Doesn't care at all about building. Maybe half might be a bit of an overestimation, point is most of the complaints are aimed at making this game feel more finished. It seems like most people don't get that this game is not a Theme Park simulator, it's a theme park builder that enables you to have guests to test it, meaning they are an after thought. Which is why nothing is balanced.
My suggestion is: make an actual Theme Park sim, that's why people are buying the thing in the first place. How many copies would you sell if advertised this as "DHUR BUILD YOUR DREAM PARK AND THEN WATCH IT RUN". My guess? 10. 9 to the dev team and 1 to the director's mother.
Either honestly promote your construction game, or change it to what you're advertising it as. You're only going to get more and more negative feedback when fans think they're getting one thing going in this direction but really you're making something totally different going in a different direction.
p.s. the direction you're currently going is the one of less profit, not more
My suggestion is: make an actual Theme Park sim, that's why people are buying the thing in the first place. How many copies would you sell if advertised this as "DHUR BUILD YOUR DREAM PARK AND THEN WATCH IT RUN". My guess? 10. 9 to the dev team and 1 to the director's mother.
Either honestly promote your construction game, or change it to what you're advertising it as. You're only going to get more and more negative feedback when fans think they're getting one thing going in this direction but really you're making something totally different going in a different direction.
p.s. the direction you're currently going is the one of less profit, not more