BAN THE FSS OR MAKE AN ALTERNATIVE

The ban thing was stupid but the title does say "or an alternative"

True, I just wanted to edit that in ;)

Still, I wouldn't support changes for silly reasons. I know that there are also non silly reasons but they should get adressed in non silly threads.
 
I'm a moron and I figured it out on my own pretty easily. I enjoy the FSS a lot, makes me feel like Spock and while it's not the most entertaining mini-game ever made it's a heck of a lot more fun (and less time consuming) than flying around a the system and manually scanning each planet. If you still feel the need to do that you can map all the planets... another feature I enjoy.
 
There is no need to ban the FSS.
The old mechanics can just be re-implemented in the current FSS. Meaning; honk and it reveals the images of all bodies in a system on the map, and no actual data.

It's a trivial change - it should be easy to do on Frontier's end as well -- and it doesn't harm the current FSS minigame.
And it'll placate everyone who's got a problem with "blob hunting" because their gameplay will remain the same as it was previously.

One might even say that "honk, look at map" being re-added to the game will make the "blob hunting" minigame more interesting because it'll allow you to gauge beforehand what you might encounter in the minigame -- allowing you to complete it quicker/more efficiently.
 
There is no need to ban the FSS.
The old mechanics can just be re-implemented in the current FSS. Meaning; honk and it reveals the images of all bodies in a system on the map, and no actual data.

Does that include no navigational data as well? So you can't click on a body to set a course, because that's data - note this is just an observation, not a criticism, I am aware of how the old ADS used to work, I used to observe orbital periods and habitable zones to determine which bodies were more likely to support life and flew out to them, the new FSS saves me hours of fruitless flying because now I know before I go there that a body has life. Personally I would be satisfied if it just said life detected and left the POI's info and other stuff until we had probed a body, but that's really my only criticism.

It's a trivial change - it should be easy to do on Frontier's end as well -- and it doesn't harm the current FSS minigame.

Agreed it's probably a trivial change, but, yes there's always a but, the FSS may have always been the way FDEV intended to go and the old ADS a placeholder so asking for it back again may go against the basic design philosophy in FDEV, and that's always a hard thing to fight against. I suspect they will leave the FSS largely unchanged until people stop complaining, some minor improvements would be welcome and I wouldn't argue against black blobs in the system map from scan that gave no info, but there's such a thing as to little info, it would need to be carefully designed so that the info supplied by the old ADS didn't infringe on that supplied using the FSS, and that may not leave enough to be useful.

And it'll placate everyone who's got a problem with "blob hunting" because their gameplay will remain the same as it was previously.

Granted it might do that, but have you looked through the OP's other started threads, because there are some cases that will never be satisfied until they get exactly what they want, the FSS banned.

One might even say that "honk, look at map" being re-added to the game will make the "blob hunting" minigame more interesting because it'll allow you to gauge beforehand what you might encounter in the minigame -- allowing you to complete it quicker/more efficiently.

I can't agree with that at all sorry. The honk takes the same time, opening the system map takes the same time as opening the FSS, using the FSS I can tell at a glance if I have water worlds, ammonia worlds, ELW's, roughly how many of each type of body, the spread of gas giants, and more importantly, anything unusual like NSP's in the system, which is not visible at all in the old system map and might be missed altogether by many explorers relying on the old ADS to tell if the system is interesting. The only advantage with the old system was as I outlined above, being able to tell orbital periods and habitat zones from examining the system map to determine which are more likely to have vulcanism and life, but I can actually do that faster and more accurately with the FSS.

Look I have sympathy for people who loved the old system and can't get the hang of the new system, but not for the OP because I have read his other threads and it appears he will never be satisfied until the FSS is actually banned. You might think the thread title is click bait, but I suspect that's actually how he thinks. Reasonable people talking together might come up with a solution that will satisfy everyone to some extent, but as long as extremists like the OP keep throwing up threads like this it's just going to polarise the community and actually push FDEV away from doing anything to help even if they felt inclined to do so. When they come up against people who can't be satisfied until they get everything they want it will seem a better idea just to leave everything as is, the other way is never going to work.

Apart from a few cosmetic changes the main thing I would ask to be changed in the FSS at the moment is the way POI's are displayed, they should be displayed at body probing not during the FSS discovery because that annoying delay is, well, annoying, just tell us if it has geo or bio and leave the count while we are probing because we are then sitting there not doing much except pressing buttons anyway.
 
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Didn't the userbase just spend X years asking for more than the simplification the OP is asking that the game to go back to? I know we can't make everyone happy, but jeez
 
the FSS may have always been the way FDEV intended to go and the old ADS a placeholder so asking for it back again may go against the basic design philosophy in FDEV, and that's always a hard thing to fight against.

Either that or somebodys pride is dented that we dont all love the monsterous thing :)

Didn't the userbase just spend X years asking for more than the simplification the OP is asking that the game to go back to? I know we can't make everyone happy, but jeez

As always, the people who were unhappy made alot of noise about it. Much of the discussion and feedback happened somewhere other than on this forum aswell. So if you were not an active whiner you didnt even see this coming. Look how much exploration got done before the FSS, plenty of people had no trouble at all flying their ship into deep space. Now we have people who never left the bubble praising it and people who used to explore devestated by it.
 
You need to ask FD about that i have no stats. Its just that as "the antis" run out of steam it has become increasingly difficult to argue sensibly against an optional module. I do beleive, with no evidence for or against, that if FD are taking metrics changes in exploration behaviour will paint the FSS as not entirely a success.

............

1. I think it much more likely that people have just got fed up with the never-ending stream of negativity from certain people and are increasingly ignoring the continuation that those of that ilk are determined to produce.

2. Your belief is, to my eyes, further evidence of the self-delusion which has pervaded most of your remarks about the FSS.


(Remember, I supported FSS as an addition to a modified ADS - however I am not so detached from reality to assume it will be modified to that.)
 
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Either that or somebodys pride is dented that we dont all love the monsterous thing :)

As always, the people who were unhappy made alot of noise about it. Much of the discussion and feedback happened somewhere other than on this forum aswell. So if you were not an active whiner you didnt even see this coming. Look how much exploration got done before the FSS, plenty of people had no trouble at all flying their ship into deep space. Now we have people who never left the bubble praising it and people who used to explore devestated by it.

Nice try, but more rubbish.

I (and many others) left the bubble before the FSS. I was elite in exploration before the FSS. I enjoy leaving the bubble and exploring more, with the FSS. Not devastated at all. As for your "people who never left the bubble praising it and people who used to explore devestated by it" nonsense generalisation, here's something(s) for you to think about - just after the FSS was added to the game, other things happened as well - which were major factors in my decision to leave the bubble (this time), which, combined with the FSS may have also encouraged others to give exploration a try.

1. A massive (10,000+) collective exploration expedition with other similar-minded Cmdrs. I, and many others, were not playing when DW1 launched.
2. Mining CGs way out in the middle of nowhere (Ok, the Middle of the galaxy) to help build a distant station (love the idea of that).
3. The ability to link PS4 to EDSM - had this been available before, I'd have spent far more time exploring before. As a long-time PCgamer, this is something (certain types of) console players have been pining for.

The new FSS & DSS are just the massive juicy cherries on top, and I am enjoying DW2 very much. That's right, still not bored of the FSS, as some predicted we all would be.

PS Much of the praise of the FSS also takes place 'somewhere other than on these forums'.
 
Nice try, but more rubbish.

I (and many others) left the bubble before the FSS. I was elite in exploration before the FSS. I enjoy leaving the bubble and exploring more, with the FSS.

Ditto! And for the record, I'm actually exploring MORE systems and flying to more planets now that I have the FSS than I did with the ADS, and unlike the old DSS where you could scan a planet while it was still only a dot in the window, we now have to fly right up to the planet to map it.

I really want to feel empathy for the "bring back the ADS folks", but they do shoot themselves in both feet, multiple times, when they continue to post rubbish about the FSS.
 
Does that include no navigational data as well? [...]
Just like the "Advanced Discovery Scanner" functioned; just add it to the FSS.

I've tried doing exploration with the "Basic Discovery Scanner" in the first few months of Elite (where you have to watch for parallax and move close in to honk again) and that lasted for one system until I had to stop exploring due to agony and boredom.
What the ADS did was, upon a honk, reveal all bodies in the starsystem on the system map, and their locations in your lefthand in-cockpit navigation pane - but no detail information like planet type, terraformability, or a description -- just the basic mass/radius/period/semi-major axis.
You had to learn to match the texture of the planets for each type, and guesstimate if you wanted to spend time moving over to it to discover it properly.
And, of course, pros at exploration could eyeball the "goldilocks zone" for ELW's and TF'ables based on semi major axis and star class.

[...] Agreed it's probably a trivial change [...] as long as extremists like the OP keep throwing up threads [...]
Just adding back in the ADS functionality that, upon a honk, will get us a system map filled in with the planet's images - and their locations added in the left-hand navigation pane won't change how the FSS works. It's not a negative in any way.
Folks that just honk and look at the map will miss out on the FSS gameplay and not being able to quickly find out all the new interesting stuff -- but that's their problem.

The OP is not really into playing Elite (nor the ADS/FSS debate) but rather into getting the largest pagecount on his troll threads - and the OP is especially into mining NaCl from the comments and/or rage within these threads.

[...] I can't agree with that at all sorry. [...]
The more then I think about it, analyzing my own current exploration flow, is that adding back in the ADS feature would be an excellent move.
It really does add a lot to augment the FSS gameplay. I'd love to have it back in. That single ADS feature makes exploring much faster.

It's trivial to implement, it adds back in the visual overview of the system prior to the FSS detail hunt.
It's a win-win to implement - those who prefer to the old system get to have their old gameplay back, and it doesn't impact the new gameplay at all!



And yes, as Varonica mentioned, the FSS should quickly tell us if there are or aren't bio/geo/other POIs. It shouldn't crunch the quantity of POIs - that aggravatingly slows gameplay down by a lot.
It needs to hide the BIG zoom errors; because it blocks visual information that is crucial for quick gameplay.

Fixing these two issues would polish the FSS experience to a mirror shine, and adding the ADS basic functionality to the FSS would instantly placate those that have issues with the FSS while aiding those that don't.

No, I like the idea of adding back in the baseline ADS functionality: It serves everyone and harms noone.
 
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No, I like the idea of adding back in the baseline ADS functionality: It serves everyone and harms noone.

You are WRONG.

If Frontier brings back the ADS as an optional, separate module, that is fine with me, but do not touch the FSS (except to fix bugs).
 
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