What do you want from space legs?

With space legs I'd just want to explore Guardian ruins more, get inside and discover new things. FPS action I would welcome too, but the environments need to be interesting.

Guardian ruins, especially the Guardian space beacons, burning stations, planetary cave networks, derelict megaships, and just anywhere that can give that sense of foreboding unknown.

But what space legs would inevitably bring is dance emotes... And people crowding on stations to do dance emotes.
 
I am starting this thread since the other one focuses too much on FPS style gameplay, which results in too many pointless discussions in my opinion.

Well here is what I want from space legs and I realise that it's probably too much...

  • Walking around ships / stations / outposts / surfaces
  • Meet and interact with NPCs (both generic and handcrafted, Tier 2 NPCs anyone?)
  • Survival elements (although I hate most current survival games I would absolutely love to fix things inside and outside of my ship)
  • Gathering surface / biological samples for science
  • Infiltrating outposts and NPC ships Deus Ex / Mass Effect style. It doesn't need to be as sophisticated with tons of RPG elements and character specialisation but it would be awesome to have non-lethal ways.
  • Using weapons should be possible but I don't want to see hordes of enemies like you would expect them in Doom or CoD. Firing a weapon should be a carefully made decision which does involve consequences.
  • Most importantly, petting my cockpit cat and watering the plants
What do I want from space legs you ask? Behold!
 
With space legs I'd just want to explore Guardian ruins more, get inside and discover new things. FPS action I would welcome too, but the environments need to be interesting.

Guardian ruins, especially the Guardian space beacons, burning stations, planetary cave networks, derelict megaships, and just anywhere that can give that sense of foreboding unknown.

But what space legs would inevitably bring is dance emotes... And people crowding on stations to do dance emotes.
Failing to detect a /sarcasm> anywhere in that. Is it fair to assume you've NEVER played any other genre game that didn't force your character to be a paraplegic pilot? Has your experience been limited to only playing games like Privateer, WC, EvE and yes...SC? Because assuming you're not joking, then you really need to broaden your gaming horizon a bit more.

Play other sand box space sims like Space Engineers, X4, NMS. Or non space RPGs like TES/Fallout/New Vegas etc......
 
I want Atmospheric landings from Space legs.
besides this, a NMS ability to mine/collect mats on surface, explore guardian ruins and collect artefacts by hand, a Subnautica underwater exploration of RNG POIs for all procedural generated Earthlike worlds, and minimum survival elements (several simple HuD bars for O2, water/thirst, energy and/or hunger need) would be icing on the cake.
 
I’m sure than after the 2020 update everyone will be too busy building their own bases and spending real money on designer furnishings so they can run around and bash their shins into the coffee table and PVP interior design will be the new thing. Gankers will sneak into other people’s bases and drop Ikea furniture.
Remove the light bulbs in a room then install a black coffee table. Nasty!
 
My 2c: If they were to bring in space legs for Elite, I think it would be cool to walk around your ship to perform various tasks like controlling the fighter from a different station, or having to walk to the SRV or controlling modules like the refinery directly instead of from the cockpit, etc - maybe the ability to repair damaged modules, etc by hand would also be cool.

But I'm not too fussed on walking around huge empty stations, having to go to shops and talk to npcs, any FPS combat and associated weapons, armor, etc. Having to picking up cargo and modules moving it around by hand for missions and all the extra stuff that SC has - that takes much away from the "spaceship flying" side of the game to more of an MMO/RPG game that also has ships in it (which is what SC feels like a bit now).

I feel more work with atmospheric and gas planet interactions and associated gameplay should take higher priority.
 
My 2c: If they were to bring in space legs for Elite, I think it would be cool to walk around your ship to perform various tasks like controlling the fighter from a different station, or having to walk to the SRV or controlling modules like the refinery directly instead of from the cockpit, etc - maybe the ability to repair damaged modules, etc by hand would also be cool.

But I'm not too fussed on walking around huge empty stations, having to go to shops and talk to npcs, any FPS combat and associated weapons, armor, etc. Having to picking up cargo and modules moving it around by hand for missions and all the extra stuff that SC has - that takes much away from the "spaceship flying" side of the game to more of an MMO/RPG game that also has ships in it (which is what SC feels like a bit now).

I feel more work with atmospheric and gas planet interactions and associated gameplay should take higher priority.
How would you interact with a gas planet?
 
I am starting this thread since the other one focuses too much on FPS style gameplay, which results in too many pointless discussions in my opinion.

Well here is what I want from space legs and I realise that it's probably too much...

  • Walking around ships / stations / outposts / surfaces
  • Meet and interact with NPCs (both generic and handcrafted, Tier 2 NPCs anyone?)
  • Survival elements (although I hate most current survival games I would absolutely love to fix things inside and outside of my ship)
  • Gathering surface / biological samples for science
  • Infiltrating outposts and NPC ships Deus Ex / Mass Effect style. It doesn't need to be as sophisticated with tons of RPG elements and character specialisation but it would be awesome to have non-lethal ways.
  • Using weapons should be possible but I don't want to see hordes of enemies like you would expect them in Doom or CoD. Firing a weapon should be a carefully made decision which does involve consequences.
  • Most importantly, petting my cockpit cat and watering the plants
Having a ship's cat is my # 1 priority. After that, better outfìts for my commander. The outfits in the store are terribly boring.
 
In no particular order...

1.) helmet breathing
2.) Zero G fluid dynamics (ie drinking water from a free floating blob)
3.) ability to do routine maintenance on my ship and maybe hand wax it
4.) walk away from ship and scarab until my air runs out
5.) perform x-games style acrobatics in and around scarab as it goes off a cliff on low g planets
6.) stab someone else's scarab tires with tool/knife/chainsaw
7.) stab someone with tool/knife/chainsaw
8.) ability to hold tool/knife/chainsaw and have bobbing movement akin to psychopathic ice skater as I run amok in and around space stations on a killing spree
9.) ability to hack security door then enter someone else's ship
10.) ability to run amok in stations and get into secret areas via air ducts.
11.) ability to streak inside the stations and onto landing platforms

.... now I remember why space legs was a bad idea...
 
Going, quite boldly, where no man has gone before - on the pristine white snow of a previously undiscovered ice world, signing my name.

 
Just curious, for those that have expressed a desire to have the ability to wander around a planet on foot and collect mats etc - how will you carry them back to the ship? Will we have to purchase a little wagon or a wheelbarrow? As for scanning beacons, will we have to purchase and then carry the necessary scanning equipment to perform the task?

Or will it all be ….. M A G I C :D
 
Just curious, for those that have expressed a desire to have the ability to wander around a planet on foot and collect mats etc - how will you carry them back to the ship? Will we have to purchase a little wagon or a wheelbarrow? As for scanning beacons, will we have to purchase and then carry the necessary scanning equipment to perform the task?

Or will it all be ….. M A G I C :D
Yes, there's a reason we use vehicles....
 
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