Patch Notes September Update - Patch 1

A workaround for the VPN issue has just been announced

 
For the love of god, bring out the Panther Clipper and thank you for at least taking the time to reply back to your customers WILL FLANAGAN, this is what we all need, a little more feedback by frontier instead of blanks. Test, Test and Test again before going live.

By thoroughly testing and testing again before release of any improvements will reduce if not remove any bugs in each add-on. Try an imagine a car industry constantly bringing out vehicles with new additions only to have them faulty and be recalled each time they do it. This is your baby frontier, your flagship game and to be fair its one if not the best space sim on the market which I know was your goal, so you should all feel really proud of that and what you have created. However, rushing updates and improvements is killing the entertainment experience for the players because you have to go back and fix things that you have missed and broken after each add-on. That's a step forward and a step backwards. Just test, test and test and test again before releasing to make sure the game is fully functional. It will save man hours. All work done should be double. triple checked including by management to make sure it doesn't damage a product, basic quality control.

Give us all a better gaming experience by reducing down the stress of the players,bad feedback on the forum when new add-on's are released. It always worries me when new add-on's are released because of things broken in the game.
 
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I'm just going to pipe up here is that the issue, as I see it, is that Frontier has managed to massively break the game with the last three updates. 3.3 took over a month for the newly introduced gameplay to work, and even longer than that for the game to be stable again. A month! And that's back when we had actual game updates, and a beta period before that!

April and September updates, being smaller, still managed to have week (or weeks) of game instability, with mind-boggling features being broken. These aren't even updates to big features, just a new currency system (hey everyone, buy ARX!!!), or some new modules.

Remember the FSD booster? I took two updates before they reintroduced it after it being released in a completely unworkable state.

My point is that we haven't had an update in over a year that hasn't been exceptionally frustrating from a user experience.

The issues tracker, which gets virtually no response or action from Frontier, has over 3700 listed issues, and just 75 have been listed as "fixed". That's .02%!!! They've only acknowledged 132 of those, with no action, so the issues tracker is basically a black hole, where we submit information but get nothing back in return. Some bugs have been fixed, but many just languish, despite being listed as important by the community, including simple typos.

Are we placing odds that fleet carries will work as advertised? I'm not a betting man, but I'm pretty sure they're going to be glitchy and game-breaking, as well as anything else that gets haphazardly thrown into the game.

And then there's the topic of the 2020 paid DLC update. Something that massive - something that's been in development for years - is sure to have thousands of issues, which will simply compound upon the existing ones. I mean, personally, I don't give two whits about space legs; I just want to keep enjoying the game that I have and would love for them to expand on and integrate existing gameplay. CQC? PowerPlay? The Asp Scout? All these are in the game and completely languish.

There doesn't seem to be a plan for releasing content in a playable state for the future, nor any lessons learned from the mistakes of the past.

This doesn't fall on the development team, per se, but it falls on the company management, as they appear to have fostered a culture that leads to these sorts of releases. A friend of my opined just the other night: "It's almost unimaginable that the same company that could make the game that's unarguably as fantastic as Elite Dangerous is can also release updates that are so terrible and broken as this one."

And it's happening EVERY. DAMN. TIME.
 
I'm just going to pipe up here is that the issue, as I see it, is that Frontier has managed to massively break the game with the last three updates. 3.3 took over a month for the newly introduced gameplay to work, and even longer than that for the game to be stable again. A month! And that's back when we had actual game updates, and a beta period before that!

April and September updates, being smaller, still managed to have week (or weeks) of game instability, with mind-boggling features being broken. These aren't even updates to big features, just a new currency system (hey everyone, buy ARX!!!), or some new modules.

Remember the FSD booster? I took two updates before they reintroduced it after it being released in a completely unworkable state.

My point is that we haven't had an update in over a year that hasn't been exceptionally frustrating from a user experience.

The issues tracker, which gets virtually no response or action from Frontier, has over 3700 listed issues, and just 75 have been listed as "fixed". That's .02%!!! They've only acknowledged 132 of those, with no action, so the issues tracker is basically a black hole, where we submit information but get nothing back in return. Some bugs have been fixed, but many just languish, despite being listed as important by the community, including simple typos.

Are we placing odds that fleet carries will work as advertised? I'm not a betting man, but I'm pretty sure they're going to be glitchy and game-breaking, as well as anything else that gets haphazardly thrown into the game.

And then there's the topic of the 2020 paid DLC update. Something that massive - something that's been in development for years - is sure to have thousands of issues, which will simply compound upon the existing ones. I mean, personally, I don't give two whits about space legs; I just want to keep enjoying the game that I have and would love for them to expand on and integrate existing gameplay. CQC? PowerPlay? The Asp Scout? All these are in the game and completely languish.

There doesn't seem to be a plan for releasing content in a playable state for the future, nor any lessons learned from the mistakes of the past.

This doesn't fall on the development team, per se, but it falls on the company management, as they appear to have fostered a culture that leads to these sorts of releases. A friend of my opined just the other night: "It's almost unimaginable that the same company that could make the game that's unarguably as fantastic as Elite Dangerous is can also release updates that are so terrible and broken as this one."

And it's happening EVERY. DAMN. TIME.

I don't necessarily agree with all of your points but I think these are just the kind of questions I'd like to see some response to from FDev.

What is going on? Clearly there are problems, help us to understand, manage expectations please FDev.
 
I'm just going to pipe up here is that the issue, as I see it, is that Frontier has managed to massively break the game with the last three updates. 3.3 took over a month for the newly introduced gameplay to work, and even longer than that for the game to be stable again. A month! And that's back when we had actual game updates, and a beta period before that!

April and September updates, being smaller, still managed to have week (or weeks) of game instability, with mind-boggling features being broken. These aren't even updates to big features, just a new currency system (hey everyone, buy ARX!!!), or some new modules.

Remember the FSD booster? I took two updates before they reintroduced it after it being released in a completely unworkable state.

My point is that we haven't had an update in over a year that hasn't been exceptionally frustrating from a user experience.

The issues tracker, which gets virtually no response or action from Frontier, has over 3700 listed issues, and just 75 have been listed as "fixed". That's .02%!!! They've only acknowledged 132 of those, with no action, so the issues tracker is basically a black hole, where we submit information but get nothing back in return. Some bugs have been fixed, but many just languish, despite being listed as important by the community, including simple typos.

Are we placing odds that fleet carries will work as advertised? I'm not a betting man, but I'm pretty sure they're going to be glitchy and game-breaking, as well as anything else that gets haphazardly thrown into the game.

And then there's the topic of the 2020 paid DLC update. Something that massive - something that's been in development for years - is sure to have thousands of issues, which will simply compound upon the existing ones. I mean, personally, I don't give two whits about space legs; I just want to keep enjoying the game that I have and would love for them to expand on and integrate existing gameplay. CQC? PowerPlay? The Asp Scout? All these are in the game and completely languish.

There doesn't seem to be a plan for releasing content in a playable state for the future, nor any lessons learned from the mistakes of the past.

This doesn't fall on the development team, per se, but it falls on the company management, as they appear to have fostered a culture that leads to these sorts of releases. A friend of my opined just the other night: "It's almost unimaginable that the same company that could make the game that's unarguably as fantastic as Elite Dangerous is can also release updates that are so terrible and broken as this one."

And it's happening EVERY. DAMN. TIME.

Give that man a Cigar!!
I agree wholeheartedly with you.
Nothing further to add, make it a sticky as far as I'm concerned.
 
I cant even log into the game as of the last update which isn't good do to an ever increasing disinterest of this game....
I can log in and play just not behind my VPN. When I take the RV out I'm using Public 4G Wifi so a VPN is essential. In the options tab of the ED launcher select Validate Files and go for a walk for about 10 minutes. Then Reboot your system and try logging in again. The only time I have problems logging into the Frontier Servers is when I have a WinX update hanging. This has more to do with my Linux driven Hardware Firewall and NordVPN. Now the only way I can play anywhere is without the VPN either on my Laptop in the RV. In the house I can run behind my firewall and with NordVPN disabled
 
I can log in and play just not behind my VPN. When I take the RV out I'm using Public 4G Wifi so a VPN is essential. In the options tab of the ED launcher select Validate Files and go for a walk for about 10 minutes. Then Reboot your system and try logging in again. The only time I have problems logging into the Frontier Servers is when I have a WinX update hanging. This has more to do with my Linux driven Hardware Firewall and NordVPN. Now the only way I can play anywhere is without the VPN either on my Laptop in the RV. In the house I can run behind my firewall and with NordVPN disabled

I don't use a VPN, and it restarted after the update downloaded about 11 hours ago. It's refusing to log me in
144340
 
I don't necessarily agree with all of your points but I think these are just the kind of questions I'd like to see some response to from FDev.

What is going on? Clearly there are problems, help us to understand, manage expectations please FDev.

Game is in.... MAINTENANCE MODE

Seemed appropriate to bring this obvious fact up. :cool:
 
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