Only "popular" bugs will get attention?

That's right. I forgot... game development is about socialism and charity, not profit. Sorry bout that.

I rest my case.
This has nothing to do with politics. Merely that the implications of prioritizing bugs is not directly linked to game sales.
 
You're right, it has nothing to do with politics... it's business. And business is about money.
True, but back to the first point; the priority of a bug has no bearing on how quickly it can be fixed.
It will still take a arbitrary amount of effort to fix; you can't just throw more people at it to fix it faster was my point.
 
During beta I found a bug in Powerplay where you could not hand in merits from combat at all. I reported it as quickly as I could, and FD had two weeks to sort it before release.

FD did not even acknowledge it, and within 5 minutes it was drowned by whingy explorers saying how crap the new mechanics were. In one hour it was two pages deep and in the underworld. One problem was not a problem but an opinion, the other game breaking for a minority.

FD did not sort the problem and the bug was apparent in the release product.

All voting will do is push opinions to the top, and really serious (but less travelled) bugs that actually need sorting will sink. What needs to be done (and may be happening now as I've not checked) is FD being more ruthless and weeding out opinion from actual problems.

Hold. For some reason, unfathomable to me, explorers jumped on your thread to complain about powerplay? Why this particular demographic? Why not.. erm... miners? Why not onionhead smugglers? How did you determine it was only explorers disagreeing?

If the thread was jumped on by people, then that should bump the thread, but then you claim that it was burried. The only way it should have been burried if people jumping in would be if other threads were getting more activity. During beta, this is likely as people tend to post a lot of threads, so if anything the cough "explorers" were helping keep your thread visible.

I'm sorry, but overall this sounds like a pile of tosh and you are just looking to blame other players for a bug that was important to you not getting attention from FD.
 
True, but back to the first point; the priority of a bug has no bearing on how quickly it can be fixed.
It will still take a arbitrary amount of effort to fix; you can't just throw more people at it to fix it faster was my point.

I don't disagree with the assertion that "X" problem takes "Y" amount of time to solve- only that the incentive or motivation may be increased by throwing "Z" amount of money at it. You see, when Frontier sees more people rally behind an idea, they see money.... and the more money they see may indeed increase their motivation to solve one problem over others. If it's "popular" then it will gain more traction- that's reality.
 
,The majority often have the last word even if it is wrong . It's the democracy. With all its faults.

However majority or not, I think there will always be priority bugs that Frontier must repair without asking the opinion of people.
 
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The majority often have the last word, even if it is wrong.

I sometimes tend to find myself in a minority... i still get the last word :p

Still, anyway, what is OP's issue with popular bugs getting attention? Isn't this a good thing? Surely popular bugs are things that many people want to see fixed.

Perhaps the real problem is in OPs use of the word "only", as though FD will ONLY fix things that get voted on. Its a hard one to fathom.
 
I don't disagree with the assertion that "X" problem takes "Y" amount of time to solve- only that the incentive or motivation may be increased by throwing "Z" amount of money at it. You see, when Frontier sees more people rally behind an idea, they see money.... and the more money they see may indeed increase their motivation to solve one problem over others. If it's "popular" then it will gain more traction- that's reality.
It's legitimate, Frontier does not live with love and fresh water.

:)
 
Still, anyway, what is OP's issue with popular bugs getting attention? Isn't this a good thing? Surely popular bugs are things that many people want to see fixed.

Perhaps the real problem is in OPs use of the word "only", as though FD will ONLY fix things that get voted on. Its a hard one to fathom.

Yes it's a good thing.

And however majority or not, I think there will always be priority bugs that Frontier must repair without asking the opinion of people.
 
I get the feeling that the OP thinks fixing the bug where you get a floating rock in the hanger of a surface base is more important to him and the game than fixing the BGS bugs and they are frustrated the BGS bugs will get more votes. :p
 
I get the feeling that the OP thinks fixing the bug where you get a floating rock in the hanger of a surface base is more important to him and the game than fixing the BGS bugs and they are frustrated the BGS bugs will get more votes. :p

lol - no BGS bugs have reached voting as I speak. Actually the AXI community has been the most organised. Quite surprised how disorganised the PP community is, as they (like the BGS) don't seem to be pushing for their bugs to be fixed. Or else it shows that those aren't active communities, more odd-ball squeaky wheels 🤷‍♀️

I don't disagree with the assertion that "X" problem takes "Y" amount of time to solve- only that the incentive or motivation may be increased by throwing "Z" amount of money at it. You see, when Frontier sees more people rally behind an idea, they see money.... and the more money they see may indeed increase their motivation to solve one problem over others. If it's "popular" then it will gain more traction- that's reality.

So you're agreeing that adding voting (as a proxy for money) makes sense. Excellent!
 
So you're agreeing that adding voting (as a proxy for money) makes sense. Excellent!

Of course! Only a complete moron would think that a capitalist corporation or business is basing their decisions on charity or other socialist "state owned" ideas.

(hint: Frontier isn't based on Communist China...)

At the end of the day that's what it's all about- more votes, more influence = more money. Now then, with that knowledge in mind- let those with the most "votes" win!
 
Have you never played a Bethesda game? :p

No, I don't follow games by their studios. Do they have game crashing and feature breaking bugs? I know ED has

No but it was heavily implied by other posters.

The point here is identifying what is 'severe' enough to warrant a fix. Quantifying the volume of users affected is one good measure I have used in the past. Do you have a better way?

An example would go a long way, and I already posted "my way", repair in virtue of what a bug does, fixing something that doesn't affect the gameplay or balance of the player is IMO a waste of time.
 
...Do they have game crashing and feature breaking bugs?...
An example would go a long way, and I already posted "my way", repair in virtue of what a bug does, fixing something that doesn't affect the gameplay or balance of the player is IMO a waste of time.
Google Bethesda bugs, they are practically a meme :ROFLMAO:
Of course Frontier will look at criticality as a factor, prioritization based on popularity is only one metric in a more complex decision making process.

Consider the scenario. There are three bugs, one would take 80% of the available time before the release deadline, another 20% and the last 50%
Some options are:
  • Fix the 80% + 20% bugs first then the 50% on the next release
  • Fix only the 80% bug, skipping the 20% simply because it is not as 'big'
  • Fix all the bugs and push out the release date, causing people with the 80% to have to wait longer

I am sure there are more options but I trust you get the idea that is it not a simple choice?
 
Google Bethesda bugs, they are practically a meme :ROFLMAO:
Of course Frontier will look at criticality as a factor, prioritization based on popularity is only one metric in a more complex decision making process.

Consider the scenario. There are three bugs, one would take 80% of the available time before the release deadline, another 20% and the last 50%
Some options are:
  • Fix the 80% + 20% bugs first then the 50% on the next release
  • Fix only the 80% bug, skipping the 20% simply because it is not as 'big'
  • Fix all the bugs and push out the release date, causing people with the 80% to have to wait longer
I am sure there are more options but I trust you get the idea that is it not a simple choice?

From a quick glance of some photos, they seem to be mostly aesthetic, I find KSP bugs to be better in that regard. I figured it wasn't an easy choice but honestly, what's the point of releasing something that doesn't work in the first place?
 
From a quick glance of some photos, they seem to be mostly aesthetic, I find KSP bugs to be better in that regard. I figured it wasn't an easy choice but honestly, what's the point of releasing something that doesn't work in the first place?
Your quick glance was too quick. It's quite obvious that by looking at photos you'll mostly see aesthetics, since that's what photos usually are about.
 

Deleted member 38366

D
That voting System got me interested, so I tried logging in to see how those Votes work.
After all, I'd have a few issues I'd definitely put my few votes on, so it seemed a worthy cause.

But given the vastly non-functional issue tracker design, I didn't even find anything.

I guess I'll have to rely on the votes of voluntarily unprotected Javascript users with specific supported Browsers to do their thing.

With the recent lack of Bugfixes (3.3.06 nowhere to be seen) I guess even bugfixing now runs on low priority.
Welcome back to Maintenance Mode, only difference being this time it's official.

So everyone able to use the Issue Tracker, please "Vote responsibly" :D
 
With the recent lack of Bugfixes (3.3.06 nowhere to be seen) I guess even bugfixing now runs on low priority.

Lol. Bug fix releases for 3.3 have clearly finished - now we're waiting on 3.4, which will get more bugs rolled in. You've been around a while, you should know how things work by now :)

Welcome back to Maintenance Mode, only difference being this time it's official.

So .... you're declaring Maintenance mode? Want to be clear, the game of Bingo relies on accuracy 🤔
 
Why would prioritization affect the speed at which an issue can be fixed?
Exactly, why would prioritizing speed things up.
No word of extra people or resource being added to bug fixing is there?

I worked in IT for nearly 30 years and polishing up the front end doesn't change what happens in reality.

There are bugs in this game that have lasted years (dolphin overheat anyone, 2 years) and no sign of them getting sorted.
Cherry picking the voted issues still won't fix niggly less popular bugs unless fdev really are going to change their entire bug fixing approach.
At present polishing the front end hasn't provided a bug fix!
 
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