Balance...
I see this all the time in the ED forums and elsewhere; usually because someone is complaining about it being out of whack in ED. I really don't understand that. The only truly balanced game Of the hundreds and hundreds I've played in the 58 years I've been playing games (I'm 67) is CHESS (and even that's not perfectly balanced because the player that moves 1st - white - definitely has the advantage, all things being equal).
How can a game like ED be balanced. To me that means that a sidewinder should be able to take on a 'vette and win all things being equal but player skill.
Then I think. No way - that can't be what those concerned with balance means. Can't be.
Which leads me to the conclusion that when I think balance in ED it has to be something very different from what the typical player all ate up with it thinks it means.
So...
Define balance and what it means in Elite Dangerous.
ASIDE and FWIW: in my opinion true balance would make any game that achieved it boring as h.ell (which is a big reason that I stopped playing chess years ago; though I've recently taken it up again as it is a good way to teach my youngest how to think into the future, to look before he leaps and evaluate all potential consequences of his decision making process - still bores me to tears though)
I see this all the time in the ED forums and elsewhere; usually because someone is complaining about it being out of whack in ED. I really don't understand that. The only truly balanced game Of the hundreds and hundreds I've played in the 58 years I've been playing games (I'm 67) is CHESS (and even that's not perfectly balanced because the player that moves 1st - white - definitely has the advantage, all things being equal).
How can a game like ED be balanced. To me that means that a sidewinder should be able to take on a 'vette and win all things being equal but player skill.
Then I think. No way - that can't be what those concerned with balance means. Can't be.
Which leads me to the conclusion that when I think balance in ED it has to be something very different from what the typical player all ate up with it thinks it means.
So...
Define balance and what it means in Elite Dangerous.
ASIDE and FWIW: in my opinion true balance would make any game that achieved it boring as h.ell (which is a big reason that I stopped playing chess years ago; though I've recently taken it up again as it is a good way to teach my youngest how to think into the future, to look before he leaps and evaluate all potential consequences of his decision making process - still bores me to tears though)