Bots in LYR

If there are bots, then they have to be available somewhere. Just need one person to obtain one and post the code for it.
 
Thing about bots is its totally impossible to prove if somebody answers in chat. If there is somebody at the keyboard then generally in the past games have accepted that as not a bot even when its one person controling 20 acounts or whatever.
 
Is this the thing in Furujhelm?

I get that there’s a 5C Operation going on, but I’m wondering if someone has got a screen grab of traffic or something to back up the claim about automation.

I’m out in the California Nebula so I cant get a report for myself.
 
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Until Fdev makes powerplay open only this type of stuff will keep happening. I’ve given up on powerplay as it is about the worst designed game mechanic.

Yeh , apart from accessing the new shinies its just a chore and personally found it to be a very tedious gameplay loop. Fair play if anyone finds it fun but its not for me in its current implementation.
 
Thing about bots is its totally impossible to prove if somebody answers in chat. If there is somebody at the keyboard then generally in the past games have accepted that as not a bot even when its one person controling 20 acounts or whatever.

Are you saying that if I don't notice or respond to someone interrupting my flight by wanting to talk to me that I will be accused of being a malicious piece of code work designed so people can win a game with no victory conditions?
 
Any proof of these 'bots' or is it just hackusations and a reason to post about mode changes?

As far as the proof bots in general exist, I at first did not believe but found this thread, and in particular the video linked near top, convincing enough to change my mind: https://www.reddit.com/r/EliteDange...ripting_and_automation_an_investigation_into/

It is one of many, many reasons I quit PP this week, aside from module shopping.

Skip straight to video (https://www.youtube.com/watch?v=GZd-KwxLCbA)

Afaik, FDev just ignored this evidence. PP is just broken. The latest delay until chapter 5 of proposed changes for chapter four is further proof it's a waste of time.

As far as LYR the last few weeks in particular, I don't know, but I'm cynical enough to believe it. Why not, since clearly the bots are out there. For the amount of time you'd spend doing as much prepping as one of these bots... I'm sure a couple hundred bucks and the author would give you the code/scripts/executables.

I do know, we were given word in the Aisling world to help LYR, and even Imperial and Fed pilots were winging together -which is pretty unheard of - to fight 5th column as a favor to LYR. So the 5c effort was strong.
 
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Obviously, it was designed with PvP in mind...

I remember debating on another thread this very point which some argued that from its inception it wasnt based around pvp , the pvp was only mentioned after an update during a dev stream which i had to concede was correct.
 
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I remember debating on another thread this very point which some argued that from its inception it wasnt based around pvp , the pvp was only mentioned after an update during a dev stream which i had to concede was correct.

Does that mean you noticed the sarcasm in that post?
 

sollisb

Banned
Until Fdev makes powerplay open only this type of stuff will keep happening. I’ve given up on powerplay as it is about the worst designed game mechanic.


Go on, I'll bite..

Explain to me, how currently we have bots in open, and you want to make PP open only. So how does that actually fix anything ?

Hidden agenda ? Ruse to make PP open only maybe ?
 
As far as the proof bots in general exist, I at first did not believe but found this thread, and in particular the video linked near top, convincing enough to change my mind: https://www.reddit.com/r/EliteDange...ripting_and_automation_an_investigation_into/

It is one of many, many reasons I quit PP this week, aside from module shopping.

Skip straight to video (https://www.youtube.com/watch?v=GZd-KwxLCbA)

Afaik, FDev just ignored this evidence. PP is just broken. The latest delay until chapter 5 of proposed changes for chapter four is further proof it's a waste of time.

As far as LYR the last few weeks in particular, I don't know, but I'm cynical enough to believe it. Why not, since clearly the bots are out there. For the amount of time you'd spend doing as much prepping as one of these bots... I'm sure a couple hundred bucks and the author would give you the code/scripts/executables.

I do know, we were given word in the Aisling world to help LYR, and even Imperial and Fed pilots were winging together -which is pretty unheard of - to fight 5th column as a favor to LYR. So the 5c effort was strong.

The same thread was posted on this forum and FDEV responded to it.
 
you want to make PP open only. So how does that actually fix anything ?

You are correct, open only would not fix bgs bots because you can't shoot your own preps/forts without a penalty (although it might actually be worth the penalty for some 5c)

Open would reward powers organizing such things as trying to have at least one (pref more) combat CMDR on patrol 24/7 via scheduling and pilots in diff timezones, etc. it would go a long way to making a crappy system less crappy

There were some other suggestions in Sandro's 2 threads about PP that would work against bots by making 5c more difficult in the voting process.

Personally I didn't think the suggestions were enough because the system is fundamentally broken. It rewards the most boring, repetitive gameplay possible, except for a few even worse engineer grinds.

Even mere fact that you can't rely on the shown pledge for a commander due to module shopping alone is one of many many deep problems.

I just quit it recently.

If they made it open only I'd reconsider, but would also depend what else they fixed. Realistically I think it needs to be thrown away and redone from scratch - the plot sucks. This week we have a CG that encourages Aisling commanders to haul imperial slaves. And a redo will never happen anyway, or even open only.
 
Go on, I'll bite..

Explain to me, how currently we have bots in open, and you want to make PP open only. So how does that actually fix anything ?

Hidden agenda ? Ruse to make PP open only maybe ?

Open Powerplay was part of the proposal that in combination with other changes proposed would control the issues of 5C.

So you have:

1: Profitability modifier applied to votes and preparation successes

2: Preparation Cycle Split

3: Vote to withdraw from system

4: Open only

All these are anti 5C, and in combination would really help combat the exploits that go on with each acting as a filter. Without a total redesign of Powerplay (which is also welcome) this is the best that is possible with what we have currently.

So, with prep vote weighting and several other hoops 5C pilots have to jump through it would be harder to get bad systems through, and, if everyone is in open then the chance of meeting these people is >0%. Open also makes the feature stand out in that in theory everyone is playing football on the same pitch.

Hidden agenda ? Ruse to make PP open only maybe ?

Really? Its this sort of shrill nonsense that soured the debate the first time.
 
Open would reward powers organizing such things as trying to have at least one (pref more) combat CMDR on patrol 24/7 via scheduling and pilots in diff timezones, etc. it would go a long way to making a crappy system less crappy.

Sorry, that is somewhere between "didn't think far enough" and "utter bovine excrement".

Short reason: P2P instancing.

Longer reason: anyone capable of running a bot can also make sure that they never instance with another player, open or not open. Going into further speculative details would violate the ToS for this forum, though.
 
I'm all for open only PP.

But I can't see how it would help with bots.

Anyone capable of coding a bot is capable of coding to stop their ship being visible to other players in open. It is not hard to do and probably easier than writing a bot...
 
I'm all for open only PP.

But I can't see how it would help with bots.

Anyone capable of coding a bot is capable of coding to stop their ship being visible to other players in open. It is not hard to do and probably easier than writing a bot...

Not really. A bot interprets the screen items and acts on it. In fact, its just an automated player. What you are talking about is writing a hack, which is something totally different. Not saying that it can't be done, but if it is as easy, then FD has got a more serious problem.
 
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Sorry, that is somewhere between "didn't think far enough" and "utter bovine excrement".

I literally said that open only would not help against bots. You left out that part of the quote. And are bizarrely aggressive.

You are correct, open only would not fix bgs bots because you can't shoot your own preps/forts without a penalty

Cutting out the relevant half of a quote is sort of "utter bovine excrement".

In this thread, we were specifically referring to 5c bots, for which the merit penalty is a big deal.

You are also correct, blocking and other instance manipulation is also a huge bot problem. It'd be nice if they fixed that too - the instancing on PS4 is even worse than PC (which I assume you play on). This also applies to non PP BGS bots.

My list of gripes with PP is too long top list comprehensively. I was already aware of the instancing thing. I am aware it is not simple to fix.

24/7 patrol is for combat/defense against other powers with human players also "playing by the rules" and for making PP vaguely realistic and more about players' interactions not stupid solo hauling and bots and all the other garbage. As it stands today, trying to organize any sort of defense like that is fundamentally meaningless due to solo/PG usage. Solo hauling and solo undermine snipes are the nuclear arms races of PP.
 
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Short reason: P2P instancing.

Longer reason: anyone capable of running a bot can also make sure that they never instance with another player, open or not open. Going into further speculative details would violate the ToS for this forum, though.

With all online games there is a limit to making something 100% in game before it crosses the line into ToS territory. When it does, its up to FD themselves to police it, on its own its not a reason to discount it.
 
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