ED and the Oculus Rift Developers Kit 2 (DK2) Discussion Thread

I have heard that DK2 resolution isn't that great compared to say DK1? Can any owner confirm that ?

Before I ordered my DK2 i asked around on the assetto Corsa forums what they thought of the difference, and is it really worth it. 90% of people said YES ''BUT'' don't expect a HUGE improvement because you will let yourself down.

So i posted this rift simulator on there forums and asked if its accurate....

http://vr.mkeblx.net/oculus-sim/

and there response was...

it is inaccurate, but if he was to choose the one that's more likely to the DK2 rez then he would choose the CV1 example in the simulator.

What do you guys think?
 
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I still think, having re visited the site, its closer to DK1, but have only used it in ED so I cannot give an opinion on others games. Also I am comparing it to what I see out of the canopy not the cockpit.
You really need to try before buying as its not the resolution but the whole package.
 
Is activating the 3D-"Ocolus Rift" mode with 1080p a valid benchmark for the performance of the DK2 or do i miss something? Have arround 60-75 fps inside stations, can't belive it :D

Yep it's a completely valid way of checking.

Unfortunately you're getting the same framerate as most of us who have a dk2 :p

As has been said above, anything less than 75fps, even for a fraction of a second, makes everything go all juddery and weird. (you can't notice the judder on a regular screen) even 74fps!

But, beta2 is supposed to be bringing some performance enhancements, so fingers crossed!

You can defo use the test you describe to work out what settings will be good for your setup, before your rift arrives. Get hyped, it's awesome.
 
but have only used it in ED so I cannot give an opinion on others games.

Thats true, different games would also impact the visuals, people are rating it on overall by the looks of it, not just the rez, well in the DK1 i use, reading the holo-screens in the ship is a nightmare! but most say on the DK2 you can now read them ''if you lean forward'' so thats enough for me.

Basicly i think the best way to choose to get one or not would be... If you have a few hundred quid spare and have nothing else to spend it on, go and buy one. :)
 
Before I ordered my DK2 i asked around on the assetto Corsa forums what they thought of the difference, and is it really worth it. 90% of people said YES ''BUT'' don't expect a HUGE improvement because you will let yourself down.

So i posted this rift simulator on there forums and asked if its accurate....

http://vr.mkeblx.net/oculus-sim/

and there response was...

it is inaccurate, but if he was to choose the one that's more likely to the DK2 rez then he would choose the CV1 example in the simulator.

What do you guys think?

Ha, hats pretty cool. I'd say the dk2 approximation is pretty accurate.
 
Ha, hats pretty cool. I'd say the dk2 approximation is pretty accurate.

Mixed choices then, some say DK1 example, some say DK2, some say CV1. LOL

well its got a lot to do with the actual game, i know on the DK1 playing games, some seemed to be A LOT clearer than others, and some just looked like Dogy doo doo,

i can say assetto corsa looks less blocky and has better fps on the DK1 than ED has.

so the game would also play a big part in the visuals.

That being said, i try not to mistake server lag while using the rift for fps drops... in the same stations sometimes are smooth as silk, other times its like flick book animation :rolleyes:
 
Mixed choices then, some say DK1 example, some say DK2, some say CV1. LOL

I personally feel that simulator is nothing like what the Rift looks like. But I'd also agree with the other person mentioned that if I had to choose, I'd say the DK2 look like the CV1 on that site.
 
Mixed choices then, some say DK1 example, some say DK2, some say CV1. LOL

well its got a lot to do with the actual game, i know on the DK1 playing games, some seemed to be A LOT clearer than others, and some just looked like Dogy doo doo,

i can say assetto corsa looks less blocky and has better fps on the DK1 than ED has.

so the game would also play a big part in the visuals.

That being said, i try not to mistake server lag while using the rift for fps drops... in the same stations sometimes are smooth as silk, other times its like flick book animation :rolleyes:

DK2 owners should try Star Conflict. Out of all the games and demos I've tried that one seemed to look the best IMO. It's F2P and can be found on Steam.
 
Now you tell us, with beta but a few eons away. Oh not got steam too.

Gives you something to do while you wait for Beta 2 to arrive. It's an OK game, bit more like a shooter than a sim like E: D. I just thought it looked really good on the DK2 compared to other stuff. Not sure why.
 
DK2 owners should try Star Conflict

hmm native support too, :cool:, only thing that puts me off is the 3rd person, is there a cockpit mode? or is it pretty much a F2P EvE kinda game?

Im stubborn when it comes to sims, has to have cockpit, or drivers view or i feel neglected of a full experience.

But others i have tried in 3rd person seem to work ok, like ArmA, tomb Raider, mass effect, using vorpx of course.
 
hmm native support too, :cool:, only thing that puts me off is the 3rd person, is there a cockpit mode? or is it pretty much a F2P EvE kinda game?

Im stubborn when it comes to sims, has to have cockpit, or drivers view or i feel neglected of a full experience.

But others i have tried in 3rd person seem to work ok, like ArmA, tomb Raider, mass effect, using vorpx of course.

Why not just try it.
It's free.
You could play it for 5 mins, see what I'm on about and then uninstall it if you don't like the game.
 
Before I ordered my DK2 i asked around on the assetto Corsa forums what they thought of the difference, and is it really worth it. 90% of people said YES ''BUT'' don't expect a HUGE improvement because you will let yourself down.

So i posted this rift simulator on there forums and asked if its accurate....

http://vr.mkeblx.net/oculus-sim/

and there response was...

it is inaccurate, but if he was to choose the one that's more likely to the DK2 rez then he would choose the CV1 example in the simulator.

What do you guys think?

That is a cool demo of the Rift view.
What is interesting is just how important low persistence is in comparison to resolution.
I take it to get low persistence you need a kick-@ss GPU to be able to refresh that quick?
 
That is a cool demo of the Rift view.
What is interesting is just how important low persistence is in comparison to resolution.
I take it to get low persistence you need a kick-@ss GPU to be able to refresh that quick?

You just need to render at a minimum of 75fps all the time. As soon as it drops below that, low persistence cannot happen. It will noticeably judder too.
 
You just need to render at a minimum of 75fps all the time. As soon as it drops below that, low persistence cannot happen. It will noticeably judder too.

looks like i might need a GPU upgrade also then...
how do you think a GTX 670 twin froza is going to handle it?
i know it runs all games maxed out, but rifting on the DK2 with a 670 .... ??
 
anyone know if beta 2 will use direct mode ?

Certainly hope so, but should find out for definite tonight. :)

looks like i might need a GPU upgrade also then...
how do you think a GTX 670 twin froza is going to handle it?
i know it runs all games maxed out, but rifting on the DK2 with a 670 .... ??

I think the minimum recommended spec is a GTX 760, but I'm not an Nvidia guy so I don't know 100%.

A good rule of thumb is to take your performance at 1080p and multiply it by 1.5, as it has to render for each eye with some loss of horizontal resolution. That's what you need to be able to push at 75fps.
 
Apparently the Crescent Bay rift was demoing at 90Hz with 2x GTX980 cards in SLi.
You will probably find that will be something like the acceptable minimum by the time CV1 hits the shelves.
 
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