I think a couple of you are mistaking the pushing of the ADS button as perceived game play, NO, the game play part is what happens BECAUSE of the button push.
It allows players to quickly decide whether they wish to stay and do the FSS thing or leave because there is nothing of interest there for them.
The problem is, they couldn't possibly know. Talk about judging a book by it's cover. I'm not done yet....
You're really grasping at straws by now...
The only "advantage" I want with an optional ADS is to not have to do a tedious minigame over and over and over again. I couldn't care less about who finds what first, or if I'm the 1st, 2nd, 4th or 2312th to see the "interesting system". It's not a competition (even if it was, it would be a very lame one because it would be based on pure luck). The exploration community has always been about cooperation and sharing information, there's immense threads of compiled info on the exporation subforum, loads of external tools to tell you where the nice stuff is, shared by explorers. In fact, in over 4 years, nobody had ever hinted about exploration being some kind of "competition" until you.
This guy, in this condition....
Now I think we're getting to the real heart of the matter. Looking something up on an external site going "Oh, where's this at? Oh, this system, that planet, these coordinates." isn't exploration. It's LAZY.
Believe it or not, this IS a game, it's for wasting time, so it's even OK to want to be lazy, but FSS (and no, not the scanning device) just admit it. You want to be lazy and we can start making some progress.
Going back to the first point though, there is no possible way to ADS honk, simply LOOK at a planet, and go "Yep, there's something there I want to see" or "Nope, nothing there for me." I'm sorry, but you believe this, you're lying to yourself.
Now, to debunk, once and for all, the lie that the ADS is faster:
With the ADS scan that is gone and never coming back, yes, you got a fully populated system map, and absolutely no other information. No material makeup. No diameter, no rotational period, nothing. If you wanted to see that information you had to fly all the way to within range of the DDS, point and wait for that information to actually populate. For each, and every planet. Do that in a system where the last planet is a Hutton Orbital from the first planet, and you've got a rock solid 90 minutes of doing not a frelling thing until you're in range.
Find that same system with the FSS, and you'll have all the level one information (that's your gone-for-good ADS honk) and all the level 2 information (that's your I-didn't-bring-a-DSS-with-me ship sensor scan), plus the level 3 (the DSS) scan information in a few minutes at most. AT MOST. A Few Minutes.
Ok, so you spent the entire 2 minutes FSS scanning the system, have all the Level 1, Level 2 and Level 3 date that would have taken a MINIMUM of 90 minutes to collect before, in 3 minutes. That's 87 minutes faster. Now guess what else you have? A fully populated System Map that you can pull up, just like before, and look at the same planets you would have seen before, along with a fully populated Orrery you never had before - now you can decide "Do I want to go look closer at planet #4?" JUST LIKE you did before, OH, except THIS TIME, you also happen to know if Planet #4 has geysers, fumerols, gas vents, or biological sites on it that YOU COULD NOT HAVE KNOWN using the old ADS scanner, or the old DDS scanner, or ANY method, short of flying a few meters over the ground, inverted, looking with your eyes, hoping you don't mistake a patch of random rocks for a patch of space pumpkins.
Lie Debunked. Prove me wrong.
Now, explain to me how the old system is better again? Demonstrate for me how the new system "ruins" your gameplay.