Ok, who set off the politics alarm?
Let's stick to the topic please. Political discussions are a no-go.
Politics? Oh heavens no. I was only discussing the quoted economic theory and literary philosophy as it pertains to distant ganks effect on the longevity of PVP health in Elite. My opinion is that this kind of "culling of the weak" philosophy will only lead to a natural implosion of ganker ranks, and a reduction of the much needed adversarial content that they provide.
a natural implosion of ganker ranks, and a reduction of the much needed adversarial content that they provide.
I can kind of picture Jenner just sitting there at his computer right now, reading Feros/Ziljan/jason's last posts and kind of drumming his fingers on the desk trying to decide how long a duration the bans will be for![]()
I can kind of picture Jenner just sitting there at his computer right now, reading Feros/Ziljan/jason's last posts and kind of drumming his fingers on the desk trying to decide how long a duration the bans will be for![]()
I was thinking along those lines, too. I mean, what's there not to get, right? This is just elevating the discussion to a more intellectual level.
Well that might be a stretch to call Rand an "intellectual elevation" but it's more the dangerous self destructive tendencies her ideas engender that I'm concerned about in the case of Distant Gankers. I've heard more than one Distant Ganker say (paraphrasing): "if this culling means the end of PVP in Elite so be it". Imo that's not a healthy attitude. This unhealthy frustration is very understandable given how unsupported structured PVP is the game, and by that I mean how difficult it can be to even find someone to blow up, let alone someone who is motivated to stick around and fight back.
Well that might be a stretch to call Rand an "intellectual elevation" but it's more the dangerous self destructive tendencies her ideas engender that I'm concerned about in the case of Distant Gankers. I've heard more than one Distant Ganker say (paraphrasing): "if this culling means the end of PVP in Elite so be it". Imo that's not a healthy attitude. This unhealthy frustration is very understandable given how unsupported structured PVP is the game, and by that I mean how difficult it can be to even find someone to blow up, let alone someone who is motivated to stick around and fight back.
It's not difficult to find someone to blow up and/or someone motivated to fight back. In my view, the 'culling' comment comes from another place. My best guess is the folks behind Distant Worlds 2, their alleged actions in response to Distant Ganks 2, and the general attitude towards PvP and criminal gameplay in the Elite community since forever.
If you're a ganker then everyone is a target, however believe it or not, the vast majority of PVPers and PVP dabblers are not gankers. They pick their targets to be appropriate and legal, or at least legal in a cold-war sense. Hence it can be VERY hard to find a target, often taking hours or days. Sometimes bounty hunters get so desperate for action they end up rat thumping each other over 500CR bounties because someone misfired at a friendly who had crimes on. This has been reduced with better white hat organization and 3rd party apps, but the bottom line is that lawful PVP is still mostly hurrying up to wait. And wait....
Maybe if you read more than the first and last sentence of her work you would have a different take on it more in line with my own. Ah well.
Anyhow, back on track: pray tell how could DG possibly lead to "the end of PvP in ED." Please make it a good story because I'm kinda nodding off counting my money and having a chuckle at the expense of all the poor people.
The Google Fu here is furious.
Wiki - Philosophy page must be about to crash.
pray tell how could DG possibly lead to "the end of PvP in ED." Please make it a good story because I'm kinda nodding off counting my money and having a chuckle at the expense of all the poor people.
There are at least half a dozen ways this could kill PVP and only 1 that it could save it, and that 1 way means that Frontier would be "rewarding" what many in the community see as the worst kind of behavior. That failing to fix PVP would also harm the vast majority of lawful PVP players might be hard for most people to care about once all of the salt is weighed and measured.
Here are the ways that PVP could die:
-installment of a PVP flag, allowing people to just ignore PVP at will, entirely, everywhere
-creation of no PVP zones that just happen to coincide with CGs, community events, engineers, and every other place where players are likely to be found
-draconian enhancements of C&P
-hefty account punishments for "harrassment" now deemed to include a subjective definition of "ganking"
-half of DG getting perma banned for breaking the EULA, or gaming the PG ejection ban
-Frontier deciding that this bad behavior needs to be punished by not adding any PVP specific content, resulting in the slow death of PVP by loss of interest in the game
Of course the opposite of the last one is only way to save PVP imo, long term, and I don't think it's too hyperbolic to say you guys are putting the future enjoyment of the game in jeopardy, for people like you and me at least.
There are at least half a dozen ways this could kill PVP and only 1 that it could save it, and that 1 way means that Frontier would be "rewarding" what many in the community see as the worst kind of behavior. That failing to fix PVP would also harm the vast majority of lawful PVP players might be hard for most people to care about once all of the salt is weighed and measured.
Here are the ways that PVP could die:
-installment of a PVP flag, allowing people to just ignore PVP at will, entirely, everywhere
-creation of no PVP zones that just happen to coincide with CGs, community events, engineers, and every other place where players are likely to be found
-draconian enhancements of C&P
-hefty account punishments for "harrassment" now deemed to include a subjective definition of "ganking"
-half of DG getting perma banned for breaking the EULA, or gaming the PG ejection ban
-Frontier deciding that this bad behavior needs to be punished by not adding any PVP specific content, resulting in the slow death of PVP by loss of interest in the game
Of course the opposite of the last one is only way to save PVP imo, long term, and I don't think it's too hyperbolic to say you guys are putting the future enjoyment of the game in jeopardy, for people like you and me at least.
Has anyone else seen an uptick in people asking about and getting into PvP for the first time? Maybe it's just me, but DG2 seems to be sparking interest.