As there's already a mechanic thingy in existence for wing I imagine it wouldn't be too difficult to extend that thinking to docking.Please ensure that we can select WHO can dock.
Can this please be a multiple selection>
Please don't give us the option between "everyone and no one" we need a middle ground.
- Everybody
- Members of private group
- Special "VIP" friends; maybe we can give out docking vouchers?
- No one.
Thanks
What are support vessels? - a mere visual representation of the ADDITIONAL functions available in you FC (for immersion purposes?)I've just watched the video again a few times and stopped it a few times, but there are still things I can't understand, perhaps I'm looking at it in a too simplified way...
What are support vessels?
Why are there (seemingly) three different designs?
Do we need them?
Are they free with every FC purchase made? (one per commander)
Who drives them?
Will it follow me around like a faithful puppy?
Wouldn't it have been a better idea to have the FC support itself with a detachable standard module? (less design work)
If I buy an FC for Exploration purposes and decide I want to change my vocation to a Merchant/Miner/Pirate/Whatever will I have to change my Support vessel?
What are support vessels? - a mere visual representation of the ADDITIONAL functions available in you FC
Why are there (seemingly) three different designs? - one for Universal Cartographics, one for storage/refining?, one for interstellar factions/contacts ?
Do we need them? - nope, if you want your FC to stick with refuell, refill, repair only
Are they free with every FC purchase made? - guess not, IMHO we have to pay for the extra modules/Supportships - but that also brings up the question if all three types can be purchased parallel to get a full-function, multirole FC
Who drives them?
Will it follow me around like a faithful puppy? - guess they will convoy-jump with your FC
Is that like pay to win... or pay to enjoy,
If they can take cargo and kill the PP markets... lol
I don't have access to VR either (got better things to spend money on) but I am in the PC brigade, so alternative accounts would mean spending money for me, unless I bought an Xbox... then I spend money... same sameCreating an alt on Xbox is free. But this is offset by not having access to VR, only having 1 Hotas option, and much smaller population of players in general
You could as well ask why for payment and registration of the systems you discovered you have to go to a station with UC, instead of streaming the data directly...... it´s just: CAUSEI know it might sound silly but does the UC support vessel pay me for my discoveries without the need to visit a station... if so as it's there with me why wouldn't it just do the scans itself?
I'm working on the assumption that fleet carriers are persistent and stay in game when you log out and that people can dock any time they want to. But hey if they are only in game when you're in game then it's a whole different story... And even if it's the latter then with ~~12 docking pads that's more than a wing size.As there's already a mechanic thingy in existence for wing I imagine it wouldn't be too difficult to extend that thinking to docking.
Yeah, I suppose it's like you giving a key to your house to a trusted friend, it's not like leaving to door open!I'm working on the assumption that fleet carriers are persistent and stay in game when you log out and that people can dock any time they want to. But hey if they are only in game when you're in game then it's a whole different story... And even if it's the latter then with ~~12 docking pads that's more than a wing size.
Unless they are giving us raid sized wings with 12 people per team![]()
Sixteen.I'm working on the assumption that fleet carriers are persistent and stay in game when you log out and that people can dock any time they want to. But hey if they are only in game when you're in game then it's a whole different story... And even if it's the latter then with ~~12 docking pads that's more than a wing size.
Unless they are giving us raid sized wings with 12 people per team![]()
Will these Carriers generate a profit for the owner when people use the facilities? It would be logical that a % of the credits spent on the ship would be profit.
Will these Carriers generate a profit for the owner when people use the facilities? It would be logical that a % of the credits spent on the ship would be profit.
I suspect all but 2.8% of this thread is speculation by the forumites, including this post.So, after reading through comments a bit, I'm fairly convinced we wont be able to transfer ships to a fleet carrier. I did see someone suggest there may be a special kind of shipyard, but one in which you cant buy new ships. Is that just a hope? Or is that something official from FDev?
I'd love if the carriers can do ship transfers, but until I see it officially, I have to revert to my theory that the current engine just cant handle this kind of thing. Can any engine handle it? Maybe not!
Will I save up and buy one, anyways? Yup.
I don't have access to VR either (got better things to spend money on) but I am in the PC brigade, so alternative accounts would mean spending money for me, unless I bought an Xbox... then I spend money... same same
So? I dont see a problem with them being stationary. They would be slow anyway when they'd move in real space, so why even bother moving them when it takes hours to get to a location?
FD hasn't released any information regarding that. How can you already blame FD for saying they arent doing something they might do?
Multicrew was never advertised in name or otherwise as being compatible with wings.
Fleet carriers were confirmed for solo players and as individual player assets. Kind of a notable difference there.
Not even sure what being stationary has to do with ship transfer.
You forgot "being able to carry 1-2 times more cargo". I've been wanting the Panther ever since it was first shown and still want it today.
I think you answered your own question thereBut why? I can see people hauling in a Hauler to afford a T6, then haul more in a T6 to afford a T7 etc. But when you have the money to buy a Panther, which no doubt will be very expensive, whats the point? You already have the money to do whatever you want, surely whatever that may be involves something other than earning money you do not need flying a ship that is as agile as CIGs development model.