Open PvE Mode

I don't want a "no pvp" if they dropped the cost of death. But if they have no interest in doing that than yeah--I'd rather see a non-pvp open option. They have a PC, XBOX and PSX server. Why not a Non-PvP version? The idea of player servers was to avoid trolls. Giving a non-pvp option, or significantly dropping the cost of death means private servers aren't needed.

But it's rather obvious that instead of coming up with ideas that would appease all you'd rather be dismissive.

I'm just trying to help you manage your expectations.

It's Braben who said "nice, but no" - it's him you need to convince!
 
I'm just trying to help you manage your expectations.

It's Braben who said "nice, but no" - it's him you need to convince!

Who knows, maybe they'll finally do something to deal with their toxic community so that others can go back and enjoy interacting with the playerbase.

Well then, this has been an interesting debate. we should reserve a whole new thread just for you two to have at it!! :D :D


One of the things mentioned that I take notice to is Statistics

We currently do not know just how many people endorse this sort of idea, for all we know 99.99999999999999% of Open players PvP and are happy being ganked and losing everything, crying in the corner of the basement for weeks and taking medication to tolerate the game mode. but I have a feeling given this topic's debate Polarity and views (well over 1,000, making it one of the most visited suggestions on the page at current) this is far from the case ;)

I will say what I said earlier, a MUCH simpler method of defining this would be for FDev to add a Poll to the main page of the game, one vote per account, and done.... problemos solvos (I don't speak Spanish) :D

We then have the figures needed to determine if a PvE mode is really needed to accommodate for the majority of players, or not even worth the paper the idea is written on.

Only suggested this like two times already, but nobody listens to poor Jaylem, noooo, they much rather just kick each other and round and round we go with no real progress. :D
 
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A forum poll is the worst way of trying to catch a majority vote. The majority simply doesn't even frequent the forums. A poll on the ED website, and a newsletter asking everyone to take part would work better.
 
A forum poll is the worst way of trying to catch a majority vote. The majority simply doesn't even frequent the forums. A poll on the ED website, and a newsletter asking everyone to take part would work better.

for FDev to add a Poll to the main page of the game

I actually said this twice, but can't be stuffed going and finding my posts :D

I agree, I would like to have it on the title page for Elite, in the corner or something, so that EVERY player, no matter platform or forum/ non-forum can vote equally :)
 
If you're adding a new mode, you don't need a poll as it has no down-side. If people don't want to use it, then they don't. Just like many players never use anything apart from the one mode they're used to.
 
If some if those self declared roleplayers would at least understand a certain part of roleplaying, they would know that it has absolutely nothing to do with objective penalties. That's something most PvPers don't get. And at the end of the day that's what it is: PvP, still by the rules, but the lowest form of it and nothing but seal clubbing.

Personally, I even don't mind what you are doing since I'm personally not affected. Please go on what you feel you must do. But for heaven's sake, please stop calling this nonsense 'roleplaying', that makes me want to vomit. All you show is zero respect (or just a lack of knowledge) for the history of roleplaying. In the very moment you 'enforce' your roleplaying to others who never have agreed, it's not roleplaying anymore by any classical means but turns into a lame excuse for something that otherwise would be considered most borderline.

And you know that, don't pretend to be more daft than I possibly can imagine. [alien]

Well said.

As for the 'steep rebuy cost' - play EVE Online, where the cost is 100%. 5% rebuy is piddly and extremely reasonable. Even for the most expensive ships (like my Corvette, at 36mil rebuy). If your rebuys are 'too expensive', it's because you sunk all of your capital into a single ship...which means you are probably not prepared to fly it well and as a result not preserve it well.

The ONLY people who should be able to complain about rebuy are people who PvP regularly...because they really can't be expected to make back the cost of loss since PvP doesn't pay hardly anything (also unlike EVE Online, where you at least have valuable salvage in their modules). This is why I don't PvP, it DOES cost too much.

I get folks want a PvE Only option - I only PvE after all, but I almost never see anyone in the bubble...let alone in the black. Maybe I'm just lucky or it's because I avoid CGs. I can't say I'm 100% against a PvE Server option because I'd probably use it! Instead, it's more a case of is that really something I want developers to work on instead of more actual features? No, I can't say that - PvP basically does not affect me 99% of my gameplay time.
 
Well said.

As for the 'steep rebuy cost' - play EVE Online, where the cost is 100%. 5% rebuy is piddly and extremely reasonable. Even for the most expensive ships (like my Corvette, at 36mil rebuy). If your rebuys are 'too expensive', it's because you sunk all of your capital into a single ship...which means you are probably not prepared to fly it well and as a result not preserve it well.
Just because something "is that way" doesn't make it a good idea. And 5% is reasonable on PvE death. PvP, where you can be camped until you log out, it's not reasonable.

The ONLY people who should be able to complain about rebuy are people who PvP regularly...because they really can't be expected to make back the cost of loss since PvP doesn't pay hardly anything (also unlike EVE Online, where you at least have valuable salvage in their modules). This is why I don't PvP, it DOES cost too much.
Exactly. I'd love to get into PvP, and even get better with combat and turning off flight assist, but the cost to benefit ratio is not high enough to make it worth while.

I get folks want a PvE Only option - I only PvE after all, but I almost never see anyone in the bubble...let alone in the black. Maybe I'm just lucky or it's because I avoid CGs. I can't say I'm 100% against a PvE Server option because I'd probably use it! Instead, it's more a case of is that really something I want developers to work on instead of more actual features? No, I can't say that - PvP basically does not affect me 99% of my gameplay time.
If they don't fix the issues going on in their game they'll end up with the space equivalent of Dwarf Fortress. Great concepts, really interesting gameplay but a ton of badly implemented features. And just because they work on fixing the current issue doesn't mean they have to full-stop any form of new ideas.
 
Your solution is to turn the whole game into a wading pool. Tame everybody, give them a lollipop and a pat on the head, bubble wrap them and put them in a safe space instead. Making us play your way. I don't want invincible ghosts running around with flags. The verisimilitude of this game has been under attack from the get go with no respect for grey areas. Since this game can't decide if it's for adults or children it fails at both. Nevertheless, it's the only elite we've got and I've only got my voice to counter yours. Your suggestions would ruin the game for me. And I do but lots of skins.

Quoting one post but not having a go at you; there are other posts like it.

I really don't get this and I would like to understand better. I see people who enjoy the danger and excitement of PvP in Open saying that the existence of an Open-PvE mode would ruin their game. Exactly how would it do that? Just to be clear, in my OP I have not proposed any change to Open mode at all. It's not my intention to limit anyone else's game.
 
Quoting one post but not having a go at you; there are other posts like it.

I really don't get this and I would like to understand better. I see people who enjoy the danger and excitement of PvP in Open saying that the existence of an Open-PvE mode would ruin their game. Exactly how would it do that? Just to be clear, in my OP I have not proposed any change to Open mode at all. It's not my intention to limit anyone else's game.

We are now starting to run in circles. But here we go:

- An additional mode is bad. We already have 3 modes and are in no need for a 4th one, instead change the existing modes to suit a wider variety of players.
- Open PvE is what he just said. A place for people who can't cope woth the ingame rules. They recieve a special treatment and get extra attention because they just *feel* bullied.
This creates imbalance between multiple groups. Players that do BGS, PvP, PP or anything similar have a disadvantage. There is no Open-PvP/PP/BGS mode where you can do freely what you enjoy without any kind of interference? If we really need an Open-PvE mode then we also need 20+ modes for all the other playstyles as well where you can only do certain things, limiting the gameplay to an arcade and round based activity.
Also what justifies an Open-PvE mode but no Open-PvP/BGS/PP mode? Like why do you need such a mode and others do not? What makes Open-PvE better or more relevant than other theoretical modes or in this case playstyles? Getting that "all modes are equal" argument right away.
- While not advertised, Elite features a "hidden" mechanic. Decisions and consequences sre present everywhere in the game and is definately not limited to PvP. Having said that, why should there be consequences for doing smuggle missions and getting scanned but no consequence flying between the crossfire of two player groups? Both are valid decisions and carry valid consequences. Open-PvE would effectively create a way for players to ignore a whole set of consequences while their decisions are not limited. This is basically descriminating the PvP group 'cause they are a minority.
- Last but not least, if we get Open-PvE what future arbitrary thing do we get next? Open-NoRebuy? Open-NoCombat? Open-ASPInFrontOfThings? Open-NoPvP? Oh wait...

PvE is a valid playstyle but so is PvP, exploration, trading, etc. The cool thing about Elite is that they are all connected. There are no specific maps, flags or other crap there that limit certain gameplay elements. You are free to do whatever you want in this game, adding special rule enforced modes will limit gameplay. And in case of Open PvE, it will limit combat. For example in CZs or in RES sites. How stupid would it be to be able to shoot only NPCs but not that thin shielded Corvette with all gimballed multicannons that completely wrecks your NPC team side? You could remove combat tactic and strategy right away.

TL;DR: There is neither a need nor a justification for such a mode and just because many people want it doesn't mean it's good. Sure, many people want monthly money income without working or paying taxes but where would that lead? That's the definition of egoistic thinking.
Noone wants to pay their bills but without such, we wouldn't even be able to post here in this thread.
 
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Gotta love the absurd arguments the pvp folk bring up because they know very well that if open pve became a thing there wouldn't be anyone left to play with them. Because fair and square pvp is obviously not what they enjoy. I don't see any fight clubs going on in this game. No player organized pvp events at all except butchering explorers. Pathetic.

Open pve needs to happen.
 
Nope.

PG and solo have what you want.

PLEASE stop trying to implement rules over the mode that everyone shares.

Leave the one bit of the game thats free to everyone alone for goodness sake.

Does getting beaten in a game really make your bum sting so bad you need a "PvE" open mode? These posts are ridiculous.
 
PG and solo have what you want.

Oh really, an official co-op multiplayer envoirenment where commanders peacefully enjoy the game together? Yeah, no.

Leave the one bit of the game thats free to everyone alone for goodness sake.

Does getting beaten in a game really make your bum sting so bad you need a "PvE" open mode? These posts are ridiculous.

-Your- post is ridiculous and shows zero respect for other peoples choices and preferences. Big surprise: I don't enjoy random murder hobos setting my game progress back.
We all know that this is what's it all about. Destroying real commanders and ing them off. It's not about the challenge. You could organize a fight club for that. It's not about enjoying the combat. You could kill npcs for that.
A pve mode wouldn't take anything away from you. Open would still be there. Except the people who don't enjoy being your game content.
 
Gotta love the absurd arguments the pvp folk bring up because they know very well that if open pve became a thing there wouldn't be anyone left to play with them. Because fair and square pvp is obviously not what they enjoy. I don't see any fight clubs going on in this game. No player organized pvp events at all except butchering explorers. Pathetic.

Open pve needs to happen.
Yep.
Nope.

PG and solo have what you want.

PLEASE stop trying to implement rules over the mode that everyone shares.

Leave the one bit of the game thats free to everyone alone for goodness sake.

Does getting beaten in a game really make your bum sting so bad you need a "PvE" open mode? These posts are ridiculous.
You have CQC, go play that and stop being a d-bag troll.

"It's not MY fault people don't want to put up with me, it's THEIR fault for being sensitive"
I know! If people don't like being kicked in the face that's their fault, not mine! They need to enjoy getting their teeth knocked in with steel-toed boots!
 
Why is this thread even rated with those golden stars?

Can't get it why the three modes are not enough for some.

Only thing I would advocate is more settings for Private Groups. At least a check-box for "palyer vs player damage: off" would be a good feature to have.
 
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