I feel Elite's story is dry...

Lots of us don't want the same dull cookie cutter MMO tropes, tho. Hence the appeal of doing it differently.

You don't need to be a grand hero in order for there to be a story. Even at the most basic personal level between nobodies there's nothing in Elite.

For example, let's say you go bounty farming "hunting" and shoot down a wanted Eagle. There's no story presented in Elite for that action at the moment, it just happens.

Why was that individual wanted? Was it an administrative error? Were they a mass-murdering psychopath? Did they ever get involved in smuggling and, if so, what did they deal in and who were their suppliers/recipients? Were they part of an organisation or were they simply acting alone in their prior criminal activities? Are they even actually a criminal or has there been some political incident that has marked an innocent individual as a scapegoat? Do they have loved ones or a family? Did they play a role in their community beyond their criminal activities? Where will their escape pod end up? What will happen to them if/when the authorities catch that escape pod? Will they ever be reformed or will they resume a life of crime the moment they are free again?

Even the simple act of stopping by a nav beacon and gunning down a random bounty can have some major narrative associated with it, whether it is just another step in some grand personal arc, a climax of hours of tracking down and investigating or even the beginning of a new story. There's a whole potential trilogy of novels worth of material for simply shooting down a wanted Eagle, even if the person was a nobody in the grand scheme of things.

In a world of nobodies, everyone should have a story. The problem is that nobody has a story at the moment.
 
It's the story how thousands of nobodys made billions of credits and bought a lot of ships with that. And Thargoids were watching...
 
You don't need to be a grand hero in order for there to be a story. Even at the most basic personal level between nobodies there's nothing in Elite.

For example, let's say you go bounty farming "hunting" and shoot down a wanted Eagle. There's no story presented in Elite for that action at the moment, it just happens.

Why was that individual wanted? Was it an administrative error? Were they a mass-murdering psychopath? Did they ever get involved in smuggling and, if so, what did they deal in and who were their suppliers/recipients? Were they part of an organisation or were they simply acting alone in their prior criminal activities? Are they even actually a criminal or has there been some political incident that has marked an innocent individual as a scapegoat? Do they have loved ones or a family? Did they play a role in their community beyond their criminal activities? Where will their escape pod end up? What will happen to them if/when the authorities catch that escape pod? Will they ever be reformed or will they resume a life of crime the moment they are free again?

Even the simple act of stopping by a nav beacon and gunning down a random bounty can have some major narrative associated with it, whether it is just another step in some grand personal arc, a climax of hours of tracking down and investigating or even the beginning of a new story. There's a whole potential trilogy of novels worth of material for simply shooting down a wanted Eagle, even if the person was a nobody in the grand scheme of things.

In a world of nobodies, everyone should have a story. The problem is that nobody has a story at the moment.
I stopped reading after I don't have to be a grand hero.
 
It's the story how thousands of nobodys made billions of credits and bought a lot of ships with that. And Thargoids were watching...
That's pretty much spot on. People rising from nobodies to multi-billionaires over the course of weeks, months or years... and they don't get mention in Forbes. Or Galnet. But if someone takes a mansized dump in someone's kitty litter box, that makes Galnet. Or if someone steals a nuke. That makes Galnet. Someone steals a ship - makes Galnet news!
I could be out there, murdering 100s and 1000s of people in wedding barges and cruise liners - nope. Never heard of this guy!
PA: Hi everyone aboard, we are under attack by Commander TIkanderoga, who already slaughtered the 3 other sister liners and 300 more ships.
Passengers: Tika who?

So really.... i can become notorious level 10 - Galnet or the bubble has never heard of me.
 
I honestly cannot believe that there's still people who, after all this time, still try to use the "but in Elite you're not special, you're not the Dragonborne" argument to justify the absolute lack of meaningful consequences any of our in-game actions have.

And yet there are. I don't need to be the 'Chosen Hero', or even to feel like my actions affect the world, to have fun playing a game. I'm not here for a story or to feel important, I just like flying spaceships. Apparently FD made a game for me instead of for you...
 
That's pretty much spot on. People rising from nobodies to multi-billionaires over the course of weeks, months or years... and they don't get mention in Forbes. Or Galnet. But if someone takes a mansized dump in someone's kitty litter box, that makes Galnet. Or if someone steals a nuke. That makes Galnet. Someone steals a ship - makes Galnet news!
I could be out there, murdering 100s and 1000s of people in wedding barges and cruise liners - nope. Never heard of this guy!
PA: Hi everyone aboard, we are under attack by Commander TIkanderoga, who already slaughtered the 3 other sister liners and 300 more ships.
Passengers: Tika who?

So really.... i can become notorious level 10 - Galnet or the bubble has never heard of me.
One of the many nice things in FFE is that some of your actions did appear in the news journals (for the scripted stories) such as winning the Wiccan Ware race. It would be nice if some of these events had been carried over to ED so that every years commanders could participate in it (with class restrictions so that the playing field was levelled) and consequently appeared in Galnet.
 
Back
Top Bottom