- What is it (alpha, beta, early access)?
- How long can we play it?
So they need to stop using the words alpha and beta
Call it Early Access and say like "Planet Coaster is now in beta phase. Update your game."
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- What is it (alpha, beta, early access)?
- How long can we play it?
Yeah ... It's not for lack of trying, believe me ...So they need to stop using the words alpha and beta![]()
Thanks for making this sure. This threat is not for the design and GUI aspect for the game. It's more a sort of threat for features. Nothing is secret in a Dev Dairy [squeeeeee]This is a fun thread! I like it.
I will throw a word of caution out there, when we make our dev diaries you are seeing the state of the build at that moment in time. We are months away from release so much of the game is incomplete. Some parts of the game will look more complete than others asset wise. Conversely global systems like lighting and rendering solutions are constantly changing so day to day the finish of the game can look very different. For example, if you compare how a sunset looked from a few weeks ago to today, it's incredible how much a little change can affect the presentation of the game. All of the GUI, both on the HUD and in-world is work-in-progress. There's tonnes of what we call "debug GUI" all over the show. I love seeing the speculation here on the forums and I think that's half the fun of doing these dev diaries.
Soon you'll all be playing the Early Bird and there will be even more to talk about. We'll be saying more about our plans for the Early Bird in the coming weeks. Don't worry, we are listening! [up] We just can't always reveal everything. [mouth shut]
Keep up the detective work, I think it's awesome you guys care about this game as much as we do!
We just can't always reveal everything. [mouth shut]
Really ? [big grin]Why?
Yeah why? [squeeeeee][squeeeeee]Why?
Yeah why? [squeeeeee][squeeeeee]
This is a fun thread! I like it.
I will throw a word of caution out there, when we make our dev diaries you are seeing the state of the build at that moment in time. We are months away from release so much of the game is incomplete. Some parts of the game will look more complete than others asset wise. Conversely global systems like lighting and rendering solutions are constantly changing so day to day the finish of the game can look very different. For example, if you compare how a sunset looked from a few weeks ago to today, it's incredible how much a little change can affect the presentation of the game. All of the GUI, both on the HUD and in-world is work-in-progress. There's tonnes of what we call "debug GUI" all over the show. I love seeing the speculation here on the forums and I think that's half the fun of doing these dev diaries.
Soon you'll all be playing the Early Bird and there will be even more to talk about. We'll be saying more about our plans for the Early Bird in the coming weeks. Don't worry, we are listening! [up] We just can't always reveal everything. [mouth shut]
Keep up the detective work, I think it's awesome you guys care about this game as much as we do!
This is a fun thread! I like it.
I will throw a word of caution out there, when we make our dev diaries you are seeing the state of the build at that moment in time. We are months away from release so much of the game is incomplete. Some parts of the game will look more complete than others asset wise. Conversely global systems like lighting and rendering solutions are constantly changing so day to day the finish of the game can look very different. For example, if you compare how a sunset looked from a few weeks ago to today, it's incredible how much a little change can affect the presentation of the game. All of the GUI, both on the HUD and in-world is work-in-progress. There's tonnes of what we call "debug GUI" all over the show. I love seeing the speculation here on the forums and I think that's half the fun of doing these dev diaries.
Soon you'll all be playing the Early Bird and there will be even more to talk about. We'll be saying more about our plans for the Early Bird in the coming weeks. Don't worry, we are listening! [up] We just can't always reveal everything. [mouth shut]
Keep up the detective work, I think it's awesome you guys care about this game as much as we do!
I love the fact that we can use every single train that we want on a track. And we already saw the B&M track.Latest dev diary looks great! There was only one issue I spotted and it was the train type used on Arrow corkscrew coaster:
https://i.gyazo.com/a3899340703327ccb3a5cf5582077a19.png
That train shouldn't be allowed on that track due to the wheel bogie assembly. It needs the classic Arrow cork trains with the wheels on the inside. I am assuming at this stage you can simply drop any train on any track but when the game is released I would hope that only compatible trains will be allowed on certain track styles.
Apart from that great stuff keep it up. I can't wait to see B&M track!
+1, thank you very much, we appreciate!Thanks for your message Ben Dowie.
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