Quoting one post but not having a go at you; there are other posts like it.
I really don't get this and I would like to understand better. I see people who enjoy the danger and excitement of PvP in Open saying that the existence of an Open-PvE mode would ruin their game. Exactly how would it do that? Just to be clear, in my OP I have not proposed any change to Open mode at all. It's not my intention to limit anyone else's game.
We are now starting to run in circles. But here we go:
- An additional mode is bad. We already have 3 modes and are in no need for a 4th one, instead change the existing modes to suit a wider variety of players.
- Open PvE is what he just said. A place for people who can't cope woth the ingame rules. They recieve a special treatment and get extra attention because they just *feel* bullied.
This creates imbalance between multiple groups. Players that do BGS, PvP, PP or anything similar have a disadvantage. There is no Open-PvP/PP/BGS mode where you can do freely what you enjoy without any kind of interference? If we really need an Open-PvE mode then we also need 20+ modes for all the other playstyles as well where you can only do certain things, limiting the gameplay to an arcade and round based activity.
Also what justifies an Open-PvE mode but no Open-PvP/BGS/PP mode? Like why do you need such a mode and others do not? What makes Open-PvE better or more relevant than other theoretical modes or in this case playstyles? Getting that "all modes are equal" argument right away.
- While not advertised, Elite features a "hidden" mechanic. Decisions and consequences sre present everywhere in the game and is definately not limited to PvP. Having said that, why should there be consequences for doing smuggle missions and getting scanned but no consequence flying between the crossfire of two player groups? Both are valid decisions and carry valid consequences. Open-PvE would effectively create a way for players to ignore a whole set of consequences while their decisions are not limited. This is basically descriminating the PvP group 'cause they are a minority.
- Last but not least, if we get Open-PvE what future arbitrary thing do we get next? Open-NoRebuy? Open-NoCombat? Open-ASPInFrontOfThings? Open-NoPvP? Oh wait...
PvE is a valid playstyle but so is PvP, exploration, trading, etc. The cool thing about Elite is that they are all connected. There are no specific maps, flags or other crap there that limit certain gameplay elements. You are free to do whatever you want in this game, adding special rule enforced modes will limit gameplay. And in case of Open PvE, it will limit combat. For example in CZs or in RES sites. How stupid would it be to be able to shoot only NPCs but not that thin shielded Corvette with all gimballed multicannons that completely wrecks your NPC team side? You could remove combat tactic and strategy right away.
TL;DR: There is neither a need nor a justification for such a mode and just because many people want it doesn't mean it's good. Sure, many people want monthly money income without working or paying taxes but where would that lead? That's the definition of egoistic thinking.
Noone wants to pay their bills but without such, we wouldn't even be able to post here in this thread.