Modes Hey, anybody remember when we were asking for an official PvE mode?

If Powerplay was meant to offer an opportunity of "consensual PvP", it already does that - doubly so - in that it is firstly optional and secondly available in all three game modes.

There are of course, two errors in this statement; the first that PvP is consensual - there is no test for whether the victim consents, or indeed is even involved in PP - and secondly that one has an opportunity for PvP in all three game modes - though thinking about it, I'm sure there is some auto-ganking1 even in solo, but even then, it's not PvP as most people would define it.

1 I know, I know, ganking implies an n:1 ratio where n>1, but I'm sure all here know what I'm on about.
 

Robert Maynard

Volunteer Moderator
There are of course, two errors in this statement; the first that PvP is consensual - there is no test for whether the victim consents, or indeed is even involved in PP - and secondly that one has an opportunity for PvP in all three game modes - though thinking about it, I'm sure there is some auto-ganking1 even in solo, but even then, it's not PvP as most people would define it.

1 I know, I know, ganking implies an n:1 ratio where n>1, but I'm sure all here know what I'm on about.

You may have missed my point relating to the consensual nature of Powerplay PvP.

Powerplay is optional - therefore any PvP relating to Powerplay is optional;

Powerplay is pan-modal - therefore one can choose participate in it and never meet another player, much less engage in PvP.
 
You may have missed my point relating to the consensual nature of Powerplay PvP.

Powerplay is optional - therefore any PvP relating to Powerplay is optional;

Powerplay is pan-modal - therefore one can choose participate in it and never meet another player, much less engage in PvP.

One can be interdicted in a PP system by a PP player under a PP excuse without being involved onesself, but as to the rest, yeah, I guess I misread.
 
I dont want to go all birdlaw here, but the issue you've got with that reasoning is that all the quotes you're using pre-date Sandro's one (and the implementation of powerplay) so the idea that the 'we' could imply a change in FDev rhetoric, or that Sandro was making something that was tacitly implied at powerplays inception, is valid.

So you are also going to ignore the fact only Sandro has ever looked at weighted PP or Open Only PP to assume he speaks for all of Frontier?
Despite all the other Dev quotes to the contrary.

You're also assuming something is going to happen; despite Sandro made something quite clear;

Hello Commanders!

Thank you for the feedback so far! Keep it coming!

And just to reiterate: these topics represent *investigations* only. We are not committing to any changes at the moment.

And this was his penultimate post in Flash Topic 2.
The final one being; "arguing that a change to feature X will cause players to disengage, or engage with the feature/game, beyond your own personal decision, is not very useful."

The only other comments more recently made by Devs were not aimed at PP specifically, but the Devs were talking about how good the selective multiplayer system is.

So my point to Bob still stands, you shouldn't put a single Dev on such a high pedestal. He clearly spoke for himself and only himself.
And to top it off, he has now moved to another project.
 
So you are also going to ignore the fact only Sandro has ever looked at weighted PP or Open Only PP to assume he speaks for all of Frontier?
Despite all the other Dev quotes to the contrary.

You're also assuming something is going to happen; despite Sandro made something quite clear;



And this was his penultimate post in Flash Topic 2.
The final one being; "arguing that a change to feature X will cause players to disengage, or engage with the feature/game, beyond your own personal decision, is not very useful."

The only other comments more recently made by Devs were not aimed at PP specifically, but the Devs were talking about how good the selective multiplayer system is.

So my point to Bob still stands, you shouldn't put a single Dev on such a high pedestal. He clearly spoke for himself and only himself.
And to top it off, he has now moved to another project.


And his final comment to me again points to the Open Only Crowds insistence, in that thread, that the BGS be Open only as well despite multiple NOs from the Devs as the final nail in any thought to PP being Open Only. They couldn't be happy with what was being investigated and instead demanded the "whole nine yards" and shot themselves in the foot.
 
They couldn't be happy with what was being investigated and instead demanded the "whole nine yards" and shot themselves in the foot.

I also told Sandro at the time of the flash topics that would be the case.

You give an inch, and some demand a mile. You cannot make any feature open only, as it encourages trolls / "griefers" to demand all the game being open only.

Folk can demand whatever they wish, but we are only considering Open only for Powerplay, as we feel it may be uniquely suited to supporting the feature.

In addition, this is far from a done deal, and we're acutely aware of the importance of such a change, which is why we want to get feedback from the user base before committing to anything.

Despite this direct response to me, and the same being said in other places.
We are still getting the same people (sometimes a new name in the mix, but mostly the same people) screaming for Open Only everything.
But I'm glad they have, as it not only confirmed what we both said from the beginning, but also has shown Frontier why considering it for a single feature is a bad idea.

Shame we cannot get them to budge on a PvE mode though.
I'd like to play ED as an MMO and see how it stacks up.
 
This DW2 drama blow-up is exactly why.

Just look at how many highly-populated threads are ongoing about the topic right now.

Dear Frontier: as I see things, this is no longer a question of "if" a PvE mode is necessary. The question is "when", and the time has been "now" for well over a year at the very latest.

Viewing this debacle is adding to my growing list of reasons to not be playing the game.


Can i have your stuff ?
 
A PVE mode would require total invulnerability from player actions, meaning not only that you would want immunity from incoming player originating weapons fire, but also from being in collision with a player piloted ship. Essentially the equivalent of passive mode in GTA.
The difference is that immersion and role play are a large part of playing Elite. Not caring about where and how you fly would ruin the experience for a lot of people.
I'm not a PVP player. I avoid player conflict zones. But at the same time, if I head for Deciat for example, my heart beats a little faster because I know that the path to Farseer base may be hazardous.
If you play Elite realistically, being aware of threats and taking appropriate measures to protect yourself, (that you should be taking in PVE mode to be fair) then you don't have issues.
This isn't a Git Gud post, but situational awareness and building for survival should be a part of everyone's game anyway.
By splitting the player base over two open modes, you would further reduce the amount of player interaction available to people.
As a none PVP player, I would feel I had to play in PVP mode because I want realism and threat in my game. Every interaction would therefore likely be violent. There would be no situation where I had to wonder what the outcome of the meeting would be, just escape or death every time.
This would ruin Open. As others have said, you have PG or Solo if you are bothered about the risk of a PVP encounter. I want the risk. I want the challenge. Your resolution would damage the game for me while you have other options in how you play.
On top of this, I've only had 2!!!! hostile player encounters despite playing in open since Xbox GPP in late 2015. Unless you spend every minute of your flight time camped out in high risk areas, I do not see the problem.

meh...it's just wastes my time...I'll try a couple of times to land somewhere...give a halfhearted try to runaway...but if killed twice in a row, by the same person, report the player for griefing...and switch modes.
 
Can't have a pve mode, FD sells PVE players as content to pvp players, they don't want to lose that cash, so no. Also FD are fine with any kind of toxic gameplay so enjoy.

Ahahahahahahahah. Toxic gameplay xD Ahahahahahaha.

Excuse me whilst i compose myself.

Go play Eve. In fact, no that'll probably kill you from shock, try Ark. You think Elite has toxic gameplay.

How sweet.
 
Ahahahahahahahah. Toxic gameplay xD Ahahahahahaha.

Excuse me whilst i compose myself.

Go play Eve. In fact, no that'll probably kill you from shock, try Ark. You think Elite has toxic gameplay.

How sweet.

The problem I see, is that the PVP crowd is trying to increase the toxicity level of the game by constantly trying to change what we have, into something like the above. No one on the PVE side of the aisle is going to bite at that, other than to tell you they are not interested.

On the other side of this, the constant 'forum dad', 'carebear', 'git gud', 'you should see what real toxicity looks like you ignorant noob'....does nothing to forward the PVP crowds position...and just digs the trenches deeper on both sides.
 
Hey Jockey,
how big are Griefers and Gankers into Elite Dangerous?

One or two percent?

Depends, the terms "griefer" and "ganker" are open to interpretation.

If you use Frontiers version of the words, I'd say around 0.1% or less if we work from the 3 million+ copies sold figure.
If you use the complaints from General Discussion, then it is around 50% according to the stories we are told about "griefers" and "gankers".
Reading some PvE groups forums, it would seem to be about 90% from their versions of events.

So unless Frontier want to actually give us some numbers, the answer is;

Somewhere above zero per cent but below one hundred per cent.

Hope that helps :D
 
Ahahahahahahahah. Toxic gameplay xD Ahahahahahaha.

Excuse me whilst i compose myself.

Go play Eve. In fact, no that'll probably kill you from shock, try Ark. You think Elite has toxic gameplay.

How sweet.

And your sheer denial of toxicity in this game is even sweeter.

"Whatabouttery" based on comparison of other games toxicity levels has nothing to do with denial of the existence of toxicity to begin with.

Feel free to compose yourself however you like. Take your time.
 
And your sheer denial of toxicity in this game is even sweeter.

"Whatabouttery" based on comparison of other games toxicity levels has nothing to do with denial of the existence of toxicity to begin with.

Feel free to compose yourself however you like. Take your time.

I'm sorry but it's true. They all contain just as much scope for cooperation as Elite does, and the same motivations to PvP. If people choose to be offeneded by losing pixels on a screen then thats thier prolem. Not that of the greater playerbase.

Being beaten in a game does'nt make the person who beat ya toxic, you dig? Something the ED community seems to have a really difficult time swallowing. Weird though. I've never been part of a playerbase who are so terrified of violence in a videogame. I play a lot of survival games and it never ceases to amaze me that some of the squeakers in those communities are less likely to complain when they lose than your average Elitle player, (Which is predominantly folk who are 30+)


So yes. Excuse me whilst I scoff.
 
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If people choose to be offeneded by losing pixels on a screen then thats thier prolem. Not that of the greater playerbase.

The offence doesn't come from losing something in a game.
It comes from the toxic attitude that somehow the aggressor is superior because their combat fit PvP killing machine beat an unarmed explorer or trader (well duh).
And that seems to entitle that person to comment they did something with the victim's mother, or that the victim should leave the game if they won't play the same way the aggressor does or some other remarks.
Plus all the YouTube bragging and Twitch streams with the follow up commentary that is added, or the follow-up attitude towards the victim.

Being beaten in a game does'nt make the person who beat ya toxic, you dig?

No, their behaviour and attitude about it does.

I've never been part of a playerbase who are so terrified of violence in a videogame.

You're still not.

This is also proof of that toxic attitude I mentioned above.
Pretending you're superior to those of us who use games as a way to relax and chill out.

So yes. Excuse me whilst I scoff.

Please continue to show people what a Toxic PvP'er looks like.
The more people like you that post, the more people the Mobius Groups get signing up and more folks that ask for an Open PvE mode.

You know PvE'ers keep getting told to learn to lose gracefully and be respectful, but when are PvP'ers going to learn to win gracefully and be respectful?
 
I'm sorry but it's true. They all contain just as much scope for cooperation as Elite does, and the same motivations to PvP. If people choose to be offeneded by losing pixels on a screen then thats thier prolem. Not that of the greater playerbase.

Being beaten in a game does'nt make the person who beat ya toxic, you dig? Something the ED community seems to have a really difficult time swallowing. Weird though. I've never been part of a playerbase who are so terrified of violence in a videogame. I play a lot of survival games and it never ceases to amaze me that some of the squeakers in those communities are less likely to complain when they lose than your average Elitle player, (Which is predominantly folk who are 30+)


So yes. Excuse me whilst I scoff.


Reread, Roybe's, Sylveria's, and Jockey's replies to your comments on this "Toxicity" maybe then you will understand.
 
This DW2 drama blow-up is exactly why.

Just look at how many highly-populated threads are ongoing about the topic right now.

Dear Frontier: as I see things, this is no longer a question of "if" a PvE mode is necessary. The question is "when", and the time has been "now" for well over a year at the very latest.

Viewing this debacle is adding to my growing list of reasons to not be playing the game.
Hey

Hey you.

Yes you.

Guess what, we've been having "PvE modes" since launch.



It's called Solo or PG. Now stop it and go there if you have that much a problem with open.






/thread for the love of Thargoid harems
 

AP Birdman

Banned
Hey

Hey you.

Yes you.

Guess what, we've been having "PvE modes" since launch.



It's called Solo or PG. Now stop it and go there if you have that much a problem with open.






/thread for the love of Thargoid harems

Who are you and what have you done with the real Havvk?

What on Earth is your avatar BTW? Is it a weird tooth or something?
 
Hey

Hey you.

Yes you.

Guess what, we've been having "PvE modes" since launch.



It's called Solo or PG. Now stop it and go there if you have that much a problem with open.






/thread for the love of Thargoid harems

giphy.gif
 
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