IMPORTANT: Planet Coaster Construction Kits: Back To The Future™, Knight Rider™, and The Munsters®

You are still not forced into purchasing anything regardless. The thing is these are not required in order to play and enjoy the actual full main game (excluding workshop/mods). Playing with mods is not mandatory either. Plenty of games out there do the same thing and DLC content may affect workshop items but in no way for those games does it affect the actual main game content.

Cities Skyline does this and it is as simple as I cannot use a map or custom building that has DLC I do not own. I am not going to come here acting like a kid and whine that I can't have access to all the "free community modded" content because I chose not to purchase DLC to support the actual game/development of that game. At no time does Paradox require me to purchase DLCs to play a full complete game.

You may not feel these are complete DLC kits in your opinion and that is your argument to not purchase and support more DLC content, this is a valid point if others have that same opinion as you do.

The typical whine of I can't have everything I want in every game I own because I refuse to purchase extra content is simply a poor and lame reason. Completionists rant when they purchase a game well after it is released because they cannot get access to every piece of content the game had in the earlier days and/or exclusive items and they spend more time complaining than simply enjoying what they have.

It's not hard to support a developer when they release 7 full patches with tons of free expanded content for anyone who owns the game, especially when the price value is so minor, but this is my opinion and I of course do not expect everyone to see things the same way. I will not however go on a rant about it if I chose not to purchase it.
Sigh... you clearly misunderstand that this is not a complaint about pricing. I bought the thrillseeker and a VIP pass (which by the way VIP pass was a rip off) I support content, and quality content. PC is a quality game with a lot of content, but a $3 scenery pack adds very little value to me. And if this is the sign of whats to come, I will become a planet coaster spectator

What I have seen from these sets is a few parks like the BttF being updated with the new car and special effects. Other people are using the transparent windows and creating spooky houses with the munsters theme. Its surprising that when the community asked a few months back about transparent windows, we were told that it is too taxing on the CPU, yet they decide to charge us a few pennies for them?? How many scenery items are going to make up a scenery pack? I feel like 20 is a not worth even $3. The only reason frontier even risked that price is because it is licensed content, but they could have done better.

Many people are dissapointed that the go-karts have to be on separate tracks, and you cant just switch car types like you could in previous games. Theres lots of UI improvements that need to be made, but that is not the point here, the point is about the workshop being over filled with small DLC scenery packs. a scenery pack should be substantial, it should contain a full building set, and an entertainer or some sound effects. This is just not the "surprise" i was hoping for when it comes to the first paid for add-on.

These 3 small packs should be bundled together as one, otherwise in a year from now when we have 100 small scenery packs, its going to be very annoying especially for new players. If you ever downloaded another players park in previous RCT games, you would understand the frustration of having to figure out which item you are missing.

The typical whine of I can't have everything I want in every game I own because I refuse to purchase extra content is simply a poor and lame reason. Completionists rant when they purchase a game well after it is released
yea your 100% accurate
 
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It's not hard to support a developer when they release 7 full patches with tons of free expanded content for anyone who owns the game, especially when the price value is so minor, but this is my opinion and I of course do not expect everyone to see things the same way. I will not however go on a rant about it if I chose not to purchase it.

Or you can do it that way:

"We wanna release the game in 2018 with 40 rides included, that fits the money we got from EA, that is a plan."
"But STOP, let us release the game in 2017 with only 20 rides included and use some after-release-updates to get the "final" game out in 2018 with the 40 rides we planned."

So ... the last decision showed that releasing an incomplete game too early and "free updates" makes it look way better to customers ... this "oh we got so much for free" blends many people.

Fact is: We dont know what was planed originaly to include for the final game, because it was always promoted that you get "a game", but no specific amount of its content.
Fact is: Paying a higher price in EA gives a customer the right to ask for much more stuff : price = quantity. As a customer you dont have a huge benefit of ""playing"" a game in EA, its unfinished, has lots of bugs and missing features. Things you do that early might not work in future updates. But the developer benefits a lot, because he got a mass of people who work as tester for the game, and he has NOT to pay THEM, they pay HIM.

At many points PC is still unfinished and for me it seems that there is no plan to release or develope things. Most things are rushed out, missing many features to "complete" the stuff in case of most ways people want to use it ingame ...

Just another side of the medallion.

On other points I totally agree with breezerHOG about the pDLC. What Frontier does in the latest times is ... (not allowed to use that word here until violating to forum-rules twice).
The game started great, but now more and more gets worse ... bad decisions, no communication and it looks like there is no plan in developing and ways to release it.

If they need money there are other ways to get it, better way, that not restrict players in using workshop-items. I did a thread / comment about that already some times ago.
Doing it that way Frontier seems to decided it, only shows me that they are not that smart as I thought. And still this few bucks they get with it is not enough to continue developing bigger features.
For me it feels like they more and more get closer to the way their old competitor acted, I will not hope, but I cant see other right now.
 
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I'm really happy for the DLC ^^ Especially those three. I have a nostalgic softspot for these Shows, so i'm in Nerd Heaven right now. I'm also hoping for big meaty Addons in the Future :D
 
Of course, they are a bit better than other companies in that point, but I think its still waaaayyyyy toooo less for what its needed to do this kind of game.

Doing this game is A LOT of work, because it is very detailed and complicated, many wishes, many features and much freedom. That takes a lot of time to develope and time is money ... we all know.
So developing stuff that fails by release is not the way to go, it wastes impoprtant time AND money, with the result that many people dont use its results or are very dissapointed with it, one of this things is fireworks / display-sequencers.

If they had a discussion with us about that before, they should have had known that it will not work they decided to go with it.

Based on this descussions they have 4 possibillities:
- Implement it as basic-game-feature.
- Implement it partially as basic-game-feature.
- Dont start implementing it.
- Do it as pDLC, so they get the money to do it right and in a way it is useable in a way most need / want it.

All I (and many here) want, is a wonderful game, but at least it costs money and Frontier still has not enough man-power to do all the stuff we want in an accurate time.
I my eyes it costs way less "money" and dissapointes customers to discuss stuff before you implement it, as implent it the wrong way. There is no place to wate time in failures. There is still too many to do ...

For me there is no real communication, it might be on some bugs, but not in the way that there are answered about big questions, see other threads to get clarity about coaster-smoothnes, still no answers anywhere ...

I will never buy this pdlc stuff they thrown out, even if I am a fan of two of them. Its a wrong way that I dont support. Another half-implemented-stuff I dont support.

I am some old-school-guy: Do it right, or dont start doing something. But rushing out stuff because of missing man-power while too many work is not a way I am happy with.
Many are willing to pay for DLC if it is done right.
We discuss here about many things, but at least always ONE is missing at the table : Frontier !
 
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Of course, they are a bit better than other companies in that point, but I think its still waaaayyyyy toooo less for what its needed to do this kind of game.

Doing this game is A LOT of work, because it is very detailed and complicated, many wishes, many features and much freedom. That takes a lot of time to develope and time is money ... we all know.
So developing stuff that fails by release is not the way to go, it wastes impoprtant time AND money, with the result that many people dont use its results or are very dissapointed with it, one of this things is fireworks / display-sequencers.

If they had a discussion with us about that before, they should have had known that it will not work they decided to go with it.

Based on this descussions they have 4 possibillities:
- Implement it as basic-game-feature.
- Implement it partially as basic-game-feature.
- Dont start implementing it.
- Do it as pDLC, so they get the money to do it right and in a way it is useable in a way most need / want it.

All I (and many here) want, is a wonderful game, but at least it costs money and Frontier still has not enough man-power to do all the stuff we want in an accurate time.
I my eyes it costs way less "money" and dissapointes customers to discuss stuff before you implement it, as implent it the wrong way. There is no place to wate time in failures. There is still too many to do ...

For me there is no real communication, it might be on some bugs, but not in the way that there are answered about big questions, see other threads to get clarity about coaster-smoothnes, still no answers anywhere ...

I will never buy this pdlc stuff they thrown out, even if I am a fan of two of them. Its a wrong way that I dont support. Another half-implemented-stuff I dont support.

I am some old-school-guy: Do it right, or dont start doing something. But rushing out stuff because of missing man-power while too many work is not a way I am happy with.
Many are willing to pay for DLC if it is done right.
We discuss here about many things, but at least always ONE is missing at the table : Frontier !

mbc, I certainly understand and appreciate where you are coming from, but I have to disagree with you regarding the openness of Frontier. They are a company, and last time I checked, neither you or anyone else on these boards are employees of that company (excluding actual employees who post, of course!). Now, it is nice when the company decides to share stuff with their base, but their internal business development plans, which you seem to want access to, is just a little too much to ask. They have no obligation to share anything of that nature with you. Sure, it's great when they tease things, like back during alpha and beta, but it's not required. In today's market, based on other developers, I personally find them to be a very open company who does listen to their fans. In my opinion.

You also mentioned the coaster issues and a few other things. In a way, they have responded to the community in stating that it takes a long time to implement a ride of any kind, and there is a constant workflow process they follow, and further, they are continuously releasing patches to cure some of the issues we are experiencing. Perhaps some of the things that have been requested are just taking a bit longer to implement, but will eventually be pushed out. They also have nearly weekly streams where they sometimes hint at what is to come, or they deconstruct the game (I personally loved the audio one!) to show you what goes on under the hood. Fascinating stuff!

Now, as to the paid content, perhaps this initial offering is a test of sorts. If it does not sell well, they can quickly alter the business model, perhaps only do large expansions like Breezerhog would like to see. Personally, I can see several variations going on here, perhaps small quick add ons like these go cart skins, and also the large expansions, similar to SIMS, where they release "stuff" and "expansions" separately. Now, I do think that $3 US is a bit much for the quantity, but I still bought all three just to support the game and the company.

I also understand the issues with the workshop, but same thing, too bad if you choose not to get the expansions/add-ons. You guys are correct in stating that you should not HAVE to buy them, but then you have no right whatsoever to complain about not being able to access the stuff. If I am reading the naysayers correctly, you guys are saying that you should not have to purchase the add-ons, but then you want to be able to access the content when you download stuff through the workshop. So you want the DLC for free? And it doesn't matter if there are three DLCs or 100, the principal is the same. If you want the content, or you just have to have that workshop item, then buy the bits you're missing. If you don't want to spend the money, then don't download the content.

I personally look on that as just the same as choosing not to vote in an election, but then complaining, whining, and crying about what the winner does.
 
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mbc, I certainly understand and appreciate where you are coming from, but I have to disagree with you regarding the openness of Frontier.

Thank you !

I only want to comment two single points, because its way too much to write, its not ment personally !

You are right in the point where I wanna know more about their developement-plans, but why shouldnt I ? They want at least MY money, and I want to know what I get for it. How can I decide if it is worth the price they want for it, if I dont know what I finally will get for it ? Of course I can wait until the product is finished, but why do more and more companies use EA / Kickstarter ? They ask for money BEFORE the game is finished, why? I am a little bit sad about always buying a blackbox, a surprise-box ...
So if they want me to help them develope it, then I want to know the plans, every bank wants to know your plans if you wanna get a credit, every sponsor wants to know your plans, but you as customer are not allowed to ask for them ? Do I get the game for free ? Is my money not worth the same as others ?

Also this is not about new technologies that are in developement since years.
Its nothing that is new to the world, that not exists right now, its still only content and features.

What is the sin in a secret if you will be able to buy the product in color red or color green? What is such a secret for ?
It makes unimportant things sound more important ! Something that is widely used today.
Name a video on youtube : "video". Then name it "show" ... what sounds better, what sounds more important to users, what sounds "bigger" ? Blending is anything today.

What is bad for Frontier to share their plans ?
Atm it stops discussing features and makes everything more uneffective, which costs time and money ...

Why do they fear about releasing some infos (not the whole plans)?
Do they fear about that ATARI did a better game ?
At least the success of game depends on the quaility and price it has, and not about the secrets it had.

Even if a competitor releases a game one day earlier because of an opened plan, you really think they made the bettter game because of that ? No, reality proofed already ... see RCTW.
There are secrets that makes sense, and some that only stop working effective. We dont want to know sourcecode of their engine ...

Even in the time where ATARI and FRONTIER developed before release, what would have been bad in telling the features and content that was planned?
And after that: At least if a product is out, good ideas will be used by others, being the first does not automatically mean that you have guaranted success with your product, and again: here its not about new stuff, it all exists already.

Its like most in automobile stuff, there are strong NDAs, many secrets about that, but does cars get better because of that? After the car is out, the secrets are out, some chinese buy it, analyze it use some ideas, redo things ...

But would you buy a chinese car instead of a "Chevrolet" or "BMW" only because they have the same features or look nearly the same, or have been the first? No, you buy the car that is better for YOU and not because it had secrets while developing.
And mostly every car has the same features today, so ...

As I said, its not meant personally, but please someone show me a point where it is bad for Frontier to tell something about their plans. Compare yourself: You think ATARI made a better RCTW if Frontier opened their plans that days ? I dont belive that.


Short word to the DLC, yes I blame about not getting the stufff, because: It is frustrating to download an workshop-item with 300 parts, if 200 of them are not visible because you didnt payed for them, this destroys totally the sin in workshop-items, they are obsolete if you have more holes than content in them ... I downloaded an workshop-item, not a cheese with lots of holes.

Also content could be more effective done by creators with UGC anyway ... this is one way.
Next way is: Make money with things that NOT affect gameplay, as example:

Make fireworks as pDLC, if you have paid for it, you can use them and have a timeline-based-sequencer (correct implementation), but if you didnt paid for if you dont have them and if you download a workshop-item with fireworks inside there are two ways:
- You cant see any fireworks at all, maybe you never knew that there were some inside ... you wont get a visible point that there is something "missing".
- You can see fireworks, but you cant change anything about it, you only see them.

I am not negative about PDLC and I am not about "I want everything for nothing", but the way with content they do now, it the wrong way, thats why I would appreciate they comunicate more, would make things more effective and save many discussions from beeing started. What do they effective have to loose with that ?
 
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It's not whining, it's a valid concern. The Workshop is one of the main features of the game. You also shouldn't directly compare Planet Coasters DLC to something like Cities Skyines, they are comlpetely different. For PC, the whole game revolves around scenery and sharing creations. The current DLC is locking people out of just that, it might not seem like a big problem now, but just wait till we have 40 different micro-transactions. Cities Skylines' expansions (not micro-transactions) come with actual new gameplay elements, and most of the assets that come with it are actually free for everyone to use.

The concerns aren't about the price, or if the content in them is good or not. It is about the way DLC is currently handled. Yes, Frontier is an awesome developer and Planet Coaster is a great game, but that shouldn't give them a free ticket to release DLC that might have some bad consequences for those who do not want to buy it. It is very important with these kinds of situations to remain extremely critical.
 
The DLC is okay but they are just static displays with some blinking lights and/or sound effects but no animation. The DLC Go-Carts cannot be exchanged with existing Go-Carts or tracks. The DLC should be bundled where buying all three would be discounted. However, for some crazy idea I thought that after purchasing from Frontier and buying the Deluxe package that future additions would be free and I still am waiting for the T-Shirt and Wristband from 2016.

Microsoft lied when they said the purchase of Vista Ultimate would include downloadable freebies each month and that ended after only 2 months, but I digress.
 
After the announcement mail that announced all three DLC packs, I received two more separate mails advertising BTTF and Munsters yet again, a few days after one another. I assume Knight Rider will arrive later this week.

Why the spam? The DLC scheme is bombing a bit, innit?
 
After the announcement mail that announced all three DLC packs, I received two more separate mails advertising BTTF and Munsters yet again, a few days after one another. I assume Knight Rider will arrive later this week.

Why the spam? The DLC scheme is bombing a bit, innit?

3 different DLC's, 3-4 promo mails. Seems fair marketing to me.
What do you want to achieve here?
 
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3 different DLC's, 3-4 promo mails. Seems fair marketing to me.

3 SMALL microtransaction DLCs that were all released on the same day do not require 4 separate emails. Its one thing to post it on twitter/facebook, but its another to flood peoples mailboxes as if they didnt get the first 2-3 messages. Nothing has changed since the first email.
 
3 SMALL microtransaction DLCs that were all released on the same day do not require 4 separate emails. Its one thing to post it on twitter/facebook, but its another to flood peoples mailboxes as if they didnt get the first 2-3 messages. Nothing has changed since the first email.

I totally agree on that. It is everybody's right to place some question marks. But it's a mail for crying out loud. You either, press delete and move on, or press unsubscribe and move on.

Why place a post here about the fact you got another e-mail about more or less the same thing.

I have a monthly subscription on the lottery here in the NL. They send me almost every day an e-mail that I should not forget to play in the next draw but I already do because of my automatic subscription. But I ain't gonna ask them why? I just simply press delete.

You are subscribed to a mailing list. Brace yourself, you will get more and more.

(obviously this is not a post against you Breezer [up]) (or anybody in person, just a reflection of my thoughts.)
 
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Why place a post here about the fact you got another e-mail about more or less the same thing.

Ironic choice of words, why place a post complaining about somebody else making a post about somebody complaining about making posts?? [tongue]

not everybody appreciates spam mail, and advertising a cheap ass DLC 4 times in 2 weeks is a bit excessive (makes frontier look bad) kind of like how they stick the word FREE on all their updates (as if we dont have to buy the game) its just cheesy and distasteful imo... if it wernt for the FREE updates this forum would be full of hate and dead like RCTW

(obviously this is not a post against you Breezer [up])

No offense taken ;)
 
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But you get the email updates because you already did buy the game! So these updates ARE free. DLC costs.

Personally, since the Alpha, I have gotten maybe 15 to 20 emails and newsletters. This is not over the top by any means. I purchased a piece of assemble yourself furniture from Home Decorators (a division of Home Depot), and I now receive on average two or three emails a DAY! Let's put things n perspective, guys, and maybe get back on the topic.

I for one like the scenery bits, but have yet to utilize the new carts. Is the whole packet worth $10.00? Not sure. I guess the rule of thumb has been set now, and an expansion costing $20 or $30 will have to be compared to this $10 one to ensure it holds up. If sales are slow, as some of you are intimating, then you will see "specials" right around the corner.
 
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It seems the ones moaning about the e-mails still have a chip on their shoulder about the DLC content (or supposed lack of). That appears to be the main issue here. As Luuk says either unsubscribe if they're bothering you that much or just delete it and move on with your life.
 
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But you get the email updates because you already did buy the game! So these updates ARE free. DLC costs.
I paid $45 for Planet Coaster, plus $15 for a VIP pass. Some people paid more for alpha, more for Coaster Head Club, and even more for other silly extras. When a company charges $60 for a group VIP and $150 for Staff Pass and $750 for a foundation stone, they kind of forfeit the right to brag about free updates LOL... Like I said before, and I will keep repeating it since I believe it to be true: If Planet Coaster had not recieved any "FREE" Updates this forum would be half dead.

Personally, since the Alpha, I have gotten maybe 15 to 20 emails and newsletters. This is not over the top by any means. I purchased a piece of assemble yourself furniture from Home Decorators (a division of Home Depot), and I now receive on average two or three emails a DAY! Let's put things n perspective, guys, and maybe get back on the topic.
This is not about the newsletters, Serpentrax was asking about the DLC notifications. You obviously agree that spam mail sucks, but apparently you have a different threshold than other people. I'm not about to start a petition against spam mail, but I am free to share my opinion on this public forum. Thanks :)

I for one like the scenery bits, but have yet to utilize the new carts. Is the whole packet worth $10.00? Not sure. I guess the rule of thumb has been set now, and an expansion costing $20 or $30 will have to be compared to this $10 one to ensure it holds up. If sales are slow, as some of you are intimating, then you will see "specials" right around the corner.
Is it worth $10? a lot of people might like the current DLC, but if they continue to release 100 microtransaction DLCs it will not be good.


It seems the ones moaning about the e-mails still have a chip on their shoulder about the DLC content

Team Schematics discusses all the flaws with the current DLC - https://www.youtube.com/watch?v=ND_u1BEGf7k

only non-gamers who dont follow the gaming scene is willing to support microtransaction DLCs... but your missing the point here. Serpentrax was asking about why his email is being spammed. Theres several threads about DLC and I'm sure you've read them
 
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So, BreezerHOG and Chems, if I understand you guys correctly, you feel you are being spammed with email. Then unsubscribe. Problem solved.

I also paid for the game, and early access as well. Based on reported sales and forum activity, I would respectfully disagree that these forums would now be dead without the free updates. Slower, certainly, but this game, as a whole, has proven it can work. Look at all the stuff that people were creating even back during alpha. And you aren't the only one who paid. Again, problem kind of solved.

In your opinion, 100 microtransactions would be bad. I see no issue. I understand if I don't download something, then I don't get it on the workshop side. Too bad, so sad. You can't have your cake and eat it too. If you want the content, pay for it. If you don't want to pay, OK, great, but then you can't whine because you can't download something. Problem solved.

I really have to be honest here with you buddy. No disrespect intended, but you seem to be one of those constant glass half empty types. I have looked at threads all over the forums, and wherever you post, you have been either been very negative or very demanding. For months all we heard from you was wanting to create your own custom scenery, and I and dozens of others have pointed out how silly it would of Frontier to hand away the control of the game at such an early stage, and now it seems you (and a few others) have nothing positive to say about how Frontier is running the game and how they want to proceed forward. It's their content and their game. If they want to run it into the ground, as some around here seem to think, then that is up to them, not you.

A good parallel; People on the Star Wars and Marvel forums don't sit around demanding to know plot points of upcoming movies, so it's rather silly to expect glasnost from a game company.

I'm sorry, but I'm more a half full guy and I think that the company should be given a pass for at least the first full year of release, if not two. If at the end of that time, the game is not much further along, then I would agree it's time to complain.
 
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So, BreezerHOG and Chems, if I understand you guys correctly, you feel you are being spammed with email. Then unsubscribe. Problem solved.
CHEMS NEVER SAID ANYTHING ABOUT SPAM EMAIL... IT WAS SERPENTRAX


I would respectfully disagree that these forums would now be dead without the free updates. Slower, certainly
Thats the nice thing about opinions, each person can have their own unique opinion :)
Everything your discussing has been posted about a lot already but you must not have read ANY of it


I think that the company should be given a pass for at least the first full year of release, if not two. If at the end of that time, the game is not much further along, then I would agree it's time to complain.
by then it would be too late... many people have already lost interest in this game, and also IN MY OPINION this game has been out since March of 2016 when I first started playing it almost 18 months ago. Calling the "Full Release" in November is simply a marketing gimick so that Frontier could raise prices on an unfinished game, and for some reason people actually like that crap lol

if you read all my posts you would see that i make a lot of positive posts praising the game - the difference between you and me is your more accepting of companies crap where as I am not (I'm a realist and I say, why was water left out all night to evaporate and leave that icky ring? if your finished with the glass put it away!) [haha]


No disrespect intended, but you seem to be one of those constant glass half empty types. I have looked at threads all over the forums, and wherever you post, you have been either been very negative or very demanding. For months all we heard from you was wanting to create your own custom scenery, and I and dozens of others have pointed out how silly it would of Frontier to hand away the control of the game at such an early stage
You keep using words like "respectfully" and "no disrespect intended" and then you fire off insults lol, I'm not really sure why you keep quoting me (or referring to me) when you seem to dislike me so much... there is an ignore feature for a reason :)

I'm not the one who created threads on UGC see here - https://forums.planetcoaster.com/showthread.php/19278-How-I-Imagine-the-UGC-Editor?
and here - https://forums.planetcoaster.com/showthread.php/865-Poll-UGC-Custom-Content?
and here - https://forums.planetcoaster.com/showthread.php/12318-3D-Content-for-3D-modellers?

Frontier is the one who made the claim that they are working on a UGC editor, so yes I am patiently waiting for better DLC and/or a UGC editor (actually what I really want is a scenario editor) before buying the current lame DLC. Good for you if you enjoy buying microtransactions and not thinking about the effect it will have long term


to be fair, Frontier does listen to their community, and they are much more vocal than most other companies
Yeah I'm alllll negative^^
Notice my only "insult" towards you was that I don't think you are a big gamer?


It's their content and their game. If they want to run it into the ground, as some around here seem to think, then that is up to them, not you.

lol your really half full kind of guy there! you must have a lot of glasses with icky rings from evaporated water [haha]


I'm not the only one whos complained about the games flaws. Many people spoke up back in the end of 2016 and early 2017 but many of the "complainers" have left or stopped playing, which is kind of a shame. Some of us hope the game can be improved, where as others don't want it improved (which doesnt make any sense why anybody wouldnt want the game improved, unless of course you think the game is half full) This is a feedback forum, not a lets praise the devs forum... If the game was better, then the forums wouldn't have so many threads full of complaints.

I do make many positive posts on community creations, youtube videos, and other forums too, giving many creators much compliments for there amazing creations, but that doesnt change the fact that the game has serious flaws and lacks major aspects of gameplay, so none of that matters right? There is a difference between bashing and giving constructive criticism, so sorry if I'm not the kind of person who says "yeah this broken thing is great and perfect"


A good parallel; People on the Star Wars and Marvel forums don't sit around demanding to know plot points of upcoming movies, so it's rather silly to expect glasnost from a game company.
You must not visit many movie forums or review websites lol... horrible "parallel" or example because thats exactly the kind of thing movie buffs DO talk about... theres already talks about how the new spiderman changed continuity of the timeline and people dissect trailers just as much as the actual movies

I wonder how many people would pay $30 to see an unfinished movie, and then pay extra to get the complete product, and even more for the deleted scenes (thats not good business IN MY OPINION) lol... gaming is a super fast growing multi-billion dollar business that at times exceeds blockbuster movies in profits yet gaming prices just keep going up and up and up :(

I do admit that at $45 planet coaster is well priced and cheaper than most games (but thats before you count any of the extra addons stuff) SOME people have spent hundreds of dollars on this game and will keep spending even more so yes I will be very critical of something that costs that much, especially considering how lame most of the add-ons have been (especially VIP Staff)


In your opinion, 100 microtransactions would be bad. I see no issue. I understand if I don't download something, then I don't get it on the workshop side. Too bad, so sad. You can't have your cake and eat it too. If you want the content, pay for it. If you don't want to pay, OK, great, but then you can't whine because you can't download something. Problem solved.

This is why I think you don't play many video games. I want PC to be bigger, and draw in more players to increase the amount of creators we have. But the game punishes casuals and only caters to "expert" builders. People like you with the "dont buy too bad so sad" mentality dont actually CARE if this game grows a larger audience because you like having something to yourself that is not appealing to a mass audience...

My complaint is not only that the DLC is a rip off, but also that it is not organized well for the workshop. Clearly you have not read all of my posts about DLC, or anyone elses for that matter, because most of us wish the DLC was worth more and then we would be willing to PAY more. I did post a link to Team Schematics for a reason (since I figure their opinion is more valued than mine around here)

Team Schematics discusses all the flaws with the current DLC - https://www.youtube.com/watch?v=ND_u1BEGf7k


I really have to be honest here with you buddy.
is that difficult for you? [tongue]


Just food for thought: I wonder how people would have reacted if Planet Coaster had launched for free, and charged $10 per update... I am not trying to say it would have been better, just that it's an interesting concept to ponder IMO [cool]
 
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