So there’s currently a Cmdr stuck in the slot, station defences having no affect, assumed he’s proving a point about cheats...

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Did that have any effect?
Then he high-waked just in front of mail slot, but was found by other commanders followed him. He made an interview and then was destroyed (somehow) by well-known ganker. I believe there is a video on twitch. I don't approve cheaters, so you have to find the video by yourself (don't want to advertise it)
 
Not at all. The cheat was being broadcast to hundreds of people live. No detection was even needed. Frontier were well aware this was going on at the time it was occurring.

This wasn't an issue of cheating. It was an issue of moderating, and Frontier showed they do not moderate in these circumstances.

In this particular case yes, but not across the board.

If they are to start banning people instantly for whatever thier on-site detection picks up, it's only oing to take the developer of the cheat engine a short while to collaborate reports of what particular aspects of the engine these cmdrs were using and work out what is getting them detected. Thus resulting in the cheat engine getting fixed, more than likely, before FDev can effectively close the net so to speak.
 
FD have never claimed to actively moderate. I assume by this you mean a moderator being there at the same time (in-game) and doing something? It was a weekend, why should anyone expect 24 hour moderation of that sort? Do you pay a service charge to cover such moderation?

they'd better had been after releasing such crap cheat protection to the world, and claiming as they are that they care about it.

did you really just miss the single whole huge point of this? :D
 
No. But you clearly misunderstood my point. ;)

no, i actually dismissed it for being unrelated to the act of protest and its effects.

i mean, oa is also wrong in demanding immediate action, i grant you this. he clearly has lost all sense of proportion, and this is not what is being asked here. but this is not what the protest is about (it is about, in part, in rallying people like oa, so has worked well so far). frontier has to solve this in any manner they see fit, but it has to work. it doesn't. still doesn't. people are mocking them. they should do something about that if they mind. something. this is the point.
 
Not sure I get the issues.. Player is demonstrating how bad things are, which (contrary to what anyone here says) is not actually interrupting THEIR game (just log into solo or group to dock), and go about with your lives.

And while of course it's true there will always be someone trying to find a way to cheat, it IS on the dev team to plug these gaps when they're found. It sounds like this may not be possible, as dynamic ship data seems to be all held host-side, so things like shield damage only matter if the host reports this to any client it is currently connected too.

This has been an issue in P2P connections for ever CoD MW2 was a prime example, with comprehensive hacks easily installed by way of a PC in order to 'hijack' the host connection, to set all sorts of game changes - infinite ammo, bouncy players... It's pretty much impossible to stop once you know how to exploit memory addresses etc.

Until somehow a method is used that checks for unusual data being sent back from other client to Frontier, or the context of data is correct...I don't see any easy fixes.
 
no, i actually dismissed it for being unrelated to the act of protest and its effects.

Well, that's fair enough, as it was unrelated to the act of protest. Which personally, I have no problem with either. It's a means of attracting attention. Likely a completely meaningless gesture though, as it is unlikely to have much effect on what FD are doing to combat such things (which we are never likely to find out about, until the next hack comes along, when it is moot anyway).
 
Not sure I get the issues.. Player is demonstrating how bad things are, which (contrary to what anyone here says) is not actually interrupting THEIR game (just log into solo or group to dock), and go about with your lives.

And while of course it's true there will always be someone trying to find a way to cheat, it IS on the dev team to plug these gaps when they're found. It sounds like this may not be possible, as dynamic ship data seems to be all held host-side, so things like shield damage only matter if the host reports this to any client it is currently connected too.

This has been an issue in P2P connections for ever CoD MW2 was a prime example, with comprehensive hacks easily installed by way of a PC in order to 'hijack' the host connection, to set all sorts of game changes - infinite ammo, bouncy players... It's pretty much impossible to stop once you know how to exploit memory addresses etc.

Until somehow a method is used that checks for unusual data being sent back from other client to Frontier, or the context of data is correct...I don't see any easy fixes.

Is it finally time for dedicated servers?

Yes. The answer is yes.
 
Likely a completely meaningless gesture though, as it is unlikely to have much effect on what FD are doing to combat such things

it has the potential of hurting their reputation. i don't think that's meaningless to them.

(which we are never likely to find out about, until the next hack comes along, when it is moot anyway).

beg to differ. it might be a cat and mouse game, but it has to be played the moment you put a multiplayer game out. they never had a choice, imo. i hope they didn't realize that just now, but when people keep cheating IN THEIR FACES, ON LIVE STREAMING ... oh, no, this isn't moot.
 
Is it finally time for dedicated servers?

Yes. The answer is yes.
It is highly unlikely to happen. The issue, is not that it couldn't be done - after all, a database of player stats is hardly a stretch. It would also be fairly easy to have a 'guardian' script on that server, checking for abnormal data and if showing things like impossible shield stats, could just send a kill command to the matchmaking server to knock the offending player offline.

The issue likely stems from costs. It costs money to run such a server, and receive the huge amount of data - and process it. And I suspect that cost isn't worth Frontier's time investing into.
 
Does it realy matter?

Guy admits to cheating on a live-stream.
FDev apply permaban.

Which proves... what?
That if you admit to cheating in a live-stream you'll get banned?
Marvellous.

How does that reassure me that they're capable of detecting, and banning, the people who're just dialling up the DPS of their weapons by 10%, increasing their ammo or shield strength, or giving themselves heaps of credits/mat's or using cheats to hop around the galaxy at warp speed?

No this incident says nothing about Frontiers ability to detect, its obvious that this guy is hacking. My point is more towards the possible direction this event will take. This situation is so public now and exceptional, that any punishment given will no doubt be exceptional also. If this guy is doing this to embarrass Frontier, with the end result of telling the community afterwards what Fdev did in response to it will no doubt be kind of pointless for that reason.

Im coming at this from the point of view that this is an attempt by someone or some group to force Frontiers hand regarding the hacks. To show the community how bad the situation is and can be by creating a very public display of it, then feeding back to the community with what the outcome was. As a test of sorts to see how Frontier deals with Hacking...given that their public face on this Issue has so far been robotic and has anoyed alot of people.

I honestly have no doubt that this event will happen again. The base client is very cheap, earning in game credits to buy a massive ship takes no time at all, and the hacking tools are simple to find online.

Frontier might find themselves and this game being taken for a very public and embarrassing ride soon.

However if this is just some random, who's done with ED and wanted to go out in a blaze of glory. He has still set an example which others may copy.

Im just Foreboding here....

Doomed... dooomed.... dooooommedd....
 
beg to differ. it might be a cat and mouse game, but it has to be played the moment you put a multiplayer game out. they never had a choice, imo. i hope they didn't realize that just now, but when people keep cheating IN THEIR FACES, ON LIVE STREAMING ... oh, no, this isn't moot.

The HORROR! 🤯

The game is DOOMED I tell you.
 
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