Game Discussions The No Man's Sky Thread

I am also under the impression that Beyond is some sort of closure, and I wouldn't expect anything NMS related except bugfixes. It was vaguely mentioned here and there, but I cannot exactly grasp where to provide links. I wouldn't be surprised if that was the last free update for NMS. I would be happy with "exploration DLC" if they come up with one.
 
Okay, I finally booted up NMS in VR, and gave it a whirl:

The Good: Game looks great in VR, and works smoothly on my 980 (no TI). There was what looked like a tiny stegosaurus near where I started that were kind of cute.

The Bad: Good grief parts of this interface is awkward to use. Can't tell you how many times I've tried to pick flowers, pearls, or open containers, only it won't let me "grab" anything, because as near as I can the interface gets confused when there's too many close together. I can't take full advantage of roomscale VR, because I need to turn my avatar's body using the controllers, which sometimes causes things not to work. Oh, and it seems I have to hold the Vive Wands at arms length in order for it to recognize certain commands, like sprinting.

The What the Frell????? I must've blotted out that this game won't let you save except for at certain locations. I just spent two hours, the only contiguous two hours I'll have today to game, trying to find my frelling crashed ship before I had to leave, and I can't save anything I've done??? The only signal I could find told me it was eight hours away! Are you serious???
 
Okay, I finally booted up NMS in VR, and gave it a whirl:

The Good: Game looks great in VR, and works smoothly on my 980 (no TI). There was what looked like a tiny stegosaurus near where I started that were kind of cute.

The Bad: Good grief parts of this interface is awkward to use. Can't tell you how many times I've tried to pick flowers, pearls, or open containers, only it won't let me "grab" anything, because as near as I can the interface gets confused when there's too many close together. I can't take full advantage of roomscale VR, because I need to turn my avatar's body using the controllers, which sometimes causes things not to work. Oh, and it seems I have to hold the Vive Wands at arms length in order for it to recognize certain commands, like sprinting.

The What the Frell????? I must've blotted out that this game won't let you save except for at certain locations. I just spent two hours, the only contiguous two hours I'll have today to game, trying to find my frelling crashed ship before I had to leave, and I can't save anything I've done??? The only signal I could find told me it was eight hours away! Are you serious???
You can craft save beacons.
 
No, they don't talk too much about future stuff now.. Not sure why.. ;)
I am also under the impression that Beyond is some sort of closure, and I wouldn't expect anything NMS related except bugfixes. It was vaguely mentioned here and there, but I cannot exactly grasp where to provide links. I wouldn't be surprised if that was the last free update for NMS. I would be happy with "exploration DLC" if they come up with one.

Based on this twitter post when Beyond was released, there is still a lot more to come.

"We've focused on other ways to give the game new life and variety, but know also that Beyond provides a broader foundation for radical things in the future. Beyond is just another step "

Source: https://twitter.com/NoMansSky/status/1161410731696373760
 
Really like Beyond and especially VR implementation, I’ve about played about 8h since launch, solely on VR. But performance problems are starting to irritate more and more. And it actually got worse with latest experimental. I have i7 4790K, GTX 1080, 16gb and using WMR. Performance on planets is not very good, even everything on low there are too manyhickups and it just looks too bad. Reprojection is constantly on on planets, flying above planets is worst. I really hope they can improve performance in future patches, even a little, they managed to make it work on psvr and pretty well even, it seems!
 
I'll try to remember that for the next game I start, since I'm certainly not going to continue with this one. We can craft those right away I hope?
Yes. Or you can buy the blueprint on the first space station (I didn't start completely from scratch, this time, so I'm not sure which blueprints you know from the get go, but I'm 98% sure save beacons and portable refiner are there from the start)
You only need two metal sheets and a bunch of sodium nitrate, which takes literally 20 seconds to get.

Also, when you look through the scanner, you can see different points of interest. Chances are there is a save beacon nearby, wherever you are. They tend to be 1ku apart max. Maybe ten minutes of brisk walk.
 
Really like Beyond and especially VR implementation, I’ve about played about 8h since launch, solely on VR. But performance problems are starting to irritate more and more. And it actually got worse with latest experimental. I have i7 4790K, GTX 1080, 16gb and using WMR. Performance on planets is not very good, even everything on low there are too manyhickups and it just looks too bad. Reprojection is constantly on on planets, flying above planets is worst. I really hope they can improve performance in future patches, even a little, they managed to make it work on psvr and pretty well even, it seems!
I don't know if you have read the comments on Steam regarding VR performance - just in case not:
Set resolution to something close to your headset (this sets desktop, not VR) - I use 1080p on my 1080 and that appears to be 'optimal' for my setup (Rift S) - Reduce shadows and play around with AA settings and you may be pleasantly surprised.
 
Based on this twitter post when Beyond was released, there is still a lot more to come.

"We've focused on other ways to give the game new life and variety, but know also that Beyond provides a broader foundation for radical things in the future. Beyond is just another step "

Source: https://twitter.com/NoMansSky/status/1161410731696373760

Yeah, they thought they were done with NMS after NEXT, but people loved it and wanted more. Turned out when they got into discussing what they could do, the devs got quite excited too, so Beyond grew and grew.

I don't think they're done with the game yet.

They are working on another couple of titles (one 'short', one 'insane') and it's a small team of about 12-15 devs, so who knows.
 
Exploring is great, but could be really great, if they spent a little time on it for players. Abandoned cities (with story line to follow etc). A more varied outlook on wrecks. Long forgotten species to find and so on. Not via quest, but you find them naturally through exploration. Then follow a line of inquiry type thing, to find out, who, why and where.. That type of thing.
I'd like to see some cities in NMS, not just player made, but procedural. Probably a bit too hard to implement though.
 
The Bad: Good grief parts of this interface is awkward to use. Can't tell you how many times I've tried to pick flowers, pearls, or open containers, only it won't let me "grab" anything, because as near as I can the interface gets confused when there's too many close together. I can't take full advantage of roomscale VR, because I need to turn my avatar's body using the controllers, which sometimes causes things not to work. Oh, and it seems I have to hold the Vive Wands at arms length in order for it to recognize certain commands, like sprinting.
Yeah. The VR needs a lot of patches and work to get good. Bunches of small issues, but overall, definitely on the right track.

The What the Frell????? I must've blotted out that this game won't let you save except for at certain locations. I just spent two hours, the only contiguous two hours I'll have today to game, trying to find my frelling crashed ship before I had to leave, and I can't save anything I've done??? The only signal I could find told me it was eight hours away! Are you serious???
I know. Saving is always a part of how to play the game. You save when you step out of the space ship, but not when you step in, and not if you step out of a vehicle (exocraft). And there's no save feature inside the capital ship except for jump in then out of your space ship.

One thing you should aim to get is the "save beacon". I think it costs 10 salvage items at the Nexus. Get one. Keep it with you at all times. Drop it, save, pick up.
 
Yes. Or you can buy the blueprint on the first space station (I didn't start completely from scratch, this time, so I'm not sure which blueprints you know from the get go, but I'm 98% sure save beacons and portable refiner are there from the start)
You only need two metal sheets and a bunch of sodium nitrate, which takes literally 20 seconds to get.
Only portable refiner at start. I'm playing this update from scratch.

Had to buy the blueprint at the Nexus for 10 salvage items, I think it was.
 
Only portable refiner at start. I'm playing this update from scratch.

Had to buy the blueprint at the Nexus for 10 salvage items, I think it was.
I've owned NMS since it came out, but this is the first time I've ever really been hooked in to scratching below the surface. With Beyond's release, I'm mildly surprised to find that it's surprisingly fun to play now. Not very difficult, but relaxing and colorful.
 
PS4 update is 1.06 GB for 2.07 just incase auto update did not get it.. info for those on data caps..
I appreciate the heads up! Any idea what this latest update brings? Until I'm able go somewhere with bandwidth, at least I can still play NMS in offline mode without updating.

ps - your signature takes up way too much screen real estate...
 
I've owned NMS since it came out, but this is the first time I've ever really been hooked in to scratching below the surface. With Beyond's release, I'm mildly surprised to find that it's surprisingly fun to play now. Not very difficult, but relaxing and colorful.

It's not meant to be difficult - it's a chill game for the most part. Very absorbing, like you say.
 
I've accidentally acquired a Freighter Fleet.

Rescued some git guds from a few pirates, the captain asks me aboard next thing I know hes asking me if i want to take over! I thought it might be a temporary thing like getting a test drive...bit no...now i own a freighter and combat frigate along with my Del Boy Trotter mobile hauler! I've already sent them out to find some betamax copies of match of the day 1972.
 
I appreciate the heads up! Any idea what this latest update brings? Until I'm able go somewhere with bandwidth, at least I can still play NMS in offline mode without updating.
Just bug fixes ... in there post...

Reduce texture quality if it is causing an out of memory error.

Revert to the non-device-local heap in low memory situations.
Removed misleading version number from main menu.
Fix to prevent issues with base ownership.
Fix for freighter crash related to corrupt ship slot.
Fixed a networking issue that could cause bad data to be synced between ambient players.
Fix for a matchmaking threading crash.
Prevention of players orphaned in a lobby.
Dynamically limit base building limits to allow some very large bases to load in more situations.
Don’t let the VR player punch in places they aren’t allow to use weapons.

Those two under lined drop graphics details even lower...


ps - your signature takes up way too much screen real estate...
If its to big talk to Fdev its what ever size they set it to allow on the forum... every one else may be "tiny" but thats because they don;t know how sites works...
Just like those who can only fly a T7 and can't stand T9 or cutter... little is not always best..
 
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