Next Update = 2020

At this point i dont have to clarify absolutelly anything to you, since you allready cost me 10 minutes to browse my past posts, and since you will probably dig up something else and quote a small part from a different conversation and use it as an under the belt hit, just to make me look like a bad person. So have fun.

I'm not trying to make you look like any kind of person mate. I'd say your past belief was silly. And if you still believe it, I think it's still silly. But I'm not having a go at you in the process.

But sure, dodge the question if you want ¯\_(ツ)_/¯
 
You are pretty happy, we get it. Doesnt mean that i am not enjoying the game, nor i should shut my mouth about all the unfinished and half baked stuff that is thrown at me.
No reason to ask myself what i am doing here. Maybe you should ask yourself why you are telling others with different opinion than yours to go away, in nice wording.

If i was promiced a vehicle with 4 wheels and after i paid i received a vehicle with 2 wheels and also i were told that if i use it enough, then maybe it will get the other 2 wheels at some point, then yes you bet that would create some complaints on my side. You go ahead enjoy your two wheeler and dont forget to say thanks.

Count the wheels before you buy.
 
Approximately 300 of Fdev's 422+ staff are devs. Approximately 100 of those work on ED (unless you think they're consistently lying about it, and put on a pantomime for these guys). This despite them having 6 franchises on the go now. Of the live franchises ED has better long-term support than their smash hit JWE.

Short Response:

You're probably wrong about this ;)





I mean, the waiting for solid flagship content isn't funny. The mixed bag of Seasonal deliveries hasn't been funny. Hell, the outcome of this dev run might be funny, in a bad way ;)

But what makes me smile right now is hearing guys like you, who've rightly complained about the beats of the deliveries to date, complaining as they try an alternate delivery model that might actually improve on past mistakes.

Short Response:

You're gonna complain whatever happens Maro ;)

Well if 100 dev have worked 1 year producing the output we have seen on Beyond that's a pretty weak result compared to horizons.

New era? Most probably a new 2d interface…
 
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Well if 100 dev have worked 1 year producing the output we have seen on Beyond that's a pretty weak result compared to horizons.

New era? Most probably a new 2d interface…

You mean on an annual output basis?

Worth noting that the whole 100+ weren't all on Beyond. The gear up to full production for the DLC started from at least August on.

Add in the possibility that they've pushed some of the dev from that year down the line as filler (IE we know some of the ice stuff was in a reasonable state back in June 2018 etc), and it's a bit more nuanced than that.

Then add in that Aug 2018 -> late 2020 = a two year run (with the team left on the core game said to be far less than the Beyond team), and it's pretty clear the DLC is the main focus, and a bigger dev run than Beyond etc.

Conclusion: The new era will be more than a 2D interface ;)
 
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Ahem.. fss.. ahem

Edit: Just now came to my mind the 3rd person view of the gunner at multicrew lol. We have a serious problem with those weird views me says, as a random guy ofc.

I agree that the gunner role sucks, and since it happens to be the only real role in multicrew the whole feature sucks in my opinion. That doesn't turn Eymerich into an expert for development time and effort though. So unless he has some insider knowledge about the effort that was required to create Beyond his opinion is pretty much irrelevant to me. I could just as well say that Beyond is a very big achievement and that it must be the work of 150 instead of 100 people. There is no way you could prove me wrong, so it's just a completely unfounded opinion.
 
I agree that the gunner role sucks, and since it happens to be the only real role in multicrew the whole feature sucks in my opinion. That doesn't turn Eymerich into an expert for development time and effort though. So unless he has some insider knowledge about the effort that was required to create Beyond his opinion is pretty much irrelevant to me. I could just as well say that Beyond is a very big achievement and that it must be the work of 150 instead of 100 people. There is no way you could prove me wrong, so it's just a completely unfounded opinion.

I agree but we are all random guys here speculating and discussing, whats wrong in that? We dont have any solid information about what is coming to discuss, because of the official silence. Yes we had announcements of other great announcenents and promices of exciting "stuff" to come, but we 've seen that all before and personally, i think it is just a hype train from frontier.

About the gunner role: i remember seeing that official stream back then when they showed multicrew stuff in a corvette and at some point i saw the gunner role and i was like... no, no, this can't be happening. It was such a failure imo that i cant even describe it in words. Then the lead designer told us that if we use mc enough, then they may fix it. Sorry but i cannot compute stuff like that.
 
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I agree but we are all random guys here speculating and discussing, whats wrong in that? We dont have any solid information about what is coming to discuss, because of the official silence. Yes we had announcements of other great announcenents and promices of exciting "stuff" to come, but we 've seen that all before and personally, i think it is just a hype train from frontier.

True, I just think that some speculation is quite silly.

About the gunner role: i remember seeing that official stream back then when they showed multicrew stuff in a corvette and at some point i saw the gunner role and i was like... no, no, this can't be happening. It was such a failure imo that i cant even describe it in words. Then the lead designer told us that if we use mc enough, then they may fix it. Sorry but i cannot compute stuff like that.

Yes, I couldn't believe it myself. In my opinion the gunner should have a first person perspective similar to the SRV turret. He should be able to switch between the various turrets and define targets / sub targets indivually or fire all at once. Turrets could also have their own pips and the gunner could channel power from one turret to the other. There are lots of options to make it a good feature.
 
True, I just think that some speculation is quite silly.



Yes, I couldn't believe it myself. In my opinion the gunner should have a first person perspective similar to the SRV turret. He should be able to switch between the various turrets and define targets / sub targets indivually or fire all at once. Turrets could also have their own pips and the gunner could channel power from one turret to the other. There are lots of options to make it a good feature.

I find some design decisions also quite silly so..
Multicrew is pretty much a dead end now i think, it will never recover and be what it deserves to be in a space game.
 
I find some design decisions also quite silly so..
Multicrew is pretty much a dead end now i think, it will never recover and be what it deserves to be in a space game.
I believe they are continuously adding new mechanics to MC, problem is that MC itself needs to be overhauled first.

(Personally I don't know since I ignore MC completely due to being an abomination, but I guess the new exploration and mining tools are available to MC?)
 
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I believe they are continuously adding new mechanics to MC, problem is that MC itself needs to be overhauled first.

(Personally I don't know since I ignore MC completely due to being an abomination, but I guess the new exploration and mining tools are available to MC?)

What mechanics have they added? I havent seen anything meaningfull additions, but i also dont use it much. I saw the crappy fss can be used by the crew.
Can we use the srv's? Can we see what the helm has targeted? Can we use outfiting when crew is onboard? Can the crew plot route? Can we board the fighter along with another crew member on the other fighter while the npc has the mothership? Do we have the engineer role? Can we pass the helm?
I doubt they have fixed any of that.
 
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I agree that the gunner role sucks, and since it happens to be the only real role in multicrew the whole feature sucks in my opinion. That doesn't turn Eymerich into an expert for development time and effort though. So unless he has some insider knowledge about the effort that was required to create Beyond his opinion is pretty much irrelevant to me. I could just as well say that Beyond is a very big achievement and that it must be the work of 150 instead of 100 people. There is no way you could prove me wrong, so it's just a completely unfounded opinion.

There's nothing wrong with the role imo but I don't like the view. There's no need to see your ship I don't think - communication (bandits 6 o'clock low) maybe but I'd prefer hologram of ship. If the view was pushed forwards a few metres, you can't see the ship any more and hey presto, turret view. The stabilisation aspect works really well though, so as ONE role I'm definitely happy to take it.
 
What mechanics have they added? I havent seen anything meaningfull additions, but i also dont use it much. I saw the crappy fss can be used by the crew.
Can we use the srv's? Can we see what the helm has targeted? Can we use outfiting when crew is onboard? Can the crew plot route? Can we board the fighter along with another crew member on the other fighter while the npc has the mothership? Do we have the engineer role? Can we pass the helm?
I doubt they have fixed any of that.

I was referring to the new mechanics they added in Beyond.
 

Goose4291

Banned
I find some design decisions also quite silly so..
Multicrew is pretty much a dead end now i think, it will never recover and be what it deserves to be in a space game.

Multicrew was doomed from the start IMO, as the base concept lends itself more to slower, plodding vessels rather than WW2 in cockpits, or those with complexity that is well outside the scope that ED is ever going to offer sadly.

Compare say, the difference between the new DCS F-14 with (or even the 'simplistic complexity' of star trek bridge crew) with what ED can offer.
 
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