Why not get players involved in the content for example:Hello Commanders,
Our galaxy is filled with a plethora of stories, places, and people, which are all part off the rich canon of Elite Dangerous, explored through many of our GalNet articles.
While GalNet provides an understanding of life in the 3300s, it hasn't always had a direct impact on your gameplay. We have been reviewing the effect this has had on your in-game experience, along with your feedback, and as a result, we’re going to be reducing the number of GalNet stories that we produce and instead focus on covering in-game content.
In the foreseeable future, GalNet articles will concentrate on in-game activity, such as Interstellar Initiatives, the release of new ships and modules, and significant narrative developments. With this change, we will be stopping the 'off-camera' narratives that we have previously published via GalNet.
We hope you have enjoyed the many stories that we have told, and as always please share your thoughts and feedback with us.
Can we expect to see more coverage on affairs with major player groups, or are you going to err on side of caution and leave them out?
This is... actually horrible!Hello Commanders,
Our galaxy is filled with a plethora of stories, places, and people, which are all part off the rich canon of Elite Dangerous, explored through many of our GalNet articles.
While GalNet provides an understanding of life in the 3300s, it hasn't always had a direct impact on your gameplay. We have been reviewing the effect this has had on your in-game experience, along with your feedback, and as a result, we’re going to be reducing the number of GalNet stories that we produce and instead focus on covering in-game content.
In the foreseeable future, GalNet articles will concentrate on in-game activity, such as Interstellar Initiatives, the release of new ships and modules, and significant narrative developments. With this change, we will be stopping the 'off-camera' narratives that we have previously published via GalNet.
We hope you have enjoyed the many stories that we have told, and as always please share your thoughts and feedback with us.
We talking about the TTS (Text-To-Speech) engine?all that dev time spent on galnet audio....
Why not get players involved in the content for example:
A very good way of describing it. I recall there was lore person employed at Frontier (one of the best of the best (with honours) mentioned meeting them during their visit last year) so I assume that was the role responsible for crafting the Galnet stories and has been got rid of completely or at least drastically reduced.That is really disappointing about GalNet. It's like a DM or Storyteller saying, "screw it, I don't care to do world-building any more". The news articles gave a background to the galaxy and thus enriched the in-game experience. I also am worried about what this change says about FD's priorities.
When all evidence supports the latter, you have more than gut instincts to rely on.If this leads to more of players having meaningful influence on events, I'll be over the moons, but my gut says that's not the case.