my understanding of in game sensors is either flawed, or outright wrong... either way... can someone explain the differences between different grades more clearly? only things that change is weight, emission range, and power draw. What is the emission range exactly? And what, other than Lightweight is even relevant with the new FSS in use?
ok... EDIT...
Maybe I didn't clarify enough, apologies... other than Lightweight, as in engineering... what is the point of 1) the other engineering trees (after FSS introduction, AKA Wide Angle vs Long Range)...
ok... EDIT...
Maybe I didn't clarify enough, apologies... other than Lightweight, as in engineering... what is the point of 1) the other engineering trees (after FSS introduction, AKA Wide Angle vs Long Range)...
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