The Star Citizen Thread V10

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This is an impressive parody of a $3k non-playing backer account, ggwp :)

Edit: if you did play Alpha 3.5, you'd know at ArcCorp everyone's FPS tanks to sub-25 (even the sponsored-streamers' super-rigs), the flight model doesn't have gravity or lift, and both the flight & on-foot AI is non-functional (roadmapped for future patches). Combined these show your 2nd-5th paragraphs are from dreams not gameplay.


Your thoughts are just that. Your thoughts. While my actions are back by play time. As for proving it, why? I’m here to talk facts, not speculate (I trade futures for a living, I speculate all the time there).

Your correct, the NPC don’t come after when you board the ship. They only shoot back. Where as bunker missions the charge you. Still not the best, but, better than nothing.

As for 25 frames at arc, maybe when 3.5 first went PTU. But, 3.5 PTU is more stable than when 3.4 went live.
 
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Those FPS knows to dip-down even on single digit number in Arcorp but also at Levski,beside the more poly's to handle there is usualy more players there and thats clearly a CIG netcode issue.......but yeah in other areas with fewer players around fps numbers are way better.....
 
Your thoughts are just that. Your thoughts. While my actions are back by play time. As for proving it, why? I’m here to talk facts, not speculate (I trade futures for a living, I speculate all the time there).

Your correct, the NPC don’t come after when you board the ship. They only shoot back. Where as bunker missions the charge you. Still not the best, but, better than nothing.

As for 25 frames at arc, maybe when 3.5 first went PTU. But, 3.5 PTU is more stable than when 3.4 went live.
I haven't asked you to prove it as such an enquiry would be ignored (you cannot prove dreams).

Myself and ObsidianAnt have been spending sometime installing the PTU and testing, ready for his SC stream later this week - I recommend any interested parties pop along to his channel (https://twitch.tv/ObsidianAnt, or his Youtube) to check out the current features and gameplay in action. The alpha is slowly getting there, but it's nothing like JMP740 describes.

FailureToReport recently livestreamed himself and backer-friends playtesting for a little over three hours, with appropriate critical commentary. The VoD can be watched here:
 
The new flight model, minus the speed limiter, is superb and by far the best in any space game.
Graphics are beyond any current space game, and I’m averaging 50-60 FPS on high and 40-50 on very high. This is with my 1440 ultra wide.

So many great things to say about 3.5, but, I’m totally into hunting NPC pirates.

No, this is the Star Citizen thread. I think you're posting in the wrong place because LMAO at all of that.

I’m here to talk facts, not speculate (I trade futures for a living, I speculate all the time there).

So why did you post the nonsense you just did?
 
I know I don't, but you know how players are. Introduce a single thing and they'll ask "Why is it not everywhere?" Give a finger, they'll want the whole hand. Which is sometimes good (pushes development further), but sometimes bad (because it's unrealistic).

Btw, if we are talking about purely procedural stuff with low fidelity, I believe it's possible - I'd give it about a year and a half, or two years, even for space stations. You only need to introduce the innards of current procedural assets (which are already in scale) and solve the person animations. The bigger problem, though, is... that there will be nothing to do, because that's whole another timeframe to consider. It's very similar to current Star Citizen at surfaces - you can walk around and watch sunset, but in the end, you could've done that from inside a Sidewinder, right? And everything else is seemingly taking lots and lots of work, talking years here.
Yes the give an inch-demand the entire football field length is very true as SC community has proved. However, I'm not looking at using the space interiors as an object/outlet for "something to do" as much as using it to make doing functional game mechanics more of an immersive/enjoyable experience. Bases are meant for temporary stop overs. Like when you want to logoff and don't wish to risk doing so in Open mode in space/desolate planet somewhere. Or on your way to Colonia and want to fool around a bit outside your cockpit with friends, before logging off/continuing your trip.

Basically allow you to exit your sidewinder and say:
  • Walk to a central computer terminal (acts as an digital concierge that can be staffed by NPCs) where your Holo Me can book an SC styled room. Use the station map at computer terminals to locate where station NPC contacts like mission givers IF/Black market etc. contacts are physically located. Then go visit them and conduct your business there as an alternative being stuck on your ship. Or
  • Just check the station map layout where they need to go next. Like going to the commodities market exchange to access the trade goods menu to trade. Be able to view eddbio database trade data besides existing vanilla game trade menu data.
  • Walk to the shipyard and have your Holo Me drool over the latest shiny Python/Belugia/Anaconda jpeg build they're currently too broke to afford. Shipyard computers would allow for 3rd party database utilities like INARA etc. to aid in your ship build loadout. Also provide you with previews of any paint jobs you've purchased or are planning to buy from FDev store. Or
  • Walk to the seedier side of the station and find the Black Market contact. Possibly be able to sit down and participate in a rare, randomly timed event such as a special NPC station auction of prohibited goods. Like bidding against other present Commanders in a clandestine auction that's selling Slaves (smuggled onto federal installation) etc. Or
  • Walk to their rented SC styled room and log off (as an alternative option to logging out in the hangar. And a safer alternative to doing so in a more riskier space/on a barren planet log off). Or
  • Walk to a bar/food court area to eat/drink/hangout with friends (for immersive purposes only. No eating/drinking to improve Holo Me stats). Or
  • Walk to a SC styled shopping area for purpose of buying upgraded armor and/or civilian clothing. Transfer said clothing to their room/ship at a terminal in or around the store.
  • Walk to the pilot lounge and recruit NPC pilots for your next salvage/wing mission. Or
  • Walk to a community lounge area where players and/or NPCs hangout alike and group up/meet other real Commanders for missions. Be able to communicate using headsets verbally. Or
  • Have your Holo Me access computer terminals around the station or at designated locations to catch up on latest Galnet news. Send your online squadron member email. Or
  • Go hangout in a bar with friends and play pool/billards. Or
  • Walk to a casino style area. Gamble for more credits playing space blackjack with NPCs or friends to buy that Anaconda they were disappointed to discover didn't exist at Hutton Orbital etc etc.

Just a few ideas for some "empty phrase" type of game play.:) And enabled with interiors, features like this would breathe new life into stations and give them a special reason for existence.
 
I’m here to talk facts, not speculate (I trade futures for a living, I speculate all the time there).

But it's not facts.

Saying that the flight model is the best in any space game is completely subjective, it is not at all factual.
Saying that there are so many great things in 3.5 is again largely subjective, what you find enjoyable could be really disliked by others due to bugs etc.

It’s not the start that matters, it’s how it finishes!

Did not realise it was nearing completion. Have they scrapped all of the other 99 systems then?
 
I haven't asked you to prove it as such an enquiry would be ignored (you cannot prove dreams).

Myself and ObsidianAnt have been spending sometime installing the PTU and testing, ready for his SC stream later this week - I recommend any interested parties pop along to his channel (https://twitch.tv/ObsidianAnt, or his Youtube) to check out the current features and gameplay in action. The alpha is slowly getting there, but it's nothing like JMP740 describes.

FailureToReport recently livestreamed himself and backer-friends playtesting for a little over three hours, with appropriate critical commentary. The VoD can be watched here:


You crack me up. You take a bias opinion like obsidianAnt, who has reported on Elite forever and expect his report to hold weight? And FTR?

Wow, click bait to get Elite members to support the efforts?
 
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LOL. If 3.5 is so awesome, why hasn't it been released yet? :D

And here is a look at the NPC AI, starting at 4:30:

Source: https://www.youtube.com/watch?v=D_4xZceWB7U

Play it yourself instead of finding a video that you think supports your thoughts. It’s called confirmation bias.

Real? PTU is open to all? So it going live makes a difference? So instead of open to all, it’s open to all?

Perfect no, warts, yes. But, definitely worth playing.
 
You crack me up. You take a bias opinion like obsidianAnt, who has reported on Elite forever and expect his report to hold weight? And FTR?

Wow, click bait to get Elite members to support the efforts?
"I don't like your opinion, therefore it is biased" :ROFLMAO:

Actual gameplay footage > dreamed-up comment

ObsidianAnt has done videos on more than 40 space games, and his livestreamed footage can be taken at face value - the viewer can make their own opinions based on the gameplay shown.

Informing the readers of this thread that such a respected content creator will be streaming the thread-topic's game is useful news for those that don't have the time/storage/bandwidth/bother to do playtest themselves, so they can see how the project is progressing.

I'm surprised you're so defensive and resistant of people being shown what the Alpha currently plays like.

IMO, the best way to have fun in Star Citizen is to join up with RexZilla and his streaming Org for 40+ player roleplayed battles in barren planetary areas (away from performance-taxing structures). A lot of setup time, 20-30min per battle, but a good amount of fun when it gels, thanks to his substantive ship/UEC collection and well-organised friends.
 
Play it yourself instead of finding a video that you think supports your thoughts. It’s called confirmation bias.

Real? PTU is open to all? So it going live makes a difference? So instead of open to all, it’s open to all?

Perfect no, warts, yes. But, definitely worth playing.
I agree on one point: everyone should install and playtest it, so they can see first-hand what it's like for themselves.

It's not very good
 
This is why they have to implement their fidelitous “hover mode” as the physics presentation has no sense of “gravity” after all these years in development and Genuine Roberts coding it himself, personally :D
 
Oh hey… new that you mention it, this year it'll be 25 years since CRobber last finished making a game.

That's cause for celebration, right? Or uproarious laughter.
 
Did not realise it was nearing completion. Have they scrapped all of the other 99 systems then?

Hater, the pipelines are just coming up to full speed now, as you can see from the roadmap where a whole third planet is due to be added to Stanton at the end of this year, followed by ANOTHER in 2020. It won't be long before a second system is scheduled to be started, maybe even in late 2020 (then delayed to 2021). Of course Squadron 42 is currently the focus so you can't expect too much, but they might complete the first system within a single decade, which I'm sure we can all agree is amazing progress.
Although, I thought it was more than 100 total, if you include stretch goals.
 
IMO, the best way to have fun in Star Citizen is to join up with RexZilla and his streaming Org for 40+ player roleplayed battles in barren planetary areas (away from performance-taxing structures). A lot of setup time, 20-30min per battle, but a good amount of fun when it gels, thanks to his substantive ship/UEC collection and well-organised friends.

Personally I can't imagine a worse thing to do in SC. Join Mr. Shouty and High on Red Bull and follow his orders. Ugh.

Did not realise it was nearing completion. Have they scrapped all of the other 99 systems then?

Ah, remember just a couple of years ago suggesting SC wouldn't launch with 100 systems would get you downvoted and flamed. And when CIG hinted this would be the case, they reworded to say "soft launch" would contain 5-10 systems, which is funny, since its been clear for years if they want to launch in the 2020s they will have to limit themselves to a few systems. And now, those backers have slowly come to accept that by launch they might be lucky to have just a couple of systems.

But don't worry, once those pipelines are in place things will really speed up, up the ziggurat, lickety split!

You crack me up. You take a bias opinion like obsidianAnt, who has reported on Elite forever and expect his report to hold weight? And FTR?

I find ObsidianAnt to be one of the most fair and unbiased (in terms of reporting) YouTubers out there, always very careful to phrase his praise and criticism with the appropriate caveats. He doesn't rant, he doesn't rage. He may have started out just with ED but now he covers quite a few games, all fairly and impartially i feel.

FTR on the other hand has for a long time had a bone with SC, however, i find his reporting on SC's playability and patches a lot more honest than many backers. The next closest i'm aware of is Twerk, who is flirting with actually being strongly critical at times. He just can't bring himself to actually cross the line between expressing concerns and being actually critical.
 
Your thoughts are just that. Your thoughts. While my actions are back by play time. As for proving it, why? I’m here to talk facts, not speculate (I trade futures for a living, I speculate all the time there).

Your correct, the NPC don’t come after when you board the ship. They only shoot back. Where as bunker missions the charge you. Still not the best, but, better than nothing.

As for 25 frames at arc, maybe when 3.5 first went PTU. But, 3.5 PTU is more stable than when 3.4 went live.
Fake news at most, please show us some of that awesome gameplay...
 
I find ObsidianAnt to be one of the most fair and unbiased (in terms of reporting) YouTubers out there, always very careful to phrase his praise and criticism with the appropriate caveats. He doesn't rant, he doesn't rage. He may have started out just with ED but now he covers quite a few games, all fairly and impartially i feel.
It's funny the reputation OA has for starting out with just Elite. Go to his videos page and sort in reverse order: multiple Star Citizen vids in his first 10 uploads :D
 
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