PvP Gankers in Fleetcomm at Beagle Point

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Just accept some people feel like combat is wasting their time, no fun and rather not be subject to it. If someone is in the game with the sole intent of destroying CMDRs, I don't want them in my game. So stay out of Fleetcomm.

I completely understand this. Question is, how do you stop the ones that want to join Fleetcomm to kill CMDRs?

You can't. So then what?
 
Comments like this make me want to high five the mode Invaders.
Source: https://www.youtube.com/watch?v=LPn0KFlbqX8&feature=youtu.be&t=113


I'm sorry. I'm a 12 year old :)

edit: ability to start embedded videos from a timestamp. I'm sorry about all the nasty things I said about you forum.
hug.gif
 
Honestly, man, I think it is kinda wack

I’d rather see people using the suggested modes than combat logging in open

Not to say that this sort of thing wasn’t to be expected. Always be prepared lmao.

Flying allllll the way out to Beagle just to gank some paper planes in a PG ain’t really my bag, personally. My patience for travel is at an all time low, limited to the max range of my fuel, so all my griffin’ is gonna happen within 50-100ly.

I will say I admire the dedication of those who went out there for the sake of murder in general.
 
Sorry big guy, but you lose the moral high ground the second you denigrate me yet give a pass to daggersnake for his "d-baggery" comment and generally negative, deragatory attitude.
Yea I can see how that comes across, my apologies. I love a good player vs player game. I’d even say open ganking is exciting on both sides as it creates a cat n mouse roulette. But as soon as the 4th wall breaks down and behavior isn’t about playing anymore, but about ruining another persons experience, for instance infiltrating their private group, I think it IS a negative thing. I don’t think it’s good for the game regardless of playstyle because it’s not about playing Elite anymore. I don’t think most people behave like that however, including infamous player killers.
 
it would be absolutely hilarious if pvp-ers doin pg gankings will manage to convince fdev to introduce an open-pve mode :)
I don't think it would happen, but it would be priceless - never say never tho.
 
PG controls that would prevent pvp? Why will they introduce that, given the limitations of a PG, and not go full out with an open-pve mode?
Guess I know what Old Duck will say - half-baked :)

My point is: there is a slight chance that they will eventually get frustrated running pve events in a pvp environment
 
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