This is Unacceptable. Frontier you better do something about this ASAP.

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I think you may be mistaken... definitely bi-weave.

You are right... it was the other ship with the green glow.

But as has been shown already, even a bi-weave Krait can surpass the 2000MJ.

Since we don't have exact information that's all speculation, but I honestly can't see anthing strikingly unusual in the vid. To me it looks like an unexperienced (in PvP) Anaconda pilot with sub-par PvP-outfitting getting his behind handed to himself by a more experienced PvPer.
 
You are right... it was the other ship with the green glow.

But as has been shown already, even a bi-weave Krait can surpass the 2000MJ.

Since we don't have exact information that's all speculation, but I honestly can't see anthing strikingly unusual in the vid. To me it looks like an unexperienced (in PvP) Anaconda pilot with sub-par PvP-outfitting getting his behind handed to himself by a more experienced PvPer.

This is where I am too. More information (like the Krait's build) would be super interesting but we got what we got. Looks like OP got beat fair and square.

Hacking is... not the father! ;)
 
It is most definitely hacking. After a fight like that, if the shield is as strong as you say it might be, you would think he would’ve lost half a ring of shielding at the very least. But nope, he was still at 100% shields after being shot for 4 minutes by an anaconda and even rammed at a couple parts. That definitely is not legit.
 
A few takeaways from the video:

1) You were using the worst weapons against shields possible (Pack-hounds and gimballed multis). Even against an SLF you aren't going to get great results.

2) You were frequently firing from both a long ways away and against a chaffing ship. This reduces your DPS to almost nothing.

3) Your opponent is clearly shield tanking using Prismatics. Their outer ring was slowly fading under sustained multicannon fire in the way that one would expect. Hacked builds don't do this.

4) Your Anaconda is quite squishy, but even then wasn't taking the insta-death DPS of hacked weapons.

Conclusions:

1) No evidence of hacking.

2) You need to git gud and stop whining.
How do you know "hacked builds don't do this"?

Hacked builds obviously do what they are scripted to do and they can be scripted to take some shield damage or none. It depends on how obvious the script copier (probably not a hacker) wants to be, how daring and "in your face". The really effective scripters are the ones you'll never see, because they mimic real damage and barely escape each and every time... like clockwork.

This isn't new.
 
Not if he was flying something like this: https://s.orbis.zone/2z4-

At four PIPs to SYS there's 5776 Absolute MJs and 14,666 Explosive MJs. Considering it looked like a missile boat to me he could roll 4-2-0 forever.

I can see why so many of my XBOX friends call it the "Cutter of Mediums." :ROFLMAO:

So how is it that a bi-weave Krait didn’t lose even half a ring of shields while being shot for 3 minutes and even rammed a couple of times by an anaconda, but a Prismatic Mamba in that same video loses a whole ring of shields in a matter of maybe 30 seconds to that same anaconda?
 
A few takeaways from the video:

1) You were using the worst weapons against shields possible (Pack-hounds and gimballed multis). Even against an SLF you aren't going to get great results.

2) You were frequently firing from both a long ways away and against a chaffing ship. This reduces your DPS to almost nothing.

3) Your opponent is clearly shield tanking using Prismatics. Their outer ring was slowly fading under sustained multicannon fire in the way that one would expect. Hacked builds don't do this.

4) Your Anaconda is quite squishy, but even then wasn't taking the insta-death DPS of hacked weapons.

Conclusions:

1) No evidence of hacking.

2) You need to git gud and stop whining.

1.) Against engineered shields, explosives are often as useful as thermal weapons for taking them down.

2.)Packhounds have lockon, and the times where it was "chaff" (hot tip, it was dazzle shell) the range was close enough for the effective DPS to be around 80% at the bare minimum.

3.) Opponent in question is in a Krait II with bi-weaves, you can see by the purple shields. And no, the shields were not deteriorating.

4.) Can't argue with that.
 
It is most definitely hacking. After a fight like that, if the shield is as strong as you say it might be, you would think he would’ve lost half a ring of shielding at the very least. But nope, he was still at 100% shields after being shot for 4 minutes by an anaconda and even rammed at a couple parts. That definitely is not legit.

The lack of damage to the Krait in the second half of the video (despite most of the packhounds being used against it not having time to arm) does strike me as unusual, but even if there is something going on that shouldn't, absent other evidence, hacking is not more likely than a myriad of other possibilities.

If the OP thinks a report was warranted, that's prudent, but claiming it's 'most definitely hacking' is unfounded.

So how is it that a bi-weave Krait didn’t lose even half a ring of shields while being shot for 3 minutes and even rammed a couple of times by an anaconda, but a Prismatic Mamba in that same video loses a whole ring of shields in a matter of maybe 30 seconds to that same anaconda?

Reinforced biweaves and resistance boosters can result in quite a bit of kinetic resistance (the bulk of the Anaconda's damage) and guardian boosters could mean a relatively large total shield pool.

It's also quite possible, even likely, that damage was in fact not registering as it should, ether on the OP's end, or for both parties. This could be caused by quite a few known bugs, latency compensation, or some other connection/instancing issue. I've seen far stranger stuff occur where I was completely confident no manipulation of the game was taking place.

Hell, it could even be the result of hacking...that's just not the only possibility, and the focus on the SLF, which behaved entirely normally, likely inspired the same sort of dismissive snap judgements against the OP's claim as you seem to have for any explanations that don't feature hacking.
 
Reinforced biweaves and resistance boosters can result in quite a bit of kinetic resistance (the bulk of the Anaconda's damage) and guardian boosters could mean a relatively large total shield pool.
And a full prismatic Mamba can offer 6,500 effective kinetic and 7,800 effective explosive, and yet it took more damage over the same time than the Krait II ever did.

Source: https://s.orbis.zone/2z5l (ironically, a planned build of mine)
 
And a full prismatic Mamba can offer 6,500 effective kinetic and 7,800 effective explosive, and yet it took more damage over the same time than the Krait II ever did.

I'm well aware of what can be done, but much less aware of what these builds actually were, or how they were being used with regards to pips and/or disabling boosters. It's hardly impossible for a bi-weave Krait to have significantly more effective health vs. kinetic than a prismatic Mamba, even if it would be unusual.

I've had ships with shield kinetic resistance in excess of 80% (and given the current popularity of frags I've considered dusting off some kinetic boosters). I've also got setups where I disable boosters as shield levels decrease, in order to recoup resistances, save power, or to allow the shield to be restored more quickly after collapse.

As I implied earlier, this might meet my threshold of evidence required for a report, but it falls a little short of convincing me there was something that shouldn't be possible going on, and falls way short of that potential thing being intentional.
 
I'm well aware of what can be done, but much less aware of what these builds actually were, or how they were being used with regards to pips and/or disabling boosters. It's hardly impossible for a bi-weave Krait to have significantly more effective health vs. kinetic than a prismatic Mamba, even if it would be unusual.

I've had ships with shield kinetic resistance in excess of 80% (and given the current popularity of frags I've considered dusting off some kinetic boosters). I've also got setups where I disable boosters as shield levels decrease, in order to recoup resistances, save power, or to allow the shield to be restored more quickly after collapse.

As I implied earlier, this might meet my threshold of evidence required for a report, but it falls a little short of convincing me there was something that shouldn't be possible going on, and falls way short of that potential thing being intentional.
Yes, a Krait absorbing 48 pack-hounds while under sustained fire from 1-3 multis (1 of which was incendiary) and a class 3 pulse without showing any signs of shield deterioration is certainly possible. NOT!
 
Yes, a Krait absorbing 48 pack-hounds while under sustained fire from 1-3 multis (1 of which was incendiary) and a class 3 pulse without showing any signs of shield deterioration is certainly possible. NOT!

Packhounds fired from ~350 meters aren't even arming before they hit and a single large long-range gimbaled (what is the point of putting LR on a gimbaled MC?) incendiary MC plus a single large long-range gimbaled pulse laser don't exactly amount to a lot of thermic damage.
 
So, I did my ten minutes of due diligence on the alleged hacker, and while this individual certainly isn't someone I'd be eager to play with (looks like a habitual menu logger) I'm not seeing any other credible examples of hacking either.

Takes pretty clear cut evidence, and more than one occasion of it, for me to stop giving someone the benefit of the doubt.

Admittedly, If I saw the same thing as the OP's video from my perspective, I'd have reported it too...though my CMDR's combat ships tend to have better weapons and I'd be correspondingly more convinced of an issue if they didn't appear to be doing anything.
 
This is where I am too. More information (like the Krait's build) would be super interesting but we got what we got. Looks like OP got beat fair and square.

Hacking is... not the father! ;)
On a totally unrelated note, I'm conviced now you headlook hacked me to not allowing me the title of King of Carcosa in our last fight.
Reported 😆
 
The April update brought more bugs and glitches than anything but it seems it also brought more cheaters and hackers as well.

This is unacceptable Frontier, I and many other like me have put a lot of time an money into this franchise and we expect better from you.

Fix this hacking issue along with your broken update before the majority of your veteran players stop playing. I haven't logged in since the last update because the game is unplayable at this point.


I better not be muted or banned for pointing out this problem.

- CMDR Smokertoker
Really, how could bad Frontier get those kids to hack their game, this is unacceptable! Outrageous really! The game has been hacked and has bugs and those evil developers sitting on their thrones made of our money do nothing against it. This is such a dramatic event that I have trouble containng myself and immediately stop playing the game!...
Oh, wait! No. I quite enjoy it.
 
No, seriously there is a cheating problem. One guy near Sothis had his Anaconda (don't know the load out but rebuy was cr7. 5 million) obliterated by an FDL that flew really fast. Also the FDL had FIVE MC's and only shot at his power plant. This is not possible! It's cheating, I'm telling you....

I'm convinced
 
No, seriously there is a cheating problem. One guy near Sothis had his Anaconda (don't know the load out but rebuy was cr7. 5 million) obliterated by an FDL that flew really fast. Also the FDL had FIVE MC's and only shot at his power plant. This is not possible! It's cheating, I'm telling you....

I'm convinced


Wait... FIVE multicannons?! On a ship with five hardpoints?!
 
If that's not a hack, it's one of Fdevs 800 new bug fixes.
The shields on that SLF and Krait are way stronger than they ever could be, and some of you are horrendously underestimating PackHounds.
A Krait with biweaves wouldn't last 20 seconds under continuous fire from 2 packhounds. You have to move fast and pop ECM when flying that build.
 
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