR defends himself.
 
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I don't mind if someone has their CMDR shoot or ram mine, but I don't want to have my chat window congested with their immersion defying, out-of-character, tripe while my CMDR defends himself.

Conversely, I have no trouble ignoring inane chatter but it irks me when someone robs me of the time it took me to fly to where I was going. Those are inches closer to the grave that I'm not getting back.
 
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