Slower velocity doesn't matter in practice cause you don't fire at escaping targets anyway, what matters that if fired from sides or HU at 1.5km
Velocity matters because it determines how much time the target has to react at any given range. If I'm facing someone at 1.5km there is a small, but tangible, difference in travel time between hounds and seekers that can make the difference between being able to leverage countermeasures, rotate the ship to protect hardpoints, or even dodge the munitions with some vessels.
full packhounds salvo obliterates weapons and thrusters on viper/DBS sized ship without any targeting, its 1 shoot/1 kill weapon, ITS THAT SIMPLE, if he don't have mrp, if he does you need 2 salvos
Ships of that size are among the hardest to use seekers/packhounds against.
TBH, i find shocking that there is no consensus how STUPIDLY OP packhounds are
People have been shooting packhounds at my CMDR's hybrid and shieldless ships since they showed up in 1.3. Sure, they can be potent, but I do not share your assessment about the lack of viable counters.
maybe need to make some videos, when pack-hounds imperial eagle kills PVP META chieftains and so on.(I done this, and i don't pretend i m any good)
I have no doubt there are plenty of people that cannot handle packhounds and the chieftain, as well as it's variants, are more vulnerable than most ships due to exposed drives and closely clustered hardpoints. That's part of it's trade-offs.
Speaking about increased heat... if we make advanced plasma accelerator making same damage as normal plasma accelerator, but as it is now with triple fire rate, how can it be not STUPIDLY OP? same applies to hounds.
Hounds don't have triple the effective DPS of seekers.
All counters to seekers and hounds especially are light, and very time limited like heatsinks and work only vs pilot of lower ability.
The most reliable counter is moving one's ship.
military armour
What was the explosive resistance of your vessel's hull?
Resistances protect modules, even external ones, and any ship that I ever expect to be able to fight in after shields fail is running reactive and has ~50% explosive resistance as well as MRPs.