Maybe it is helpful to tell why Theme Park is better in management then Planet Coaster.
So what did Theme Park had that PC does not have:
- stock refilling: You could refill your own stock in Theme Park (which wasn't to hard because you just filled it to the brim so you wouldn't be needed to constantly check on it)
And to be honest, that's where it ends. Oh, yeah you could have shares as well... Not sure if that's of any use in PC.
So what are the similarities:
- The entry price can be set
- loans can be taken out
- The player starts with a limited number of shops, rides, and facilities available
- Research must be carried out to purchase others
- Research can also make rides more durable, staff more efficient, and buses larger with increased capacity. This is in PC "Marketing".
- The topic of research and how much funding goes into it is determined by the player.
- Staff available for employment include entertainers, security guards, mechanics, and handymen.
- Lack of staff can cause problems, including messy footpaths, rides breaking down, crime, and unhappy visitors
- If visitors become unhappy, thugs may come to vandalise the park.
- Occasionally, wages and the price of goods must be negotiated
Well, looks to me that if Theme Park was the benchmark all is in.