This is ridiculous and against Elite Dangerous law, to my knowledge.

If SD is, as you are alluding to, a Pirate base then there would be a set of rules in place, enforced by said pirates. One could even call it a 'parlay' of sorts where the pirates (in this case, those permitted to enter the system) don't attack each other. Because if that is not the case, then there would be a continuous battle raging within the system.
But there are rules. Only people don't care about them.
And since PF is an organization that wants to have bloodthirsty pilots in their ranks (why there's Combat ranking system?) it doesn't enforce those rules too strictly. It's just like an army in medieval ages. People fight and then they plunder, do terrible things to women (and farm animals) and kill, even eachother. If someone would try to stop them, they might kill him too.

Also, any Imperial or Federation naval ship entering SD would be attacked on sight by everyone, Commanders and NPCs alike.
Not necesserily. If other factions don't wage war agains Pilot's Federation, then there's no reason to attack them on sight (other than usual piracy or just regular murder)
 
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The private group "Mobius" might be worth looking into - people to see at Shinrarta Dezhra without the pain. Here's a link: https://elitepve.com/
This seems a bit silly, here's a thought, why shouldn't we instead ask those that want to randomly attack people to go to a specific group? and keep their behaviour there? Honestly? what makes their behaviour acceptable? They are doing an action that dangles as close to harassment as it can get without going over. And is only in name not actual harassment?
You will need to develop a thicker skin. I don't personally gank in Shinrarta, but I know who does, and they will just mercilessly kill you until you are able to avoid it. Until then your choice of solo is probably best.

I suggest this to start with: https://docs.google.com/document/d/108hNUfUZJuAgCNQrjmpX14j7qv4k3TloETnwhzIMwLk

The engineering is just an unfortunate pre-requisite. Some folks (myself included) will 1v1 in their own unengineered ships upon request. This is usually at Eravate though not Shinrarta. That's how I started PvP, an unengineered viper 3 at Cleve Hub.

However in open one must be aware of the danger of murder attempts at all times. It's just the way it is.
Thicker skin? really? so next time you buy something, and someone else disrupts what you are doing with it, and claims you are doing it wrong. Then you should also just grow a thicker skin and listen to them?
Bravo, my friend, Bravo! 10 Pages (and counting) of responses to your troll.
..oh, wait.. you were serious? Then I can't help you...

The whole 'lets redicule this person with a different view on the game then me' behavior seems to be the real troll.
 
This seems a bit silly, here's a thought, why shouldn't we instead ask those that want to randomly attack people to go to a specific group? and keep their behaviour there? Honestly? what makes their behaviour acceptable? They are doing an action that dangles as close to harassment as it can get without going over. And is only in name not actual harassment?

Thicker skin? really? so next time you buy something, and someone else disrupts what you are doing with it, and claims you are doing it wrong. Then you should also just grow a thicker skin and listen to them?


The whole 'lets redicule this person with a different view on the game then me' behavior seems to be the real troll.

If you go where killers are known to hang out and killing is allowed, and then you get killed, that's called "lack of situational awareness"; especially if there are at least two ways to go to the place and categorically avoid killers and being killed without even "gitting gud".
 
If you go where killers are known to hang out and killing is allowed, and then you get killed, that's called "lack of situational awareness"; especially if there are at least two ways to go to the place and categorically avoid killers and being killed without even "gitting gud".

And killers are known to hang out in open? in high security locations and most often get away with it with no issues?
And yeah, it might be lack of situational awareness, but if or if not you can expect that for individual players is an entire different thing. I might be able to do fine with spotting players that want to attack me and avoid, but that in no way means others can do that, or might not be prevented in some way out of their control. We simply do not know.

As for 'gitting gud' sorry, but no, these kinds of situations have nothing to do with getting good, you have a player getting attacked specifically because they are an easy target, that's it, you cannot 'git gud' when the attacker is the one actively seeking out no challenge. If anything it is the attacker that should be working on getting good and actually fight people that can fight back and where they have a risk of lose.
 
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SD is the one place where a Player Police Force around the clock like the Fuel Rats makes sense.

Gankers would sign up to be cops and jump other Gankers, problem solved.

Plus it would be just desserts for the Griefers, getting serious Rebuys thanks to their own Wingmen in all probability!

I was at SD last night and this happened to me. I managed to nail one player, and was then immediately and repeatedly interdicted by several players , several of who are my friends in-game, and basically hounded out of the system. The whole thing was awesome and I had a great time. I would not assume all players flying around SD are there to gank, many are there to hound people like me out of the system. There probably are already squadrons that do this.
 
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Also, IMHO gankers want a system where they can more easily be tracked and attacked by "player cops". Seriously, does anyone not want this?
 
Some do yes, but how big that group is, is very hard to judge.
There are a ton of posts attacking the victim for doing x wrong.
 
From other pirates maybe.
Because... do they?
I mean... do we?

As a recent inductee to the Pilots Federation, there are some things you need to know about your new organization.

Formed in 2805 after the great surge in private ownership of smaller starships, the Pilots Federation soon found a role as a conduit for trade route information exchange between trusted pilots and provided the infrastructure for a mutual protection scheme against the rising scourge of interstellar pirates.

Planet-siders began to distrust the generally itinerant nature of starship captains, who always seemed willing and able to jump to a new system before the law caught up with them. The Pilots Federation’s zero tolerance policy of dishonourable behaviour amongst its members is enforced by a system of bounties automatically placed on the heads of transgressors.

This built a galaxy-wide respect for the badge, which then started to be worn with pride by members. However, the organization’s official adoption of the 9-level ‘kill tally’ ranking system (Harmless through to the coveted Elite status) ensured the Pilots Federation retained a level of blood-thirsty notoriety.

Over the centuries the Pilots Federation has remained secretive in nature and neutral in conflicts, and has grown into one of the dominant financial superpowers of the galaxy through its GalNet data network. Originally a star chart, ship data and bounty management system, GalNet has evolved into an effective galactic infrastructure and content monopoly on news, market pricing and communication systems. This has not been without controversy, with periodic claims of data hoarding and abuse of its position.

It’s not surprising that an organization founded on status, and with such influence and power, has several cliques (The Dark Wheel being the most infamous). Or that those of Elite rank have further exploited their status and the incredible demand for their services, by forming an organization within an organization; the Elite Pilots Federation.

Relentless, increasingly well organized piracy and the need to maintain their reputation and influence as the best of the best caused the Elite Pilots Federation to start opening its membership to candidates from the Deadly rank who were able to pass a rigorous test and then, as demand continued to soar, to those from the Dangerous rank.

The Pilots Federation has eschewed being tied to any particular system in favour of roaming the stars. With one exception – the Founders World.

The elusive Founders World system is governed by the Elite Pilots Federation, and run exclusively for the benefit of their members. Its location is closely guarded, heavily protected, and the subject of extensive misinformation on GalNet.

Maybe one day you’ll be one of the Elite who get to go there…

Elite: Dangerous Newsletter #22


I'm not saying this restricts anyone's gameplay to anything. We are given the means for piracy, and can accept missions to do all sorts of horrible things to innocents.

Just pointing out from where I jumped in on a previous post of yours, that the Pilot's Federation certainly is not a pirate organization with SD being its playground.

What I would personally like to see, is improved stealth and piracy mechanics making more covert actions possible, then when one is caught enough times, or gets enough bounties/attention from the PF, they start dropping your ranking before eventually booting you. This of course would make necessary a different pilot's organization for the die hard outlaws to center their careers around.
 
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This seems a bit silly, here's a thought, why shouldn't we instead ask those that want to randomly attack people to go to a specific group? and keep their behaviour there?

There is such a group. It's called "open".

I love these threads. Do you understand that every time one of these threads pops up, it's like metaphorically rearming and refueling every ganker on the forums?

Chuggachuggachugga.... salt scooping complete!
 
What about the part where the PF exists to protect independent pilots and traders from pirates?

"to protect and to serve" is just a way of saying keep the crowd more or less under control. if they stab each other a bit that's not good press but as long as they don't hurt any corporate interests that's fine.
 
And killers are known to hang out in open? in high security locations and most often get away with it with no issues?
And yeah, it might be lack of situational awareness, but if or if not you can expect that for individual players is an entire different thing. I might be able to do fine with spotting players that want to attack me and avoid, but that in no way means others can do that, or might not be prevented in some way out of their control. We simply do not know.

As for 'gitting gud' sorry, but no, these kinds of situations have nothing to do with getting good, you have a player getting attacked specifically because they are an easy target, that's it, you cannot 'git gud' when the attacker is the one actively seeking out no challenge. If anything it is the attacker that should be working on getting good and actually fight people that can fight back and where they have a risk of lose.

Yes, actually. Killers have been known to be in Open since 2014, especially in a place that you can purchase almost every ship and weapon in the game.

And getting gud isn't about combat skills only. It's also about being smart enough to not be where you can get iced in the first place. Han Solo got amazingly gud at running away, for example. Gazelles and antelopes stay alive by running away from predators at the watering hole or showing up when there's no predators around, not by wishing that predators were nicer to them.

If you go somewhere potentially dangerous without either skills or awareness then you'll probably learn lessons the hard way though, or make threads like this one. Expecting killers to all stop killing just because they feel sorry for someone who can't be bothered to look out for themselves is simply a case of unrealistic expectations. It's on each player to learn how to deal with dangers at hand by whatever means necessary; whether piloting, outfitting or mode switching.
 
And getting gud isn't about combat skills only. It's also about being smart enough to not be where you can get iced in the first place. Han Solo got amazingly gud at running away, for example. Gazelles and antelopes stay alive by running away from predators at the watering hole or showing up when there's no predators around, not by wishing that predators were nicer to them.

Frith.png


"All the galaxy will be your enemy, pilot of a thousand enemies. And when they catch you, they will kill you - but first they must catch you. Booster. Chaffer. High-waker. Pilot with the silent running. Be cunning, and full of tricks, and your ship will never be destroyed."
 
If you have enough experience to get to elite status , you should know the game well enough by now to be able to deal with this , even in my DBX bubble taxi I can 99% of the time get away from a gank
 
"All the galaxy will be your enemy, pilot of a thousand enemies. And when they catch you, they will kill you - but first they must catch you. Booster. Chaffer. High-waker. Pilot with the silent running. Be cunning, and full of tricks, and your ship will never be destroyed."

Sadly its more like the hedgehogs from Farthing Wood...
 
"All the galaxy will be your enemy, pilot of a thousand enemies. And when they catch you, they will kill you - but first they must catch you. Booster. Chaffer. High-waker. Pilot with the silent running. Be cunning, and full of tricks, and your ship will never be destroyed."

Without a doubt, the best thing I have ever read and likely to ever read on these forums [heart]

So that's me done :D

o7
 
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