New update?

. . . We are now over two years into the game and people still expects massive free updates? At this point of any game's life cycle you normally get nothing, maybe a brand new installment if the previous was a success . . .

  • Nothing we get here is free -- we bought the game, we paid for it.

  • Unlike many others, this was not released as a completely finished game but as a work in progress -- frequent content/gameplay updates are normal and necessary, not a favor we must be grateful for (expressing appreciation is polite and encouraging to the team, not a requirement). Also it was marketed to the RCT3P customer base by the team that made RCT3P, leading to inevitable expectations of what this game should have -- including individually recolorable staff outfits. Frustrating as it is that we had to wait two years for it, and that it inexplicably will never include the entertainers , I'll be glad to have it.
 
  • Nothing we get here is free -- we bought the game, we paid for it.
  • Unlike many others, this was not released as a completely finished game but as a work in progress -- frequent content/gameplay updates are normal and necessary, not a favor we must be grateful for (expressing appreciation is polite and encouraging to the team, not a requirement). Also it was marketed to the RCT3P customer base by the team that made RCT3P, leading to inevitable expectations of what this game should have -- including individually recolorable staff outfits. Frustrating as it is that we had to wait two years for it, and that it inexplicably will never include the entertainers , I'll be glad to have it.


The Game was released as a finished Product, so you payed for that. Everything else after release is a Bonus. I cannot believe the entitlement of some.

Yes the Team made RCT3(P). Even that had to mature over the years and didn't deliver everything in one chunk.
 
Frontier can't have everything in a update or DLC. Just give them time and they will get it in the game. I think what Frontier did so far with the game is really great work. Let's hope the new DLC is a really big one.
 
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The Game was released as a finished Product, so you payed for that. Everything else after release is a Bonus. I cannot believe the entitlement of some.

Yes the Team made RCT3(P). Even that had to mature over the years and didn't deliver everything in one chunk.

Entitlement? It's called standards.
 
The Game was released as a finished Product

The is completely untrue. Frontier stated at the time of release that there were many features and design concepts that were supposed to be included in the base game, but they ran out of time and were not yet added to the game. They said they would continue to support the game with free updates because of this.
 
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The is completely untrue. Frontier stated at the time of release that there were many features and design concepts that were superposed to be included in the base game, but they ran out of time and were not yet added to the game. They said they would continue to support the game with free updates because of this.

I'm sure you can direct me to a official Statement from Frontier, right?
 
I'm sure you can direct me to a official Statement from Frontier, right?

Unfortunately, Frontier removed the Alpha/Beta Forum sections, so I can't go back to find old posts, but really i don't need to to prove this statement. Two examples ares Go Karts and Security Guards. They were contemplated for the base game and Frontier even released design concepts, but they ran out of time and released the game before they could be added. We eventually got them added as a free update like they promised.
 
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They were contemplated. Not promised. Lots of scenes in a movie end up missing the final cut - its the same in a video game. Maybe there were other reasons that they scrapped those features from the original release. The forum feedback had a lot of influence on the game in its early days, so maybe they decided other things were higher priority at the time based on that.

Also, as far as I was concerned, the game would always be receiving free updates after release. They never said it wouldn't. [tongue]
 
Unfortunately, Frontier removed the Alpha/Beta Forum sections, so I can't go back to find old posts, but really i don't need to to prove this statement. Two examples ares Go Karts and Security Guards. They were contemplated for the base game and Frontier even released design concepts, but they ran out of time and released the game before they could be added. We eventually got them added as a free update like they promised.

I'm Sorry but i am afraid you do. If you make such a claim, you better back it up. Concept Art is no guarantee that it will be included by the Way. Yes they got included after Release, but they could very easily have been left out.
 
Entitlement? It's called standards.

Standards? By whom? You or Frontier or some governing gaming standards committee? When a game is released it is released at that time as a full game or it would have early access tag on it. Then, if you think the game is incomplete at that time, that is up to you and a legitimate argument for you, and you don't like the state of the game, you simply don't buy it or wait to buy it until it has what you are looking for.

I can't recall Frontier promising any specifics of what would come after release more than continuing support and updates. No one can argue they have not upheld that promise. And no, just because your priorities did not get taken care of first doesn't mean that they didn't deliver. Compare this to the other game released in the same time frame, RCTW. They released with a load of specifics that they promised to add as updates. None, or very few of those promises were held and now the game is dead (I know they just updated but does anyone really play that thing anymore?).

You can be frustrated that your wish list is not taken care of, but do it in a civil way and understand that Frontier's to-do list will probably look different than yours and many others (myself included).
 
Most games adopt a mix of free and paid content these days. Planet Coaster was released as a typical games of a service product, but that last as long as its commercially viable. Frontier's strategy has been new content/DLC every 3-4 months which keeps peoples interest up. Myself personally would have like to see more official scenarios incorporate into the DLC as I am not a very creative person. Luckily there enough in the workshop to keep me entertained.

There is so much competition from other games I am just pleased that Planet Coaster is still supported 18 plus months after release rather than a new game every other year.
 
There are standards what is generally expected by people. It's fact and yet again, arguments that go against it are once again very similar to those 'give me numbers' or 'that's only your personal standard'.

Whatever u like it or not, there are generalstandards. Frontier met some of them. They overcame some of them. And some of them are far from being met. One of those could be already mentioned staff recoloring. Honestly, expected this at day 1, not almost 2 years after release. And I wouldn't believe that some of u weren't a bit surprised it's nit there? I was, many people I know was surprised and disappointed too.

So that's just an example of standart. For me, this one is very lowpriority, but still nice they implemented it in the end.

Another good example us RCT Touch. It's standard to have rollercoasters in this kind of games, yet that game doesn't include them.
 
I've been a part of the RCT community since the 90's...I don't ever recall a survey asking all of us what features we consider 'standard' and and therefore are generally expected by the community at large... lol!

Out of the thousands of copies of this game sold, only a small percentage of players visit this or any other forum related to this game. Of that number only a small percentage become members of this or any other forum related to this game. Of that number only a percentage ever bother to post much of anything, be it offering their opinions one way or another, or even a quick post on the Welcome thread. And of that number only a small percentage remain regular posters, offering their insight and opinions. Most are just lurkers, seldom posting anything.

That's not a guess on my part, that's something learned from working at multiple forums over the years, I've seen the game sales figures, I've seen the membership numbers, I've seen the reports on those who post. So the claims that there exist certain general standards held by the players of this game en masse just doesn't ring true. There may well be things some people who DO post are vocal about, but that's just a small segment of the total players.

Personally I may well agree with some of the views expressed here, but when people from any side of the argument trot out claims that the 'community' thinks one way or another I just don't buy it. For myself, and I suspect others, it's those claims to to represent what supposedly everyone wants or expects that causes some to post that they don't want this or that, nor do they have such expectations of Frontier. Then someone else often takes exception to their need to post that and it just goes back and forth ad nauseam.

Everyone's opinion and views have value and should be freely expressed, but those are OUR individual opinions and views. We shouldn't need to try to speak for others. I give no more weight to someone claiming that all players want something than I do one individual saying they want something. I suspect that other's besides some of the players might look at things similarly.
 
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But maybe it´s too soon to judge.

This must have been said everytime an "update" has been announced and it's never been the case. What seemed disappointing before was just as disappointing once it went live.

I believe Frontiers go 'game as a service' way So the game wasn't released as finished product.
You are correct and it is not a secret. They didn't call it "game as a service" though, I remember them using a term like "ongoing development". Doesn't matter, it's not like that's any different.
 
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I've been a part of the RCT community since the 90's...I don't ever recall a survey asking all of us what features we consider 'standard' and and therefore are generally expected by the community at large... lol!

Out of the thousands of copies of this game sold, only a small percentage of players visit this or any other forum related to this game. Of that number only a small percentage become members of this or any other forum related to this game. Of that number only a percentage ever bother to post much of anything, be it offering their opinions one way or another, or even a quick post on the Welcome thread. And of that number only a small percentage remain regular posters, offering their insight and opinions. Most are just lurkers, seldom posting anything.

That's not a guess on my part, that's something learned from working at multiple forums over the years, I've seen the game sales figures, I've seen the membership numbers, I've seen the reports on those who post. So the claims that there exist certain general standards held by the players of this game en masse just doesn't ring true. There may well be things some people who DO post are vocal about, but that's just a small segment of the total players.

Personally I may well agree with some of the views expressed here, but when people from any side of the argument trot out claims that the 'community' thinks one way or another I just don't buy it. For myself, and I suspect others, it's those claims to to represent what supposedly everyone wants or expects that causes some to post that they don't want this or that, nor do they have such expectations of Frontier. Then someone else often takes exception to their need to post that and it just goes back and forth ad nauseam.

Everyone's opinion and views have value and should be freely expressed, but those are OUR individual opinions and views. We shouldn't need to try to speak for others. I give no more weight to someone claiming that all players want something than I do one individual saying they want something. I suspect that other's besides some of the players might look at things similarly.

I agree with you Wagi.

I also feel these are the kind of threads "normal" users avoid, they only go to the bugs and ideas sections. Just because they don't want to be bothered with the yay and nay sayers argueing about what is best for the game in an very unfriendly way.
 
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This must have been said everytime an "update" has been announced and it's never been the case. What seemed disappointing before was just as disappointing once it went live.

Yes, that´s right. I think generally say to wait for something, while we are almost nearing a 2nd anniversary is not that appropriate anymore. I also must tend to agree about the dissapointment. This time, I just hope I´m wrong, because I think this will be the most dissapointing update yet. Just seeing how they implemented vending machines makes me a bit angry already. What they were thinking? I just wait and see what is going to happen after the update release and the moment all people realize what they did with them.

I must say, I always was fine that they didn´t add exactly what I wanted. Sometime they did, sometime they didn´t. But with every update, they always managed to dissapoint me with the implementation. Let it be fireworks with absolutely unintuitive lack of timeline, ride prestige system which is just wasted potential or security guards and cameras, which are still more annoying than enjoyable feature (although it´s not a disaster either) and now vending machines.

Also, I just think due to general problems with management/economy, the problems with game being too easy will now go even further, because crane machines are going to be a great source of money for sure.


You are correct and it is not a secret. They didn't call it "game as a service" though, I remember them using a term like "ongoing development". Doesn't matter, it's not like that's any different.

Yes, indeed it is.
 
This must have been said everytime an "update" has been announced and it's never been the case. What seemed disappointing before was just as disappointing once it went live.

Yes, that´s right. I think generally say to wait for something, while we are almost nearing a 2nd anniversary is not that appropriate anymore. I also must tend to agree about the dissapointment. This time, I just hope I´m wrong, because I think this will be the most dissapointing update yet. Just seeing how they implemented vending machines makes me a bit angry already. What they were thinking? I just wait and see what is going to happen after the update release and the moment all people realize what they did with them.

I must say, I always was fine that they didn´t add exactly what I wanted. Sometime they did, sometime they didn´t. But with every update, they always managed to dissapoint me with the implementation. Let it be fireworks with absolutely unintuitive lack of timeline, ride prestige system which is just wasted potential or security guards and cameras, which are still more annoying than enjoyable feature (although it´s not a disaster either) and now vending machines.

Also, I just think due to general problems with management/economy, the problems with game being too easy will now go even further, because crane machines are going to be a great source of money for sure.


You are correct and it is not a secret. They didn't call it "game as a service" though, I remember them using a term like "ongoing development". Doesn't matter, it's not like that's any different.

Yes, indeed it is.
 
I disagree, MR.sugar. I'm one of many who have asked for arcade-like attractions and anything to bring in more money to our parks is great, even though I'm more of a sandbox player that create more than manage. I, along with many have asked for staff recolors, which they're implementing into the game. Many of us also asked for Vending Machines, as there's tons of custom vending machines on the workshop that are just visual eyecandy.

Frontier is listening, maybe not to you, but they are taking a lot of feedback from players. This game will never been 100% completed, because everyone wants to see so many things that either take up too many resources, the engine can't handle, or may not be appealing to all players across the entire board. And then there are things that we'll probably never see in Planet Coaster.

You do know that Frontier does care. They could've simply abandoned Planet Coaster and moved on to other projects- that being JW Evolution. I think we're lucky to have free updates still, considering I was under the impression that last year was the end of the free updates, but I was wrong since we've been getting free updates with the release of each DLC. And yes, they are small, but they add something unique to the game. Every update can't and shouldn't be massive. If anything, what updates we do get that are free should be the bug fixes. Frontier gets too much negative feedback and it's never constructive criticism. It's never 'well, this is good I guess, but what would make this better is... and instead of this, why not this," along those lines. It's always, "This update sucks. They added nothing 'I WANTED'. I paid for this game so I shouldn't have to pay for WHAT SHOULD HAVE BEEN IN THE GAME ALL ALONG," and yes, it happens all of the time.

And as Luuknoord mentioned, I used to be actively involved in all the discussions on the forum, but now I avoid these types of threads whenever I can. As I'm typing this right now I feel it's a poor choice on my part, but at the same time, I'm expressing feedback even if it's not appealing to other members.

It's just like The Sims 4. Now that Seasons, Cats & Dogs, Toddlers, etc. have released, now people are complaining that the game should end and we get Sims 5 because no matter what TS4 does and adds next, it's never good enough in their opinion. And I'm starting to sense that it's the same with PlanCo. No matter what they release in the form of an update or DLC, it's just never going to be good enough for some players.

I for one, am excited about the update. Many things that I have asked for is being added to the game. I didn't ask for Adventures or a Studio DLC, because it's not interesting to me, but there were things in those DLCs I do enjoy. I didn't get upset and rip the games reputation or the developers.

There's still many things I hope to see in the future of the game:
Fence Spline System- probably never will happen, as it's time consuming to place fence pieces individually.
Water Texture- at the moment it's just a graphic error- as below water surface it's an empty air bubble- almost a mirror effect. Maybe they'll fix that in later months/year.
Weather- although I really doubt that weather will be an actual gameplay feature added to the game. But it's honestly something that I can play with or without.
Multiple park entrance points
Pathways included in blueprints.
The ability to snap blueprints together.
Increase blueprint size from 4,000 to 8,000 (but that won't happen due to FPS, and if it did get upgraded then many of us would want it upgraded to 10,000, 20,000 up to 100,000 pieces).
UGC- which in the future PlanetCoaster will eventually add mod support and UGC. But I understand why it hasn't yet, as they plan to add more features and content in the future. It's good business practice not to hand it completely over to the community. At least we do have Workshop items and collision options to create unique skins.
 
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Well, a chairlift ride and larger carousel are among my most wanted rides, followed by a giant flume, sports car tracked ride, and a Gravitron which is in RCT3, RCTW, and Parkitect and is a UFO themed ride that spins and the riders stick to the sides. And an S&S Space Shot, Slingshot, and Sky Swing. Maybe a Rotor and Round Up as well.
 
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