I see. That was probably direct to me. Oh, well, I'll remove my badges then. :/
Didn't know that was the impression people got from it.
Pay no heed to people tilting at windmills. Your sig was totally fine.
I see. That was probably direct to me. Oh, well, I'll remove my badges then. :/
Didn't know that was the impression people got from it.
Pay no heed to people tilting at windmills. Your sig was totally fine.
It's true though. People with big garish graphics in their sigs are usually pretty unbearable.
You have me guffawing, a lavian brandy for you.
All this talk of perceptions and impressions has inspired me to test my new avatar image.
All this thread proves is that we need an "open pve" where pew pew is disabled, be it perfect or not there will always be ways to troll, and that groups need more tools to mod/enforce the rulesets of their group or server, if you will.
Hahaha, reminds of this:
It's too bad explosion animations don't stick around longer, kind of makes it hard to take selfies in front of them.
As many others have stated - don't see any issue with FDev helping to administrate a private group's rules. Particularly one as large as DW2.
It's true though. People with big garish graphics in their sigs are usually pretty unbearable.
Why should the size of the group matter? And if it does then where does one draw the line? 5000? 10,000?, 15,000? The DW2 group isn't even large compared to many. Do all the bigger ones deserve the same treatment or not?
I won't argue the rest of your comment about mean spirited petty nonsense as I agree with you completely.
IMO FD has intentionally deployed the bug to not be mass locked by another player.
All this thread proves is that we need an "open pve" where pew pew is disabled, be it perfect or not there will always be ways to troll, and that groups need more tools to mod/enforce the rulesets of their group or server, if you will.