Which begs the question, why even give them the option of online? If all they care about is single-player/coop, let them chose that, but lock them there.
Why would that help your case?
Which begs the question, why even give them the option of online? If all they care about is single-player/coop, let them chose that, but lock them there.
This is meta gaming....
I for one "PLAY" (role play) a pirate. In real life im really peaceful, against war and right to carry weapons.
Im protecting my trade profit with out the knowledge that im in a so called bubble.....
Correction: The majority of beta testers aren't into "griefing".
This is because the beta is a premium priced product that is above what the average player is willing to play, and the general population will be joining us on release. But the true common denominator won't arrive until Elite: Dangerous sees it's first decent sale.
Then you will know what the majority of players are into.
Hint: Take a look at 4chan and Something Awful, along with popular videos on Youtube of similar games.
That will be Elite: Dangerous' majority opinion when the paywall comes down.
You got me there, fair and square. I'd think a community would want to increase its ranks, cause no ranks = no money for game development/continuation. But you are right, these "solo-online" players just want a single player game.
Which begs the question, why even give them the option of online? If all they care about is single-player/coop, let them chose that, but lock them there.
Aren't you special? Don't want to play with the kids outside? Don't cry Billy, here is your own special sandbox for our little special kiddo.
And then we wonder why we live in a world where "Caution! Hot!" is printed on hot coffee cup, and people sue each other left and right.
Thank you.
You apparently don't know how chargebacks work.
PS, The Eve type of PVP crowd gives us serious PVP minded players a bad rap. Try not to forget that in the PVE crowd. Cheers.
Whilst it would be nice to be in all, and get the change of "real life" piracy and bounty hunting, if it gets too much with the kind of player who like to hang around and gank noobs then I shall simply choose another way.
Okay, so it's not "I'm ganking for the lulz", it's "I'm just role playing someone protecting trade at my station, even though that's not how the game actually works"... which from all outside appearances is indistinguishable from ganking.
Got it. :smilie:
This is meta gaming....
I for one "PLAY" (role play) a pirate. In real life im really peaceful, against war and right to carry weapons.
Im protecting my trade profit with out the knowledge that im in a so called bubble.....
Take control of what, exactly?What you call wisdom is commonly referred to as folly. Because they selectively excluded that crowd from beta testing, they will never be prepared to handle it and the lowest common denominator will take control.
Hey, I am with the "good" guys. We fight against the tyranny of Goons.
You got me there, fair and square. I'd think a community would want to increase its ranks, cause no ranks = no money for game development/continuation. But you are right, these "solo-online" players just want a single player game.
Which begs the question, why even give them the option of online? If all they care about is single-player/coop, let them chose that, but lock them there.
+1You either have no concept on how the core of the game will work, or are trying you best to metagame here.
The fact that the players will only have limited control over the economy, will be unable to "control" any system due to the limitation of the networking design, will not have hoarding game facilities, can be ignored on a whim, and just the sheer size of the play area means that any strategies you Goons will attempt in game is bound to fail.
The only recourse left is to push changes at the design level like many of the squad are doing right now.
If the game becomes the way you hope it will. It will surly be ganking and mayhem for the lulz. Because the game mechanics don't have a proper pirate pvp game option.
Either i can live by pirate pvp, or i solo credit and online gank for lulz til im banned.
Lets hope you're wrong and im right. That will be the most fun for all parties.
Either i can live by pirate pvp, or i solo credit and online gank for lulz til im banned.
Lets hope you're wrong and im right. That will be the most fun for all parties.
Because they wouldn't be getting unfair advantage in safe credit grinding.Why would that help your case?
LOL The hypocrisy is strong in this one!!!!
We live in a world where caution hot is printed on coffee because people are unable to take responsibility for their own actions, which is exactly what you were prepared to do above!.
FD want customers not "ranks".
Moving on.
Hydra Reloaded? If that is where your from in Eve, you guys were top shelf proper pirates. I actually loved Hydra! Great players, great attitude, honest PVP'ers not griefers. Had some of the funnest fights against you guys when I was in Eve.
If you are from Hydra, "look", quit associating your self with Griefers. Good Pirates are needed for content.
However if I see you in null-sec/wormholes, you are fair game. Either you are an intruder to our space, or I am on a sortie to destabilize the economy of your space.
Because, given the choice to safely grind in "solo" and then switch, everyone (myself included) would pick that, therefore reducing the "online" mode to a PVP arena, not a world.
The novelty factor of "Ooh, let my fly my valuable cargo through player area will wear off quickly, and everyone will resort to safe solo grinding.