Space Force Presents: Operation Drag Queen

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Ever see the 2009 movie "Rampage"? https://www.imdb.com/title/tt1337057/

Pretty well fits the "mindless" description, despite all the forethought and planning that went into the setup here.

Haven't seen it, but I clicked the link and the first words of the description are "A man with a thirst for revenge...".

Revenge is actually a pretty mindful, thoughtful act. And often justified, in fact.

Perhaps you were thinking of this Rampage?
 
One person's grief is another person's attempt to feed their family ("my children will go hungry tonight"). Do you consider NPC attackers griefers? If not, why? Because humans can be much, much better at the pew pew? If that's the case, then I guess griefing is just content that isn't as fun because it's harder?

"My children will go hungry tonight." I usually answer with "And be orphans in the morning." just before unleashing such a show of force that Armageddon itself has to take a step back and go "Whoa, that was excessive." But yes, there are times where NPC's can display Griefer behavior - such as repeatedly attempting interdictions after you've thrown them off 8-10 times already along the same route.
 
Haven't seen it, but I clicked the link and the first words of the description are "A man with a thirst for revenge...".

Revenge is actually a pretty mindful, thoughtful act. And often justified, in fact.

Perhaps you were thinking of this Rampage?

Nope, definitely not that one. But give mine a watch and see if you don't go looking for some soul soap after.
 
Should we call the police then?
Call the church.


Wait...
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But yes, there are times where NPC's can display Griefer behavior - such as repeatedly attempting interdictions after you've thrown them off 8-10 times already along the same route.

Now we're at the crux of it. If you believe NPCs can be griefers, than your beef isn't with other players - it's with the game gods who designed it. It's a disconnect from the reality of video games of the highest order. To illustrate, consider a simpler game of old...would you acknowledge that it would be just a little silly to call the descending aliens in Space Invaders to be "griefers"? Does "griefer" now have so little meaning that the mere presence of ANY antagonist is triggering?
 
What would you call it Phisto? Arguments like this do quite often get distracted by terminology.

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Haven't seen it, but I clicked the link and the first words of the description are "A man with a thirst for revenge...".

Revenge is actually a pretty mindful, thoughtful act. And often justified, in fact.

Perhaps you were thinking of this Rampage?

I played that game when I was a child. I remember you could eat little pixel people to regain health.

...oh, that explains my taste for human flesh! Thanks, Starmony!
 
If you're ganking people minding their own business, it's unlikely that things would go well for them regardless of what engineer special effects you put on your weapons. You'll have to gank them in such a way that it highlights how awful drag munitions are for the game, rather than how awful YOU are for the game. Otherwise they're not going to be asking Frontier to remove drag munitions they're going to be asking Frontier to remove YOU.
 
If you're ganking people minding their own business, it's unlikely that things would go well for them regardless of what engineer special effects you put on your weapons. You'll have to gank them in such a way that it highlights how awful drag munitions are for the game, rather than how awful YOU are for the game. Otherwise they're not going to be asking Frontier to remove drag munitions they're going to be asking Frontier to remove YOU.

I promise that Smiling Dog Crew & Co. know how to use programmable keys and the in-game message system.
 
I'll take my own advice here for Riverside's benefit.

Calling actions in a video game, even if it's to protest a poor decision by the developer, anything even remotely akin to hostage taking is stupid and idiotic and deserves the highest quality scorn and mockery we can muster.

But we aren't in a game, we are people discussing a change to a game on a forum.
 
As for what constitutes a Griefer... Supreme Court Justice Potter Steward said: "I shall not today attempt further to define the kinds of material I understand to be embraced within that shorthand description ["hard-core pornography"], and perhaps I could never succeed in intelligibly doing so. But I know it when I see it [...]", and that is perhaps the most fitting explanation.

That was no explanation at all then and isn't one now.

Clearly, most people don't 'know it when they see it', because most people do not have ESP and are not privy to the motivations of the player behind the CMDR they presume to be a 'griefer'.
 
Now we're at the crux of it. If you believe NPCs can be griefers, than your beef isn't with other players - it's with the game gods who designed it. It's a disconnect from the reality of video games of the highest order. To illustrate, consider a simpler game of old...would you acknowledge that it would be just a little silly to call the descending aliens in Space Invaders to be "griefers"? Does "griefer" now have so little meaning that the mere presence of ANY antagonist is triggering?

Space Invaders: No, not in the slightest. Their behavior was purely mindless, completely predictable, and did not attempt to emulate human behavior.

In later games, with more advanced attempts at AI, you might encounter enemies who would use the Lamest Possible Tactic, such as standing directly above you and repeatedly striking making annoying or difficult to regain your feet. This might be some of the earliest attempts to emulate what could be called "Griefing".

Your choice to use the term "triggering", a disgusting millennial cry-phrase that should be struck from human parlance, urges me to discontinue discourse, but I will forge ahead. The term "Griefer" still has the same denotation - that which causes undue or excessive hardship (grief) for no other purpose except to cause hardship (grief).

Establishing a threshold of what is "undue" or "excessive", however, requires a level of subjective interpretation. For you, spending a weekend on an uninhabited, tropical island, with nothing more than knife and a banana hammock might be "undue" or "excessive" to you, but a welcome and relaxing stay for me.
 
So... we're doubling down on this language being OK. Cool. I was wondering what it was going to be for this thread.

Phisto, I asked you a reasonable question and justified why I was asking it. You are skirting around what (for me) is a minor issue, claiming that it is justification to scorn those with a different view from your own.

Just give it a name that we can all agree on & be done with it.
 
That was no explanation at all then and isn't one now.

Clearly, most people don't 'know it when they see it', because most people do not have ESP and are not privy to the motivations of the player behind the CMDR they presume to be a 'griefer'.

Agreed, I personally don't like that explanation at all. Not only that though - here it was actually applied by the CMDR you quote in the opposite sense of it's actual meaning.

In that case Justice Stewart was part of the majority side of the USA supreme court which overturned an obscenity conviction - thus raising the bar higher for what constituted law breaking behavior than had been deemed sufficient to convict in a lower court...

So I just love that someone tried to use it to define ganking as whatever they felt like calling ganking. Using the case as an analogy, it would imply folks are too quick to call something ganking/griefing, and that only the highest authorities are qualified to dictate it arbitrarily. Luckily for us, the highest authorities already have - FDev itself said unprovoked attacks without a clear in-game reason were just fine!
 
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I must have encountered a couple of the "most elite content delivery specialists " at Shinrarta. They didn't hit me much but, to be fair, they probably hadn't had sufficient time to practice with the weaponry under the new conditions. I boosted around a bit and hi-waked out, leaving them to deal with the NPC law enforcement which, I must say, were despatched to the combat area with remarkable speed. Maybe SJA has beefed them up a little also.
 
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