I’m not talking shyte, the truth is simple: if you are able to get over the past drama, SC is coming along significantly better than most people say it.
I’ve posted here numerous times, talked through several examples and it’s always the same result.
So BLUF: 2019, SC will be the space game. It’s not hype, drama, etc. it’s simple truth.
I’m not concierge, not even close! ObsidianAnt provides decent youtube entertainment. How FTR, is crap, IMO. To much drama. And with Obsidian, he was an original Elite guy. He bases a lot of his information on his playing here.
You confuse improvements with "going great" which is not the case with Star Citizen yet you try to paint it that way.
No doubt there have been changes to SCs development resulting in more insight and some changes proving to improve the mess it was a couple years ago. The ACTUAL state of Star Citizens development is still bad, often bordering on and the results while better when compared with its own state a year back is still decades behind actual competition and a lightyear away from what people expected it to be in 2012. So you can certainly mention that Star Citizen is doing "better" then it was before but truth is its still doing pretty bad which doesnt make it a case for celebration.
Thats as much a "fact" as your statement which translates into "opinion" which is non-factual as you were answered already. The "facts" we do have paint a pretty bleak picture right now. Thats the starting date, the estimated funding versus expenses, all CI-Gs marketing drives suggesting necessity and their public development cycle which seems to be non-structured, wild and confusing even to the developers themselves.
Signs of improvement would at best make me pause and take a closer look to see if this "glimpse" is getting any momentum and contiues. Over the last year the timeframe you mention thats not the case tho. While there have been improvements in stability and maybe even a few bug fixes stability routinely gets broken again and CI-G implements more new bugs then it fixes old ones. All the while existing features hardly get any love remaining in a broken and tier zero condition whereas CI-G adds more and more new stuff without fixing down existing problems...often not even acknolwedging them.
I thus remain careful and consider SC a lost cause. Any stable release version will be a surprise to me and simply cannot make myself even IMAGINE that Star Citizen will eventually become a "good" game.
I mean take a look at Anthem or Fallout 76, both games offer considerably more content and features and while totally bugged run more stable then SC does yet the overall community has deemed both a complete "failure" and "disaster" possible ruining their future even if they turn around and improve post-release. Thats the audience Star Citizen has to face and I estimate its chances very very low considering this.
Thus I would advise calling Star Citizen "showing promise" careful optimism at best. Your call for success being a fact is not justified. Star Citizen also is not a force of nature that WILL happen regardless. It can still collapse, go under or simply stop development before any valid release state is reached. Its future is anything BUT secure and also not good looking. Personally I would judge SCs current development as "marking time" (some other german speaking dude help me out here, I mean "auf der Stelle treten") is just not making any serious advancements to deserve recognition or praise. At best it finally provides "some" improvements that were long overdo and long expected already. If you are delivering work late and underwhelming you dont get a raise and a handshake, you will get a reprimand and face serious consequences anywhere else in the world.
Star Citizen rating as a "space game" is technically correct because its in space but thats about all there is to it.