I had thought several times over the past few weeks about posting on this very topic, but I didn't want to come across as being negative (and to be sure, all the negativity here really poisoned the well for a lot of folks; I only check in a few times a week anymore myself). But starting shortly after the "No promises" remarks by the development team back around December, I noticed a TON of "Moved" threads here (for awhile they dominated the entire General Discussion forum) and very little of anything new or exciting being discussed.
We're now closing in on the quarter mark of an entire year, and so far there has been absolute silence from the PC team. That's a LONG time for them to have been incommunicado, whether they "have something to announce" or not. The community spotlights and other videos are fine and all, but they're all we're getting anymore. Not to be ungrateful because I know Bo, Will and the rest of the guys are genuinely passionate about maintaining a sense of community and many of the featured creators are insanely talented, but honestly I haven't watched any of them recently. I didn't buy PC to have a building/architectural sim (though again, I appreciate the option); I wanted a theme park simulator.
There definitely needs to be something BIG announced soon to help revitalize Planet Coaster and the community here, not to mention assuage the concerns of folks (like myself) who are worried that Jurassic Park: Evolution might pull away too much priority away from PC for Frontier's personnel...or even nullify the chances we could ever get a prehistoric theme for PC (which is definitely high on my personal Wish List).
But back to that "No promises" comment. I understand why it was made, and I know that it's perfectly reasonable to temper the boundless expectations of community members given the time and effort required even for a small update, but I just can't shake the ominous feeling I got from it, as if just maybe Frontier are already looking beyond PC and wanted an "out". I sure hope that's not the case; there are so many ideas, from ride types to even entire themes to still be explored, that to even begin pulling away from supporting Planet Coaster now would make it feel like a very promising theme park game (and by far the best-looking one ever) that never quite got finished. That, folks, would be an absolute tragedy.