Cheating in Elite Dangerous

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I'm hoping the delayed response means that they are actively trying to fix the problem (break/detect the hacks) before issuing a reply. Because honestly, would anyone trust that they would actually enforce punishments based on reports of other players? That's unreliable on multiple levels.

They should never enforce pusnishments based only on reports from other players.
And if you read that forum you'd knew that FDev handed out some bans, albeit temporary
 
Yes, it seems to soothe your conscience. You are officially not cheating when you use overpowered engineer grindquipment. Relax and squish some soft noobs. They are ignorants and won't know the difference anyway.


I have nothing to soothe but thanks.
I'm just noting your non sequitur.

Why did you decide to try and float such a dishonest premise in the first place?
 
Yet another thing FDev has to deal with, and won't - until they lose half of their remaining players ... again.

I used to be one of the most active players in the game - albeit in BGS play. Remember, I was the one who broke the bots issue on these forums. That was back when I had hope. I now play No Man's Sky many more hours per day on average than Elite Dangerous. Congrats, FDev - you essentially drove me almost entirely out of the game.

Now can't even be bothered to read the thread. We all know how this will go.

So, >YAWN<.
 
Yes, it seems to soothe your conscience. You are officially not cheating when you use overpowered engineer grindquipment. Relax and squish some soft noobs. They are ignorants and won't know the difference anyway.

Can you please cut it down? We got it, you hate engineers and about everything around it. But your semantics here are just wrong. I mean, anybody who just vaguely reads my postings here knows that i also dislike engineers. I see them as terrible for the games balance and health and would rejoice if they would be drastically nerfed or eliminated. But like them or not: they are legit parts of the game. Anybody has access to them and can use them. While being an ugly path of progression, it still is one.

That's a whole different thing to using third party cheating tools. (Also note, i am not a PvP player. I usually fly in Möbius. But yet i see a difference between piloting skill, legit in-game upgrades and using third party tools. ) The last is what needs to be taken care of.

Where I have my doubts is if FD actually can do that, despite the P2P infrastructure. It's not without reason that long running MMOs usually have everything important on their server while the clients are merely used as interface and display. The customers computers are seen as hostile environment. So ED is the only bigger game i am currently aware of, which has it's core infrastructure in "hostile hands". This means that the game will always be much more vulnerable to cheating and exploiting than most games out there.
 
sadly,
this is the same client-side problem several of us, beta backers,
pointed out before release and also just after release of ED

then after first cheat-wave (both PvP/PvE) hit and drama years ago
FD 'protected and detected' some adjusted values, that was all of it
public and private cheats for ED existed and were used since
game developers of MP games must adapt all the time non-stop
if they stop the game drifts into unplayable cheat/bot mess

IMHO the only correct ban for cheating is lifetime account ban
(if you know who i'm you will realize that's over decade experience)

adding BattlEye or EAC (so i'm not blamed of bias)
would help a lot to protect it from majority of cheats but not to save it,
there no way to prevent that w/o major redesign, rewrite of ED

even if ED adds to above something similar to FairFight to detect absurd player behavior
in relation to positions, income/experience, playtimes, inventory and similar
(purely post-mortem database driven detection)
 
I get it. You hate being cheated. Perfectly fine sentiment. In a balanced environment.
I dont like cheats neither in MP games. Is unfair.

But, you already guessed it - I say engineers is just as unfair. The sheer leap in power is simply no longer sensible in this environment.

Does that make cheating right? No. But it's a symptom of the game's disease called imbalance.
 
In my almost 55 years on this planet, it is always the same: that with the most potential will always be put in the hands of those least able/willing to realize it.
Elite Dangerous is no exception to this rule...

Back to NMS. I finally just got out of my starting home system. Having fun.
Are you having fun?
 
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I get it. You hate being cheated. Perfectly fine sentiment. In a balanced environment.
I dont like cheats neither in MP games. Is unfair.

But, you already guessed it - I say engineers is just as unfair. The sheer leap in power is simply no longer sensible in this environment.

Does that make cheating right? No. But it's a symptom of the game's disease called imbalance.


That doesn't make your earlier statement any less false.
You can say a lot of nonsense if you choose.
 
It's false because your opinion is based on objectively false premises.
A third party hack tool is not the same as in game mechanics.
It's a blatant false equivalence.

You are free to be dishonest, obviously, even to yourself.
The powercreep is functionally equuivalent to cheating. I wouldnt know the difference. So I throw it all in one pot. I know it devalues the precious time you spent to become meta overlord. To me it's all the same. Overpowered crap.
 
If it's something put in the game by the makers of said game, it's not cheating. Anyone can do the exact same things in engineering. Just because you're lazy doesn't mean it's not fair.
 
Modern gamedesign is heavily inspired by past cheats. Cloaking, aimbotting, wallhacks, damage or speed boosts. All functionnaly equivalent to the modern day standard hero shooter perks.

No one can resolve the problem, so designers came with that type of solution. Lines have blurred and all that's left in the end is each one's perceived fairness of the game.
 
Ye, everyone has access to the overpowered crap. It may be simple - but I don't wanna stink.

So you are free to choose that, just as you are free to be dishonest about that being a simple choice on your part, and cheating being significantly different than knowing and using all the game mechanics presented to you.

That's called being better/more experienced at and having put more effort into the game.
It's not cheating no matter what you say.
 
So you are free to choose that, just as you are free to be dishonest about that being a simple choice on your part, and cheating being significantly different than knowing and using all the game mechanics presented to you.

That's called being better/more experienced at and having put more effort into the game.
It's not cheating no matter what you say.
I don't want to be better experienced in dealing with turds. No matter how it's "presented". Eww.
 
Not really if you look at it from fairness perspective. If you can crush unwitting players unmitigated the powerjuice is just like cheats. Only is officially sactioned. But that doesn't make it good gameplay mechanics.

Fairness, in and of itself, isn't the determining factor when describing a cheat.

Regardless, Engineers hasn't changed much. Veterans were crushing unwitting players long before there was any such thing as Engineers and Engineering has never been limited to veteran players.

It took me more time and more work to afford my CMDR's first Vulture back in 1.2 than it did for me to unlock and max out the first twenty Engineers in 2.1.

I'm no more at an advantage now than I was then.

Ye, everyone has access to the overpowered crap. It may be simple - but I don't wanna stink.

Power is relative. If everyone has access, it's not overpowered compared to anyone else.

The game has changed, and mostly not in ways I consider positive, but the fundamental balance isn't much different...it's just that a material economy has replaced the credit economy.
 
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