So, The Bubble Is Burning, And...

Insects are the food of the future.
Insects may well be the food of the future (and in some places the food of the present) , but I suspect that Thargoids being ammonia based lifeforms ( at least according to all of the lore that I've seen) would likely be inedible or at least not particularly appetising. Then again there is the Icelandic delicacy of fermented shark, so maybe people would eat it.
 
Ha! I bet Brabo regrets saying that. Davo, if you’re reading, we’re still waiting mate.

Catch 22: you cant make the invasion threatening while locking it behind instances. And Multiplayer forced instancing.

Besides, it's not like we can fight to protect stations, really. Much of this stuff is God handed.
 
Insects may well be the food of the future (and in some places the food of the present) , but I suspect that Thargoids being ammonia based lifeforms ( at least according to all of the lore that I've seen) would likely be inedible or at least not particularly appetising. Then again there is the Icelandic delicacy of fermented shark, so maybe people would eat it.

Folk will get used to the 'cat pee' flavour after a while, likely end up discussing the 'piquance' of the different types :)
 
There should be an incentive to repair the starports, so that not only some samaritans do it, but a broad number of CMDRs.

Make missions count, make special "deliver repair commodities missions", make it more obvious what is needed and how much you affect it,
make it obvious if salvage missions make a difference, make it obvious in supercruise there is a starport under repair.
Make these nonsensical C&P shenanigans go away (seriously Mr. flight operator, I just rescued your wife and kids of this starport and you give me a fine for loitering? To the airlock...)

There are so many options to make this better with imho little effort, but none is made, not even the most glaring bug (loss of commodities) is fixed.

For me, that means FD

- doesn't care or
- doesn't want the starports repaired or
- isn't able to fix it

I'm not sure which one I'd chose if I had to...

This one has been well addressed in another thread about annoying little things: Station is on fire, you try to help, but you get fined instead.
 
...
Can't burn the Bubble without also burning players.

To make the Thargoid war work they only had to do two things:
Invade the pleides and keep the war contained there (player ships moved to a safe location (for those taking a break)), maybe a semi dynamic front between it and the bubble
Proper War Zones where they attacked the stations in real time allowing Commanders to protect them, fight the aliens, reconnaissance and spying, supply and data runs etc...

Within those two necessities, normal weapons would be effective (but still make them super tough, easier in wings), the mechanics of crime, punishment & station defenses would be changed to reflect the war zone, a proper lawless frontier where the stakes were high, the rewards higher. Finite people on stations to be rescued, war reports daily on Galnet, hand crafted missions and etc.

This would leave the bubble safe for noobs and pacifists.
 
So the galaxy is burning and .........

1) no one cares
2) a few die hards start trying to repair stations until they realise the work involved. They then have a eureka moment when they realise that no one cares and give it up as a lost cause
3) it's business as usual because only certain types of stations get targeted so the majority of system asset's are still useable.
4) oh I almost forgot to add that "no one cares"

But the biggest fail is that we can't see stations under actual attack, they just flag up magically as damaged. So how can this be remotely believable ? The Gnosis incident was brilliant and you felt like you were actually defending the megaship, so why has this not been implemented right across the board? FDev really dropped the ball with this and missed a fantastic opportunity to improve the alien threat immersion.

Hence the reason "no one cares"
 
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So the galaxy is burning and .........

1) no one cares
2) a few die hards start trying to repair stations until they realise the work involved. They then have a eureka moment when they realise that no one cares and give it up as a lost cause
3) it's business as usual because only certain types of stations get targeted so the majority of system asset's are still useable.
4) oh I almost forgot to add that "no one cares"

But the biggest fail is that we can't see stations under actual attack, they just flag up as damaged. So how can this be remotely believable ? The Gnosis incident was brilliant and you felt like you were actually defending the megaship, so why has this not been implemented right across the board? FDev really dropped the ball with this and missed a fantastic opportunity to improve the alien threat immersion.

Hence the reason "no one cares"

And yet, stations are getting repaired and Thargoids are being held back in some places.
 
I took the alt account out for some engineer unlocks. I noticed just how many ports were burning, or under repair.

The list of materials to repair them is *staggering*.

I don't think the players are going to bother fixing many of them.

Should Frontier just start blowing them up, and having CG's to replace them? This might match their idea of story driven CG's.

The alt account is thinking about moving back to Colonia...

Ultimately, people don't tend to enjoy shallow busy work..

ie: While the gameplay for AN ALIEN INVASION OF HUMAN SPACE is not very interesting, people won't be bothered about it. If/when the mechanics are improved so AN ALIEN INVASION OF HUMAN SPACE is engaging and interesting, people will be bothered and want to play within that aspect of the game.

FD had years to get some mechanics lined up to make the Thargiod invasion interesting and engaging... and instead we got CQC, Generation Ships and Multicrew and the like...
 
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I think it would be much more fun, if there was a cooldown for a repaired station until it can be attacked again. A huge cooldown, like a year. Then even this big amount of work required to repair it wouldn't be that bad. Why? Because it would make sense to defend a station. Once you succeed, you are done with it for a year. Let's say your system gets attacked. You mobilize yourself, ask some friends for help, it's a big story, epic battle - it's not ordinary, stuff it happens only once a year. Sometimes you might also help the friends who helped you when you were indeed. Thargoid attacks shouldn't be annoying, it's like everyday pirate interdiction. It should be an epic battle.

However, as someone a few pages back calculated, 3 months of boring work is too much. One big ship should be able to repair a station in 3-4 weeks at most. That's how I see it.
 
So the galaxy is burning and .........

1) no one cares
2) a few die hards start trying to repair stations until they realise the work involved. They then have a eureka moment when they realise that no one cares and give it up as a lost cause
Mostly pockets of space with PMF that actually care about their little corner of the bubble, I guess.
Operation IDA cares. Still cares. And will continue to care. And they do a terrific job.
Seriously, they repair nearly a starport per week, and it became their PMF thing only a year into the repairs, as FD gave them Malthus Terminal (best terminal!).
Oh, and it's "they" because I'm on vacation in Colonia. Otherwise it would be "us".
 
I care, as do many others i believe.

This is our manor, some people may sculk off for whatever reason, me, I’m gunna fight them in the hills, valleys and streets if neccessary, i will never surrender!

o7
 
I haven't logged in in a while.

Can someone please post a picture of this burning bubble?

Its not as bad as it looks/sounds

2u95qg9.png
 
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