Planet Coaster Livestream/Q&A next week

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Dark rides are just rides enclosed in a giant box- they don't have the visual impact that open rides do. Not worth their time.
giphy.gif
 
A Darkride isn't just in a giant box! If you make a Darkride in rct3 with just a giant box, then you are very special because it isn't possible without custom scenery.

1. No need to resort to personal attacks.
2. You just gave another reason why they aren't worth the time.
3. When playing the game you are, almost exclusively, "floating" above the theme park- so all you see are giant "boxes" or "showrooms-" not what's inside them. Little to no visual impact. Compare:
1280x720-6HK.jpg
space-mountain-from-above-big.jpg
 
I much prefer the first pic posted by Milkman...

On topic: 8am for me, I am gonna be late for work on Tuesday me thinks
 
1. No need to resort to personal attacks.
2. You just gave another reason why they aren't worth the time.
3. When playing the game you are, almost exclusively, "floating" above the theme park- so all you see are giant "boxes" or "showrooms-" not what's inside them. Little to no visual impact. Compare:
http://s2.dmcdn.net/GH8zx/1280x720-6HK.jpghttp://www.thethemeparkguy.com/park/disneyland/space-mountain-from-above-big.jpg
WTH ???
Are you just serious Milkman ? Or just a big troll ? [weird]

Do you really think we play a game like this for a marketing reason ? So we need that the game be nice in the "god view" to have amazing screenshots anytime ?
Do you realize how this is meaningless ? Did you know that nothing prevents you to thematise the exterior of the building ?

This is a the exterior of a darkride made by a player for exemple :
16348546178_7d1c7b19ae_b.jpg


And even if the "top view" NEED to be amazing in all circumstances (which is dumb),

Are you saying that the "Space Mountain - Mission 2" is ugly in the top view ? [weird]
n018015_2050jan01_space-mountain_16-9.jpg


The cool thing about this type of game is the freedom to make everything you want, Darkrides included.

All the things about Darkrides is to play it in the first person view, like with the coaster cam in RCT3, and there is nothing (literally nothing) more visual in the all game than Darkrides, because it's the largest concentration of custom scenery, smoke effects, light effects, and animated objects.

It's also one of the reason why RCT3 is still played after many years.
And also the coolest ride to design (equally with coasters/darkcoasters)

Personally, I dont care if I have something pretty in the top view (besides, I even hope that we can make "hangars", to create something more realistic), because the goal with Darkrides or Darkcoaster, is the same with the coaster tool : the result in the first person view mode !

Dare say that this "outdoor/indoor darkride", is not visual :

[video=youtube;4jhW3_Ka1io]https://www.youtube.com/watch?v=4jhW3_Ka1io[/video]

And you say that is a waste of time ?

It's 2015 now, which mean this is a full 3D game, not a isometric one like RCT1&2 ...

Come on ... [rolleyes]
 
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WTH ???
Are you just serious Milkman ? Or just a big troll ? [weird]

Do you really think we play a game like this for a marketing reason ? So we need that the game be nice in the "god view" to have amazing screenshots anytime ?
Do you realize how this is meaningless ? Did you know that nothing prevents you to thematise the exterior of the building ?

This is a the exterior of a darkride made by a player for exemple :
https://farm9.staticflickr.com/8618/16348546178_7d1c7b19ae_b.jpg

And even if the "top view" NEED to be amazing in all circumstances (which is dumb),

Are you saying that the "Space Mountain - Mission 2" is ugly in the top view ? [weird]
http://cdn2.dlp-media.com/resize/mw...ges/n018015_2050jan01_space-mountain_16-9.jpg

The cool thing about this type of game is the freedom to make everything you want, Darkrides included.

All the things about Darkrides is to play it in the first person view, like with the coaster cam in RCT3, and there is nothing (literally nothing) more visual in the all game than Darkrides, because it's the largest concentration of custom scenery, smoke effects, light effects, and animated objects.

It's also one of the reason why RCT3 is still played after many years.
And also the coolest ride to design (equally with coasters/darkcoasters)

Personally, I dont care if I have something pretty in the top view (besides, I even hope that we can make "hangars", to create something more realistic), because the goal with Darkrides or Darkcoaster, is the same with the coaster tool : the result in the first person view mode !

Dare say that this "outdoor/indoor darkride", is not visual :

https://www.youtube.com/watch?v=4jhW3_Ka1io

And you say that is a waste of time ?

It's 2015 now, which mean this is a full 3D game, not a isometric one like RCT1&2 ...

Come on ... [rolleyes]

I don´t like how you Angelis and Randychimp are constantly attacking People with other opinions. Milkman is right in his opinion and he has a right to communicate this!!!!
 
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I don´t like how you Angelis and Randychimp are constantly attacking People with other opinions. Milkman is right in his opinion and he has a right to communicate this!!!!
I'm not attacking anyone, I just reply to a troll message (because yes, saying that a feature expected by thousands of players worldwide is a "waste of time" or "darkrides are not visual" when they are the most visual rides in the game is clearly the definition of a troll)

If he has the right to say this kind of things, I have the right to reply too [up]
Sorry if that bothers you.
 
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I'm not attacking anyone, I just reply to a troll message (because yes, saying that a feature expected by thousands of players worldwide is a "waste of time" or "darkrides are not visual" when they are the most visual rides in the game is clearly the definition of a troll)

If he has the right to say this kind of things, I have the right to reply too [up]
Sorry if that bothers you.


No, I mean you did this with Palaber with me with milkmam, everyone who has a dissenting opinion. Yes of course, dark rides can be interesting and I like them too, but I feel atacked by all this and it´s every time a bit brisk. So, I think the developers will know what to do, we all have to calm down and let opinions be and don´t counteract every tiny difference from the own opinion. [up]
 
Customs music...copyright infringement- lawsuits- limited theme park sharing.

Sharing parks with custom music would not be a issue if it's like RCT3 where it does not save the music to the park file, it just reads it from the players Documents folder like a heap of games have these days. I think it's a important feature to have speakers with volume adjustments in game, it's something I used a lot for my parks.
 
Quite a bit of references are being made to RCT.

I was under the impression that Planet Coaster is a new IP?
 
No, I mean you did this with Palaber with me with milkmam, everyone who has a dissenting opinion. Yes of course, dark rides can be interesting and I like them too, but I feel atacked by all this and it´s every time a bit brisk. So, I think the developers will know what to do, we all have to calm down and let opinions be and don´t counteract every tiny difference from the own opinion. [up]
I'm not agree because it's precisely the principle of debate of ideas. Especially on a discussion forum.
My only mistake was to "feed the troll" (which is stupid of me)

But if this becomes personal (you included Palaber so I think it's the case), I'm 100% ready for the fight, but let's do it in private message.
I send you a message immediately [yesnod][up]

Quite a bit of references are being made to RCT.

I was under the impression that Planet Coaster is a new IP?
I guess it's because :

- It's the most famous reference point
- It's from Frontier too (at least RCT3)

It's impossible to miss
 
@Angelis...but you cannot say that milkman is a troll, only because he has an other opinion than you. He has a valid point when he says that darkrides are not that easy to impress as flatrides...because darkrides only shows a building in the first place - which can be beautiful - and I want them too - but flatrides show a whole ride...and most people who play these kind of games aren't there for designing heavily themed parks...they look at plopable things and like them. And of course Frontier must do marketing on this game so I see why coasters, flatrides and waterrides are more important for them in the first phasis. But on the other side you've always seen the building tool and with it it's possible to build darkrides (at least on a basic level) and they'll improve the game after release. I think we should ttust Frontier ;)
 
I'm 100% ready for the fight, but let's do it in private message.
I send you a message immediately [yesnod][up]

It has nothing to do with a fight, but ok I answered in private message.



@Angelis...but you cannot say that milkman is a troll, only because he has an other opinion than you. He has a valid point when he says that darkrides are not that easy to impress as flatrides...because darkrides only shows a building in the first place - which can be beautiful - and I want them too - but flatrides show a whole ride...and most people who play these kind of games aren't there for designing heavily themed parks...they look at plopable things and like them. And of course Frontier must do marketing on this game so I see why coasters, flatrides and waterrides are more important for them in the first phasis. But on the other side you've always seen the building tool and with it it's possible to build darkrides (at least on a basic level) and they'll improve the game after release. I think we should ttust Frontier ;)

Thank you for the clarification [happy]
 
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@Angelis...but you cannot say that milkman is a troll, only because he has an other opinion than you. He has a valid point when he says that darkrides are not that easy to impress as flatrides...because darkrides only shows a building in the first place - which can be beautiful - and I want them too - but flatrides show a whole ride...and most people who play these kind of games aren't there for designing heavily themed parks...they look at plopable things and like them. And of course Frontier must do marketing on this game so I see why coasters, flatrides and waterrides are more important for them in the first phasis.
I agree with you that the game is divided into two categories : those who love the management part (and therefore : prefabs structures/stalls/flatrides/etc...) and those who love the design (and therefore : building tools/darkrides/restaurants/modding/etc...)

When I said "troll" (I said "is a troll" when I perhaps should say "is trolling us". Maybe a wrong choice of word) it's not about the argument itself, but what he said. I'm sorry to repeat it, but saying that a feature expected by a large number of players is "a waste of time", is trolling. Imagine if I take any very expected feature, I come to the forum, and I say "it's useless"

Exemple : I dont like "custom support" for coasters, but it's something that "coasters experts" are expecting (a lot). Personally, I really dont care (and I like the automatic support made by the game), but I know this is a very big thing for them, so I would not say this is a waste of time.

But on the other side you've always seen the building tool and with it it's possible to build darkrides (at least on a basic level) and they'll improve the game after release. I think we should ttust Frontier ;)
It's, sadly, the opposite for now ...

We dont know if they will provide us the necessary tools (if it's "dark" in a building if there is no light, if we will have special tracks with omnimovers, if we have particle(smoke, fire, water) and light effects, etc...)

In fact, they said the opposite for now (no interior ride, no custom music, no custom texture) and maybe it's why I fight harder (and maybe i'm more agressive), it's to make them understand that the management part is good, but the designers part is as much important. And the "darkride" is like the "number one" ride if you like design (the one that allows us to go further)
 
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Brett C

Frontier
Mind dropping this off-topic banter/nitpicking of who is right and who is wrong? There is no place for that here on the forums. I don't want to dish out enforced vacations from these nice forums. [sad]
 
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