That's what I've always said about a great many player worries concerning ED open online. It will be a massive galaxy and unless players stick to only one part, it will be rare that they will encounter another player.
But as for how the game should be played and what it will end up like. I'm afraid that will be for the players to decide. I commented on this a while ago on the Star Citizen forums. My conclusion was that MMOs are like ancient Rome - The mob rules. Or in this case "The MMOB rules"
By that, I mean the largest portion of players who prefer one playing style over another will start to dictate how the game will evolve. FD aren't going to ignore them, whoever they turn out to be, because they'll be the largest revenue source.
We'll have to wait and see which group does come out on top.
Personally, I hope it will be the hardcore, free-for-all, PvPers![]()
You're missing one big difference here. ED is a Kickstarted game, with no publisher, and no subscription fees. Even aside from the fact that David Braben has some strong ideas about how he wants his game to run, there is the fact that everyone who kickstarted the game -- who made it even possible at all -- bought into a clear design vision as represented in the DDA's. One would hope that anyone who came in later and supported the Betas at a higher fee than the final game will sell for, also read those documents and knew what they were getting into (I know I did).
I suspect that the group that "comes out on top" will be those who supported David's vision and got it off the ground. Anything else would be a betrayal of the entire Kickstarter campaign.
If the entire focus of the game shifted 180 degrees from the developers' vision after release, just to support a vocal minority or even majority of players, it might be the first successful Kickstarter in history to make that kind of move. It would be a crass, financially-only driven move. And guess what the players who supported the Kickstarter and Betas would then do....