Dear FD developers
So far the automatic docking computer saves a lot of effort for me to navigate through stations and I think I couldn't live without it. It's definitely a great module in terms of making commanders' life easier. Since the release of ED, I strongly think that auto-pilot or quick-travel through the galaxy is necessary. I live quite a busy life and I found most of my game experience is just jumping through systems and fuel scooping. This can sometimes be fun, especially during exploration, but most of the time it's time consuming and tedious. This does add up to my time of gameplay but I feel like it is not good for my health and totally unnecessary.
I have several suggestions:
1) the docking computer is so useful, yet so limited by its function. For example, I have to sacrifice a 4 class module slot for it in my Anaconda if I have an exploration setup. Just like the D-scanner, make it an integrated module or Please Make it More Powerful!!! Things like automatic departure from stations, auto-pilot and automatic refueling are all very nice features.
2) Still, auto-pilot can be very helpful. Let's say that I want to travel to a known system and it requires dozens of jumps. It could easily take up to 20min for me to actually travel there. If I can spare 1 hour per day for gaming, I will have to spend most of my time traveling. Wing missions are terrible because I have to make sure that all my friends have at least 2 or 3 hours because we need to spend 1 hour traveling and it is not fun. I believe it is definitely not the best part of this game, and I certainly believe that simple things like auto-navigation in the year 3300 should not be that difficult. Like I said, please make this achievable by advanced computer or by on board crew members. You can certainly make this only available in fully explored systems or visited systems.
3) One problem is that how to deal with piracy and military interruptions in the system. I also understand that some players will probably write scripts to make tons of credits by stacking passenger missions if you are going to work on auto-pilot. So you have to figure a way to balance that as well. But anyways, I strongly suggested this feature.
So far the automatic docking computer saves a lot of effort for me to navigate through stations and I think I couldn't live without it. It's definitely a great module in terms of making commanders' life easier. Since the release of ED, I strongly think that auto-pilot or quick-travel through the galaxy is necessary. I live quite a busy life and I found most of my game experience is just jumping through systems and fuel scooping. This can sometimes be fun, especially during exploration, but most of the time it's time consuming and tedious. This does add up to my time of gameplay but I feel like it is not good for my health and totally unnecessary.
I have several suggestions:
1) the docking computer is so useful, yet so limited by its function. For example, I have to sacrifice a 4 class module slot for it in my Anaconda if I have an exploration setup. Just like the D-scanner, make it an integrated module or Please Make it More Powerful!!! Things like automatic departure from stations, auto-pilot and automatic refueling are all very nice features.
2) Still, auto-pilot can be very helpful. Let's say that I want to travel to a known system and it requires dozens of jumps. It could easily take up to 20min for me to actually travel there. If I can spare 1 hour per day for gaming, I will have to spend most of my time traveling. Wing missions are terrible because I have to make sure that all my friends have at least 2 or 3 hours because we need to spend 1 hour traveling and it is not fun. I believe it is definitely not the best part of this game, and I certainly believe that simple things like auto-navigation in the year 3300 should not be that difficult. Like I said, please make this achievable by advanced computer or by on board crew members. You can certainly make this only available in fully explored systems or visited systems.
3) One problem is that how to deal with piracy and military interruptions in the system. I also understand that some players will probably write scripts to make tons of credits by stacking passenger missions if you are going to work on auto-pilot. So you have to figure a way to balance that as well. But anyways, I strongly suggested this feature.