Of course there's positive feedback, FD have worked hard and come up with mechanics that for sure make exploration much more accessible. They've provided active game-play where there was only passive, they have removed the need for long SC trips just to scan a body, and since they seem to worry about it as much as some players, they have made it easy to earn a lot of credits from exploration.
We do get it, honestly.

We're also not asking or suggesting that it be changed, nerfed or removed.
The problem with analogies is that they sometimes miss the point.
There are alternatives to green eggs and ham if you don't enjoy them. There's no (realistic) alternative to using the FSS if you are exploring.
There's no need to ever use the FSS in the bubble. You
can use it to find mission targets and USS, but you can also simply scan the nav beacon, or in the case of USS simply target them in the HUD and have them resolve as they always did. Not as efficient perhaps, but a valid alternative.
Those of us who don't like the FSS for a variety of reasons are asking (politely) that FD reconsider their decision to not give us an
optional alternative way to decide whether we'd like to explore a system. We understand that this will put us at a disadvantage, but we're Ok with that.
And because we recognize that lots of people do like the FSS, we are suggesting that any alternative be entirely optional so as not to impact them at all, and they not be forced back ever into using the seemingly much loathed system map reveal.