Based on CZ's, RES and NPC Interdictions of players
For players who have Elite rank in combat, I would like harder AI. In my Combat Corvette or Anaconda NPC's pose no challenge, the same can be said when I'm in my combat Asp.
- What I don't want: To make things harder using custom engineered loadouts (For non horizons players or unengineered commanders), superhuman AI or affect the payments balance.
- What I would like to see is: Larger numbers in the AI wings - also
- In the case of RES and NPC interdictions well thought out combinations of NPC wings.
- Larger wings (3 is not enough and too easy I think 9 might scare me) in Haz Res and scaled down with High, medium and low. Also for random NPC interdictions.
- Larger numbers in CZs with scaled numbers depending on the type High, Medium, Low, also more large ships in High (RamirezKurita)
Being outnumbered offers more realism than random ships of appropriate rank and size or AI with unreasitic hull and shields in the case of CZ's
EDIT:
I captured a video that illustrates my point a little, If there were at least 3 more ships in the wing (Not anacondas, but smaller more agile, perhaps FDL) it would have been more challenging..
For players who have Elite rank in combat, I would like harder AI. In my Combat Corvette or Anaconda NPC's pose no challenge, the same can be said when I'm in my combat Asp.
- What I don't want: To make things harder using custom engineered loadouts (For non horizons players or unengineered commanders), superhuman AI or affect the payments balance.
- What I would like to see is: Larger numbers in the AI wings - also
- In the case of RES and NPC interdictions well thought out combinations of NPC wings.
- Larger wings (3 is not enough and too easy I think 9 might scare me) in Haz Res and scaled down with High, medium and low. Also for random NPC interdictions.
- Larger numbers in CZs with scaled numbers depending on the type High, Medium, Low, also more large ships in High (RamirezKurita)
Being outnumbered offers more realism than random ships of appropriate rank and size or AI with unreasitic hull and shields in the case of CZ's
EDIT:
I captured a video that illustrates my point a little, If there were at least 3 more ships in the wing (Not anacondas, but smaller more agile, perhaps FDL) it would have been more challenging..
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