The first half of this sentence I whole heartedly agree with..
Sadly, I have my doubts about the 2nd part.
I think FD honestly intends for Engineering to be as much of a taxing grind as humanly possible. I do however, admire your optimism.
I have ONE piece of evidence that it will be fixed...
It was SPECIFICALLY STATED that a goal of 3.3 was to improve HGE USSes and materials farming. The result is an EPIC fail that is worse than the previous system. Therefore, I have to believe they will have another go...when...well, that's the questoin isn't it. But note these threads starting to pile up.

I said it the day after release, that there would be a torrent of salt. If I had a couple of euros for every correct prediction I made on this forum over the years, I'd have about 50 euros. lol.
About half the negative steam reviews cite the difficulty of high end materials farming being in the way of playing the game at a high level. We are BLEEDING players who WOULD have stayed if they just had a better opportunity to catch up to players who are playing for years. Elite offers new players NO shortcuts, which I know a lot of people would be dead set against, but it's a matter of reasonableness. It would take a dedicated newbie 500 hours of dedicated play to reach my level, and no matter what anyone says about 'I did the grind, so should they!', it's an unreasonable price of entry and one of the main things that stand in the way of the popularity of this game exploding.