Will frontier force disconnect someone who is sitting on the only large landing pad on a mega ship and hasnt moved for hours?
I said; some people.Mode switching is not an exploit.
Once upon a time, back when I was unlocking one of the engineers (The Dweller?), you had to become friendly with the Eurybia Blue Mafia and at the time they were the controlling faction on only two small orbital platforms - and only one of those platforms provided the permit mission.
I spent a couple of days running missions for the Eurybia Blue Mafia and every time I arrived back at the platform there was the same bloody Python parked on the pad.
At one point I deliberately waited something like 4 hours, just to see if he ever moved.
Nope.
The guy was, apparently, logged in and left his ship sitting on the pad for two bloody days!
Just as well mode-switching DOES work.
Once upon a time, back when I was unlocking one of the engineers (The Dweller?), you had to become friendly with the Eurybia Blue Mafia and at the time they were the controlling faction on only two small orbital platforms - and only one of those platforms provided the permit mission.
I spent a couple of days running missions for the Eurybia Blue Mafia and every time I arrived back at the platform there was the same bloody Python parked on the pad.
At one point I deliberately waited something like 4 hours, just to see if he ever moved.
Nope.
The guy was, apparently, logged in and left his ship sitting on the pad for two bloody days!
Just as well mode-switching DOES work.
So forcibly disconnecting me for actively using a feature because I’m inconveniencing you? I’d declare your existence inconvenient and demand you be forcibly disconnected as long as you exist.
(Well, no I wouldn’t, but I think that makes the point).
Beyond that, maybe it would be a good idea just to de-instance any ship that was sat on a pad for more than, say, 3 hours?
If it was up to me, I think I'd try to handle it in-game, by having the ATC make an audio notification when another ship is attempting to dock - saying something like "Another ship is awaiting docking. Please vacate the landing pad once your business at the station is complete".
Beyond that, maybe it would be a good idea just to de-instance any ship that was sat on a pad for more than, say, 3 hours?
Players would get dropped back into the main menu and it might also help deal with the problems of NPCs pad-hogging too.
Re-logging means it's not a big deal, really, but it seems slightly assbackwards that somebody who is actively playing the game should have to defer to somebody who's parked their ship and has decided to go to the supermarket or watch a movie or whatever.
Realism, it’s all realism. People are primarily interested in themselves. This thread demonstrates it. Asking for people to be disconnected because you’re in a hurry and they’re not doesn’t take what they may be doing into consideration, it just focuses on what you want.
And sure, that’s realism too.
Realism could just as easily involve having your ship towed away and impounded and the owner getting fined for inappropriate parking.
Seems a bit harsh but if we're advocating "realism", I'm all for it.
Mode switching is not an exploit.
Mode switching is an exploit
If it was up to me, I think I'd try to handle it in-game, by having the ATC make an audio notification when another ship is attempting to dock - saying something like "Another ship is awaiting docking. Please vacate the landing pad once your business at the station is complete".
Beyond that, maybe it would be a good idea just to de-instance any ship that was sat on a pad for more than, say, 3 hours?
Players would get dropped back into the main menu and it might also help deal with the problems of NPCs pad-hogging too.
Re-logging means it's not a big deal, really, but it seems slightly assbackwards that somebody who is actively playing the game should have to defer to somebody who's parked their ship and has decided to go to the supermarket or watch a movie or whatever.
Realism, it’s all realism.