@Silow If someone logs on me, i record it and i message them and they admit in the message that they logged, is that enough proof for you?
In the given scenario, it's either 85% or 2.8% certain that they actually combat logged on you. It might also be that they are now tooling with you and if you get angry about it, they actually got you and you just badly lost a chat-based PvP fight.
FDev put mission generating on dedicated servers, which killed board flipping. Things can change. I don't hope for anything anymore, but it doesn't hurt for others to do so.
I absolutely would welcome the game switching to a server based infrastructure. This would indeed give them all the tools and metrics necessary to determine combat logging and act accordingly. Unfortunately it would also mean that FD would have to pay for servers, which they are unwilling to do.
It doesn't necessarily mean a subscription fee. There are several buy2play games with item store, e.g. GW2, which ran quite well for many years. But while server costs scale roughly linear to the number of active players, this would still cut into profits. So i would not expect this to happen. Ever.
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