OK... so...
No. I don't want to command a faction. Also, this fundamental objective of what you want to achieve alone destroys the current way I influence and direct factional activity, which is primarily through indirect action. This also destroys the repeatedly stated purpose of the BGS by FD; to provide a living, breathing purpose. If the BGS is at the forefront of players minds when they play, they've done it wrong.
Rank in whose navy? Players are members of the Pilot's Federation and thus, are independent. Ranks in the game are honorary titles to identify the relative impact an individual has had for that superpower. It is not an actual military rank.
Without the premise of command, this whole section becomes pretty redundant.
I totally get what you're trying to say, but from literally the first sentence, you want to essentially destroy the way I play this game. You're saying that I basically have no place in bringing a faction to dominance unless I'm one of these admirals or whatever commanding these things. Do you see now why I'm so much against a suggestion like this? It would literally wipe out the reasons and ways I play this game, and I know there's others who would share this.
Anyway, I'm tapping out of this thread now, because it's never happening anyway.