Why can we only Land on Barren Planets after almost 5 years?

I've been playing a ton of NMS lately in VR. It's pretty awesome. I don't compare it to ED because ED is far more realistic.

In MNS I made a hole in the dirt in my planet and I'm surprised to return and see that hole is still there. You can explore vast underground caverns. You can explore underwater. There's so much to do and it all makes sense.

ED doesn't have to be NMS. It just needs to get the game part right. Improve the missions, fill in the placeholders. Example: Why do I have to scan the turrets the destroy their power source? Why so little variety in USS? Why is Power Play not more integrated into the game?
 
Not exactly true. Money is a direct proxy of what you discover. Certain finds are rarer than others and give you more money, some significantly so. So where you have been matters quite a lot.

I can (and indeed have) wander around the bubble scanning ELWs, terraformable HMCs, Water worlds and Ammonia worlds that no doubt thousands of players have scanned before, and was "Elite" in under a week. That isn't very immersive. 🤷‍♀️

Not wishing to derail the thread, but it's an example of how E: D's updates are self-contained and don't add up. Money being the only criteria is/was a placeholder from when the galaxy was basically empty in 2014. Now they've added stuff - but discovering it has little or no effect on your rank. That whole system needed revising at the same time they added the "stuff", and also when they improved the exploration tools.

Comparing that to how HG does updates - they look at the whole game, and change / add / drop bits appropriately.
 
I guess that's why they are working on more expansions.
That's exactly why. As seen by other MMOs, EVE, WoW, etc, continuous updates and new content is key to keep the player base. But as seen from Blizzard, it's not just any update, but the wrong update or new thing can have completely opposite effect. It's a fickle market.

I sure hope it won't be Elite: Cellphone. 💀
 
I've been playing a ton of NMS lately in VR. It's pretty awesome. I don't compare it to ED because ED is far more realistic.
Yup. That's where NMS and ED really differs. It's the feel of realism, but then again, that was the purpose of NMS, to be fantastical and imaginary. More akin to the wrong science sci-fi in the 60s, 70s.

In MNS I made a hole in the dirt in my planet and I'm surprised to return and see that hole is still there. You can explore vast underground caverns. You can explore underwater. There's so much to do and it all makes sense.
And mining by hand the same, the resources are gone, just big holes where you got it. Not sure if it grows back over time. I think it did in some earlier versions.

ED doesn't have to be NMS. It just needs to get the game part right. Improve the missions, fill in the placeholders. Example: Why do I have to scan the turrets the destroy their power source? Why so little variety in USS? Why is Power Play not more integrated into the game?
I like the missions in NMS over ED. Simply because when I pick up missions, I don't always have the luxury of time to sit and finish a mission within 8 hrs or 24. I get interrupted and have to leave the computer for hours. That's why PvP combat is out of the question. It never fails, whenever I'm attacked by a pirate, I get called for something in the house. Missions in NMS are timeless. I stack up missions I like and over time, I complete them more or less accidentally. It's really nice. And you can stack them. No nerfing going on there in NMS.
 
You are the one who chose to kill your own immersion by following a metagame guide.

If that's referring to me, I can only say it's not following any kind of "guide" - it's just knowing the game and what pays. It's not hard to write down or even remember. The exploration in Elite doesn't reward actual discoveries or even require you to go out and discover new things.

Sure the galaxy is out there, and you can go explore the wilds if you like, but it doesn't gain you anything extra in game terms. And that's a shame, and a missed opportunity. It also sadly shows how limited in scope E: D's updates are... because Beyond 3.3 was a "biggie". :(
 
I've been playing a ton of NMS lately in VR. It's pretty awesome. I don't compare it to ED because ED is far more realistic.
Oh, on another note, there are mods coming out to increase the "reality" of NMS. NMS can be modded by the community, as opposed to ED. There's one mod I'm going to try that removes space dust and cleaner space. Perhaps it'll remove the Skittles-attack that's in the game right now. Maybe I'll try the HD clouds as well.
 

Viajero

Volunteer Moderator
I can (and indeed have) wander around the bubble scanning ELWs, terraformable HMCs, Water worlds and Ammonia worlds that no doubt thousands of players have scanned before, and was "Elite" in under a week. That isn't very immersive. 🤷‍♀️

I am not discussing "immersion". That is quite personal and subjective. I was simply clarifying your previous incorrect statement.
 
Yup. That's where NMS and ED really differs. It's the feel of realism, but then again, that was the purpose of NMS, to be fantastical and imaginary. More akin to the wrong science sci-fi in the 60s, 70s.

It's not realistic, but it is immersive. You can lose yourself in that galaxy (or a different galaxy ;) ) for hours on end if you're not careful.

And mining by hand the same, the resources are gone, just big holes where you got it. Not sure if it grows back over time. I think it did in some earlier versions.

Don't know if they ever grew back, but I do miss the giant green and gold penises from the early versions.
 
I am not discussing "immersion". That is quite personal and subjective. I was simply clarifying your previous incorrect statement.

Claiming he was incorrect in stating rank is determined solely by money earned because the money earned varies depending on the task complete is quite the stretch, to put it lightly.
 

Viajero

Volunteer Moderator
Claiming he was incorrect in stating rank is determined solely by money earned because the money earned varies depending on the task complete is quite the stretch, to put it lightly.

No, I did not say that.
 
I am not discussing "immersion". That is quite personal and subjective. I was simply clarifying your previous incorrect statement.

Except you didn't - you just pointed out that some things pay more for scanning than others.

My statement was that this is irrelevant, and that it is still money, and only money that derives your Exploration rank. Not discovering gas clouds, not visiting barnacles, not taking photos on far flung moons with 5 suns, not collecting rare materials that you actually have to search for... just cash. 🤷‍♀️

To me, that's a 2014 placeholder that should have been expanded upon long ago.
 

Viajero

Volunteer Moderator
Except you didn't

I did. This is incorrect:

what defines your rank is only the money you make from exploration - not where you've been or what you've discovered.

Because there is a direct link between the money you make and where you have been or what you have discovered.

If you had stopped at:

what defines your rank is only the money you make from exploration

Then you would have been technically correct, albeit devoid of significance.

It is quite simple really.
 
Except you didn't - you just pointed out that some things pay more for scanning than others.

My statement was that this is irrelevant, and that it is still money, and only money that derives your Exploration rank. Not discovering gas clouds, not visiting barnacles, not taking photos on far flung moons with 5 suns, not collecting rare materials that you actually have to search for... just cash. 🤷‍♀️

To me, that's a 2014 placeholder that should have been expanded upon long ago.

And you're absolutely correct. Elite ranking were placeholder grind fest, and the only chance to it is that they mostly removed the grind. So instead of spending months or years getting to something pointless and meaningless you now get there in a day, without needing any skills whatsoever. Progress, I guess.
 
And you're absolutely correct. Elite ranking were placeholder grind fest, and the only chance to it is that they mostly removed the grind. So instead of spending months or years getting to something pointless and meaningless you now get there in a day, without needing any skills whatsoever. Progress, I guess.
You should be thankful that Elite doesn't take place during Jameson's time period.

Otherwise it'd take us 6 months just to go from Sol to Tau Ceti.
 
I did. This is incorrect:



Because there is a direct link between the money you make and where you have been or what you have discovered.

It is quite simple really.

And I get piles of money from ELWs in the bubble, that I can filter in the galaxy map by default and can visit dozens of 'em per hour. You can go from nothing to Elite in one day, while never leaving the bubble, landing on a planet or even knowing how to fuel scoop. That is absurd, Juniper is correct and any 'but in other regions you can make more money' is both irrelevant and, maybe barring BH/NS fields, arguably incorrect.
 
It's not realistic, but it is immersive. You can lose yourself in that galaxy (or a different galaxy ;) ) for hours on end if you're not careful.
Especially in VR, except for all the bugs that make it a bit annoying.

Don't know if they ever grew back, but I do miss the giant green and gold penises from the early versions.
Yeah, I remember the large rocks, and all the holes in the ground everywhere. :D Couldn't drive straight without falling into something every 500 u.
 
Except you didn't - you just pointed out that some things pay more for scanning than others.

My statement was that this is irrelevant, and that it is still money, and only money that derives your Exploration rank. Not discovering gas clouds, not visiting barnacles, not taking photos on far flung moons with 5 suns, not collecting rare materials that you actually have to search for... just cash. 🤷‍♀️

To me, that's a 2014 placeholder that should have been expanded upon long ago.
Yup. Even if the +points where monetary based, at least each rank should have a mission just like the Imp/Fed ranks. Something you had to do, not make money from, to kick to next level, and they should be something like "scan a neutron star" or whatever. The highest rank should be to take a photo of SagA*
 
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